Actions

Template

Difference between revisions of "SCHG SH"

From Sonic Retro

Line 1: Line 1:
{| style="padding:0.3em; float:right; margin-left:15px; text-align:center; font-size:95%; line-height:1.5em;" class="breakout"
+
{| style="padding:0.3em; float:right; margin-left:15px; text-align:center; font-size:95%; line-height:1.5em; width:300px;" class="breakout"
 
|-
 
|-
 
!SCHG: Sonic Heroes
 
!SCHG: Sonic Heroes
Line 7: Line 7:
 
!Mechanic Editing
 
!Mechanic Editing
 
|-
 
|-
|[[SCHG:Sonic Heroes/DOL Editing|DOL Editing]]<br>[[SCHG:Sonic Heroes/EXE Editing|EXE Editing]]<br><span style="opacity:0; user-select:none;">::::</span>[[SCHG:Sonic Heroes/EXE Editing/Music Pointers|Music Pointers]]<br><span style="opacity:0; user-select:none;">::::</span>[[SCHG:Sonic Heroes/EXE Editing/Object Settings|Object Parameter Data]]<br>[[SCHG:Sonic Heroes/Relocatable Editing (PC)|Relocatable Editing (PC)]]<br><span style="opacity:0; user-select:none;">::::</span>[[SCHG:Sonic Heroes/Relocatable Editing (PC)/File Offsets|File Offsets]]
+
|
 +
[[SCHG:Sonic Heroes/DOL Editing|DOL Editing]]<br>
 +
[[SCHG:Sonic Heroes/EXE Editing|EXE Editing]]<br>
 +
[[SCHG:Sonic Heroes/EXE Editing/Music Pointers|Music Pointers]]<br>
 +
[[SCHG:Sonic Heroes/EXE Editing/Object Settings|Object Parameter Data]]<br>
 +
[[SCHG:Sonic Heroes/Relocatable Editing (PC)|Relocatable Editing (PC)]]<br>
 +
[[SCHG:Sonic Heroes/Relocatable Editing (PC)/File Offsets|File Offsets]]
 
|-
 
|-
 
!Model Editing
 
!Model Editing
Line 15: Line 21:
 
!Level Editing
 
!Level Editing
 
|-
 
|-
|[[SCHG:Sonic Heroes/Camera Editing|Camera Editing]]<br>[[SCHG:Sonic Heroes/Event Editing|Event Editing]]<br><span style="opacity:0; user-select:none;">::::</span>[[SCHG:Sonic Heroes/Event Editing/Event ID List|ID list]]<br>[[SCHG:Sonic Heroes/Indirect Editing|Indirect Editing]]<br>[[SCHG:Sonic Heroes/Level List|Level List]]<br />[[SCHG:Sonic Heroes/Object Editing|Object Editing]]<br />[[SCHG:Sonic Heroes/Object Porting|Object Porting]]<br />[[SCHG:Sonic Heroes/Spline Editing|Spline Editing]]<br />[[SCHG:Sonic_Heroes/Texture_Animation_Editing|Texture Animation Editing]]<br>[[SCHG:Sonic Heroes/Visibility Editing|Visibility Editing]]
+
|
 +
[[SCHG:Sonic Heroes/Camera Editing|Camera Editing]]<br>[[SCHG:Sonic Heroes/Event Editing|Event Editing]]<br>
 +
[[SCHG:Sonic Heroes/Event Editing/Event ID List|ID list]]<br>
 +
[[SCHG:Sonic Heroes/Indirect Editing|Indirect Editing]]<br>
 +
[[SCHG:Sonic Heroes/Level List|Level List]]<br/>
 +
[[SCHG:Sonic Heroes/Object Editing|Object Editing]]<br/>
 +
[[SCHG:Sonic Heroes/Object Porting|Object Porting]]<br/>
 +
[[SCHG:Sonic Heroes/Spline Editing|Spline Editing]]<br/>
 +
[[SCHG:Sonic_Heroes/Texture_Animation_Editing|Texture Animation Editing]]<br>
 +
[[SCHG:Sonic Heroes/Visibility Editing|Visibility Editing]]
 
|-
 
|-
 
!Particle Editing
 
!Particle Editing
Line 23: Line 38:
 
!Sound Editing
 
!Sound Editing
 
|-
 
|-
|[[SCHG:Sonic Heroes/Sound Editing#Music|Music List]]<br />[[SCHG:Sonic Heroes/Sound Editing|Sound Editing]]<br><span style="opacity:0; user-select:none;">::::</span>[[SCHG:Sonic Heroes/Sound Editing/Voices|Voices]]
+
|[[SCHG:Sonic Heroes/Sound Editing#Music|Music List]]<br />
 +
[[SCHG:Sonic Heroes/Sound Editing|Sound Editing]]<br>
 +
[[SCHG:Sonic Heroes/Sound Editing/Voices|Voices]]
 
|-
 
|-
 
!SCHG How-Tos
 
!SCHG How-Tos
 
|-
 
|-
|[[SCHG How-to:Assign Custom Materials to objects without additional materials in Sonic Heroes|Custom Object Material Effect Tutorial]]<br>[[SCHG_How-to:Creating_Levels_in_Sonic_Heroes|Level Editing Tutorial]]
+
|
 +
[[SCHG How-to:Assign Custom Materials to objects without additional materials in Sonic Heroes|Custom Object Material Effect Tutorial]]<br>
 +
[[SCHG_How-to:Creating_Levels_in_Sonic_Heroes|Level Editing Tutorial]]
 
|}<includeonly>[[Category:SCHG: Sonic Heroes]]</includeonly>
 
|}<includeonly>[[Category:SCHG: Sonic Heroes]]</includeonly>
 
<noinclude>
 
<noinclude>

Revision as of 12:18, 4 June 2018

SCHG: Sonic Heroes
Main Article
Mechanic Editing

DOL Editing
EXE Editing
Music Pointers
Object Parameter Data
Relocatable Editing (PC)
File Offsets

Model Editing
Collision Format
Model Format
Level Editing

Camera Editing
Event Editing
ID list
Indirect Editing
Level List
Object Editing
Object Porting
Spline Editing
Texture Animation Editing
Visibility Editing

Particle Editing
Particle Editing
Sound Editing
Music List

Sound Editing
Voices

SCHG How-Tos

Custom Object Material Effect Tutorial
Level Editing Tutorial


This Template is to be used on the main page for SCHG:Sonic Heroes and each of its subpages; because it is essentially a larger and more drawn-out table of contents, use __NOTOC__ on each page. For sections that are not large enough to use be put on a separate page, use the main page.

Do not place this template on the music hacking page or any future page that refers to more than one game in its text.