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Difference between revisions of "Tropical Resort (Wii)"

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==Story==
 
==Story==
 
After using the space elevator that Eggman haphazardly left open and doing some exploring, Sonic catches a glimpse of [[Orbot]] and [[Cubot]] trying to capture [[Yacker]] and a nameless Cyan [[Wisp]]. Meanwhile, Tails is working on a new application for his [[Miles Electric]] device that will be able to translate the Wisps' language.
 
After using the space elevator that Eggman haphazardly left open and doing some exploring, Sonic catches a glimpse of [[Orbot]] and [[Cubot]] trying to capture [[Yacker]] and a nameless Cyan [[Wisp]]. Meanwhile, Tails is working on a new application for his [[Miles Electric]] device that will be able to translate the Wisps' language.
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==Acts - Tropical Resort==
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===Wii Version===
 +
====Act 1====
 +
Tropical Resort Act 1 introduces the player to the basic controls of the game, such as jumping, [[grinding]], the [[homing attack]], and the [[Sonic Boost]]. Despite being an introductory stage, there are many areas in this act for the player to explore once he or she unlocks the Cyan and Yellow Wisps.
 +
====Act 2====
 +
Tropical Resort Act 2 is about the same size as the previous act, this time focusing primarily on 2D sections and introducing the player to slower platforming and objects such as fans that will propel Sonic in whatever direction they are facing. Much like Act 1, there are many areas to explore after unlocking more Wisps.
 +
====Act 3====
 +
Tropical Resort Act 3 introduces the player to the [[Quick Step]]. In the latter part of the act, there is an area full of boxes that Sonic can break through using the stomp attack.
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====Act 4====
 +
Tropical Resort Act 4 is a short 2D act. Despite its size, collecting all of the [[Special Ring|Special Rings]] in this act requires a bit of exploration, and two of them can only be reached by using the Purple Wisp, which isn't unlocked until much later in the game.
 
{{ColoursOmni}}
 
{{ColoursOmni}}
 
[[Category:Sonic Colours Levels]]
 
[[Category:Sonic Colours Levels]]

Revision as of 11:40, 17 November 2010

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TropicalReservoir1.jpg
Tropical Resort (Wii)
First level, Sonic Colours
Number of Acts: 6 (Wii), 2 (DS)
Level themes: carnival/casino, outer space
Boss: Tropical Resort Boss
File:Tropical Reservoir DS.jpg
Tropical Resort in the Nintendo DS version of the game

Tropical Resort was one of the two first levels of Sonic Colours (the other being Sweet Mountain) to be revealed. The appearance of the stage was described by Nintendo Power as "futuristic Las Vegas in outer space". Curiously, most of the Egg Pawns are waving signs, "welcoming" Sonic. They might try to attack Sonic with the signs. It appears on the game's box art and is assumed to be the first stage in the game for both versions.

The opening stage of Sonic Colors. The green paradise with lush vegetation is the world's entranceway to the planetary theme park.

— Description on the US Sonic Colours site

Story

After using the space elevator that Eggman haphazardly left open and doing some exploring, Sonic catches a glimpse of Orbot and Cubot trying to capture Yacker and a nameless Cyan Wisp. Meanwhile, Tails is working on a new application for his Miles Electric device that will be able to translate the Wisps' language.

Acts - Tropical Resort

Wii Version

Act 1

Tropical Resort Act 1 introduces the player to the basic controls of the game, such as jumping, grinding, the homing attack, and the Sonic Boost. Despite being an introductory stage, there are many areas in this act for the player to explore once he or she unlocks the Cyan and Yellow Wisps.

Act 2

Tropical Resort Act 2 is about the same size as the previous act, this time focusing primarily on 2D sections and introducing the player to slower platforming and objects such as fans that will propel Sonic in whatever direction they are facing. Much like Act 1, there are many areas to explore after unlocking more Wisps.

Act 3

Tropical Resort Act 3 introduces the player to the Quick Step. In the latter part of the act, there is an area full of boxes that Sonic can break through using the stomp attack.

Act 4

Tropical Resort Act 4 is a short 2D act. Despite its size, collecting all of the Special Rings in this act requires a bit of exploration, and two of them can only be reached by using the Purple Wisp, which isn't unlocked until much later in the game.

Sonic Colours (Wii) / Sonic Colours: Ultimate
SonicColours Wii EU Title.png

Main page (Ultimate)
Comparisons (Ultimate)
Maps
Credits


Manuals
Promotional material (Ultimate)
Magazine articles
Reception
Merchandise


Development (Ultimate)
Hidden content (Ultimate)
Bugs (Ultimate)
Hacking guide
Wisps