Difference between revisions of "SonicGenerationsOmni"
From Sonic Retro
m |
(Change "Colours" to "Generations" in IDs) |
||
Line 1: | Line 1: | ||
− | <span class="morphMaster" id=" | + | <span class="morphMaster" id="GenerationsMaster">{{{1|1}}}</span> |
{| class="bottomtemplate" align="center" | {| class="bottomtemplate" align="center" | ||
|- | |- | ||
Line 9: | Line 9: | ||
[[Sonic Generations|Main Article]]<br/> | [[Sonic Generations|Main Article]]<br/> | ||
− | <span id=" | + | <span id="GenerationsLink1">Levels</span><br/> |
− | <span id=" | + | <span id="GenerationsLink2">Enemies</span><br/> |
− | <span id=" | + | <span id="GenerationsLink3">Bosses</span><br/> |
[[Articles - Sonic Generations|Magazine Articles]]<br/> | [[Articles - Sonic Generations|Magazine Articles]]<br/> | ||
[[Sonic Generations bug list|Bug List]]<br/> | [[Sonic Generations bug list|Bug List]]<br/> | ||
[[History of the 1st Stage White Edition|OST/Album]]<br/> | [[History of the 1st Stage White Edition|OST/Album]]<br/> | ||
|class="bottomtemptext" align="center" valign="top"| | |class="bottomtemptext" align="center" valign="top"| | ||
− | <div id=" | + | <div id="GenerationsContent1" {{#ifeq: {{{1|1}}} | 1 | | style="display: none;"}}>'''Levels''': |
{| style="text-align:center" | {| style="text-align:center" | ||
|- | |- | ||
Line 42: | Line 42: | ||
|} | |} | ||
</div> | </div> | ||
− | <div id=" | + | <div id="GenerationsContent2" {{#ifeq: {{{1|1}}} | 2 | | style="display: none;"}}>'''Enemies''': |
{| style="text-align:center" | {| style="text-align:center" | ||
|- | |- | ||
Line 68: | Line 68: | ||
|} | |} | ||
</div> | </div> | ||
− | <div id=" | + | <div id="GenerationsContent3" {{#ifeq: {{{1|1}}} | 3 | | style="display: none;"}}>'''Bosses''': |
{| style="text-align:center" | {| style="text-align:center" | ||
|- | |- |
Revision as of 03:38, 11 September 2011
1
Sonic Generations | |
---|---|
Main Article |
Usage
{{SonicGenerationsOmni|#}}
Substitute # with one of the following numbers depending on which type of article you want to use the template:
- Levels (this is used by default and can be left blank)
- Enemies
- Bosses