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'''True Area 53''' is the final level of ''[[Sonic Advance 2]]''. It is accessible only by [[Sonic the Hedgehog|Sonic]], and only after completing the other levels with all four starting characters, and collecting all seven [[Chaos Emeralds]] with Sonic. True Area 53 is called "Truth Area 53" on the title card in all versions.
  
{{LevelBob|levelscreen=trutharea53.png|levelno=Final|game=Sonic Advance 2|acts=1}}
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Out of nowhere, [[Eggman]] shows up and kidnaps [[Cream]]'s mother [[Vanilla]] and dashes into space. Now it is time for Sonic to power up to his [[Super Sonic|super state]] and rescue her while trying to take down Eggman in this climax to ''Sonic Advance 2''.
  
'''True Area 53''' is the final level of ''[[Sonic Advance 2]]''. It is accessible only by Sonic, and only after completing the other levels with all four starting characters, and collecting all seven [[Chaos Emeralds]] with Sonic. True Area is misspelled as "Truth Area" on the title card in the Japanese version.
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Sonic's controls are altered for the level in that he can only move up, down, left, right and diagonally. In addition, the {{A}} and {{B}} buttons only allow dashing in the direction he is facing.  Sonic starts the level with 50 [[Rings]], and loses them at the rate of one per second.  If he runs out of Rings, he powers down from his Super State, and loses a life due to falling.
 
 
Out of nowhere, [[Eggman]] shows up and kidnaps [[Cream]]'s mother [[Vanilla]] and dashes into space. Now it is time for [[Sonic]] to power up to his super state and rescue her while trying to take down Eggman in this climax to ''Sonic Advance 2''.
 
 
 
Sonic's controls are altered for the level in that he can only move up, down, left, right and diagonally. In addition, the A and B buttons only allow dashing in the direction he is facing.  Sonic starts the level with 50 Rings, and loses them at the rate of one per second.  If he runs out of Rings, he powers down from his Super State, and loses a life due to falling.
 
  
 
To clear the level, players must use Sonic's charged dashes to hit Eggman with his own missiles.  Eggman's attacks include various sorts of projectiles, and a freeze ray.  If Sonic is caught in the freeze ray, he'll be sucked into Eggman's machine and lose ten Rings.  After eight hits, Eggman will charge the player and attack with a spinning move.  Players can use to opportunity to dodge, or attack with the missiles.  The boss is defeated after 12 hits.
 
To clear the level, players must use Sonic's charged dashes to hit Eggman with his own missiles.  Eggman's attacks include various sorts of projectiles, and a freeze ray.  If Sonic is caught in the freeze ray, he'll be sucked into Eggman's machine and lose ten Rings.  After eight hits, Eggman will charge the player and attack with a spinning move.  Players can use to opportunity to dodge, or attack with the missiles.  The boss is defeated after 12 hits.
  
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==References==
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<references />
  
{{SonicAdvance2Levels}}
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{{SAdv2Omni}}
[[Category:Sonic Advance 2 Levels]]
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[[Category:Final bosses]]

Revision as of 15:05, 19 September 2019

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Levels
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True Area 53
Trutharea53.png
True Area 53
Final Zone, Sonic Advance 2
Number of Acts: 1
Level theme: outer space
XX

True Area 53 is the final level of Sonic Advance 2. It is accessible only by Sonic, and only after completing the other levels with all four starting characters, and collecting all seven Chaos Emeralds with Sonic. True Area 53 is called "Truth Area 53" on the title card in all versions.

Out of nowhere, Eggman shows up and kidnaps Cream's mother Vanilla and dashes into space. Now it is time for Sonic to power up to his super state and rescue her while trying to take down Eggman in this climax to Sonic Advance 2.

Sonic's controls are altered for the level in that he can only move up, down, left, right and diagonally. In addition, the A and B buttons only allow dashing in the direction he is facing. Sonic starts the level with 50 Rings, and loses them at the rate of one per second. If he runs out of Rings, he powers down from his Super State, and loses a life due to falling.

To clear the level, players must use Sonic's charged dashes to hit Eggman with his own missiles. Eggman's attacks include various sorts of projectiles, and a freeze ray. If Sonic is caught in the freeze ray, he'll be sucked into Eggman's machine and lose ten Rings. After eight hits, Eggman will charge the player and attack with a spinning move. Players can use to opportunity to dodge, or attack with the missiles. The boss is defeated after 12 hits.

References


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