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Difference between revisions of "SCHG S2 Beta"

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Latest revision as of 05:47, 25 March 2020

SCHG: Sonic the Hedgehog 2 (Simon Wai prototype)
Main Article
Art Editing
Editing Art
Uncompressed Art
Nemesis Format Art
Kosinski Format Art
Palette Editing
Pattern Load Requests
Object Editing
Editing Objects
Sounds and Objects
Object Pointer List
Sprite Mappings
Dynamic PLCs
Level Editing
Editing Levels
Object Placement
Ring Placement
Level Layout
16x16 Block Mappings
128x128 Block Mappings
Level Specific Info
Music Editing
Editing Music
Pointer Format
Header Format
DAC Samples
Master Playlist and Compression
Music Pointers
RAM Editing
Editing RAM
Main System Memory Locations
Object Status Table Format
Miscellaneous
Miscellaneous Editing
Game Configuration
Cheats Editings
Debug Mode
Demo Recording

This Template is to be used on the main page for SCHG:Sonic the Hedgehog 2 (Simon Wai prototype) and each of its subpages; because it is essentially a larger and more drawn-out table of contents, use __NOTOC__ on each page. For sections that are not large enough to use be put on a separate page, use the main page (in the miscellaneous section).

Do not place this template on the music hacking page or any future page that refers to more than one game in its text.