Difference between revisions of "SCHG S2SMS"
From Sonic Retro
Line 17: | Line 17: | ||
: [[SCHG:Sonic 2 SMS/Level Editing#32x32 MetaTiles|32x32 MetaTiles]] | : [[SCHG:Sonic 2 SMS/Level Editing#32x32 MetaTiles|32x32 MetaTiles]] | ||
: [[SCHG:Sonic 2 SMS/Level Editing#Level Layout & Compression|Level Layout]] | : [[SCHG:Sonic 2 SMS/Level Editing#Level Layout & Compression|Level Layout]] | ||
+ | |- | ||
+ | ! Object Editing | ||
+ | |- | ||
+ | |align="left" style="padding: 0.1em"| [[SCHG:Sonic 2 SMS/Object Editing|Editing Objects]] | ||
+ | : [[SCHG:Sonic 2 SMS/Object Editing#Object Layout|Object Layout]] | ||
+ | : [[SCHG:Sonic 2 SMS/Object Editing#Object Types|Object Types]] | ||
|- | |- | ||
! Music Editing | ! Music Editing |
Revision as of 13:02, 11 October 2009
SCHG: Sonic 2 (Master System) |
---|
Main Article |
Art Editing |
Editing Art |
Level Editing |
Editing Levels |
Object Editing |
Editing Objects |
Music Editing |
Editing Music |
This Template is to be used on the main page for SCHG:Sonic the Hedgehog 2 (Master System) and each of its subpages; because it is essentially a larger and more drawn-out table of contents, use __NOTOC__ on each page. For sections that are not large enough to use be put on a separate page, use the main page (under the intro/contributors section.)
Do not place this template on the music hacking page or any future page that refers to more than one game in its text.