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Difference between revisions of "SCHG SH"

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[[SCHG:Sonic Heroes/Event Editing/Event ID List|ID list]]<br>
 
[[SCHG:Sonic Heroes/Event Editing/Event ID List|ID list]]<br>
 
[[SCHG:Sonic Heroes/Indirect Editing|Indirect Editing]]<br>
 
[[SCHG:Sonic Heroes/Indirect Editing|Indirect Editing]]<br>
 +
[[SCHG:Sonic Heroes/Light Editing|Light Editing]]<br>
 
[[SCHG:Sonic Heroes/Level List|Level List]]<br/>
 
[[SCHG:Sonic Heroes/Level List|Level List]]<br/>
 
[[SCHG:Sonic Heroes/Object Editing|Object Editing]]<br/>
 
[[SCHG:Sonic Heroes/Object Editing|Object Editing]]<br/>

Latest revision as of 01:43, 8 March 2019

SCHG: Sonic Heroes
Main Article
Mechanic Editing

DOL Editing
EXE Editing
Music Pointers
Object Parameter Data
Relocatable Editing (PC)
File Offsets

Model Editing
Collision Format
Model Format
Level Editing

Camera Editing
Event Editing
ID list
Indirect Editing
Light Editing
Level List
Object Editing
Object Porting
Spline Editing
Texture Animation Editing
Visibility Editing

Particle Editing
Particle Editing
Sound Editing
Music List

Sound Editing
Voices

SCHG How-Tos

Custom Object Material Effect Tutorial
Level Editing Tutorial


This Template is to be used on the main page for SCHG:Sonic Heroes and each of its subpages; because it is essentially a larger and more drawn-out table of contents, use __NOTOC__ on each page. For sections that are not large enough to use be put on a separate page, use the main page.

Do not place this template on the music hacking page or any future page that refers to more than one game in its text.