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Difference between revisions of "SCHG S2"

From Sonic Retro

(aka you shouldn't have to hard-code style attributes)
m (Text replacement - "Sonic 2" to "Sonic the Hedgehog 2 (16-bit)")
 
(3 intermediate revisions by the same user not shown)
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{{SCHGTable|
 
{{SCHGTable|
{{BobRow||[[SCHG:Sonic 2/Art Editing|Editing Art]]|headline=yes|align=center}}
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{{BobRow||[[SCHG:Sonic the Hedgehog 2 (16-bit)/Art Editing|Art]]|headline=yes|align=center}}
{{BobRow||*[[SCHG:Sonic 2/Art Editing#Uncompressed Art|Uncompressed Art]]
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{{BobRow||*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Art Editing#Uncompressed Art|Uncompressed art]]
*[[SCHG:Sonic 2/Art Editing/Nemesis Compressed|Nemesis Format Art]]
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*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Art Editing/Nemesis Compressed|Nemesis format art]]
*[[SCHG:Sonic 2/Art Editing#Kosinksi Compressed|Kosinski Format Art]]
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*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Art Editing#Kosinksi Compressed|Kosinski format art]]
*[[SCHG:Sonic 2/Art Editing#Palette Editing|Palette Editing]]
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*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Art Editing#Palette Editing|Palette editing]]
*[[SCHG:Sonic 2/Art Editing#Pattern Load Requests|Pattern Load Requests]]
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*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Art Editing#Pattern Load Requests|Pattern load requests]]
 
}}
 
}}
{{BobRow||[[SCHG:Sonic 2/Object Editing|Editing Objects]]|headline=yes|align=center}}
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{{BobRow||[[SCHG:Sonic the Hedgehog 2 (16-bit)/Object Editing|Objects]]|headline=yes|align=center}}
{{BobRow||*[[SCHG:Sonic 2/Object Editing#Sounds|Sounds and Objects]]
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{{BobRow||*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Object Editing#Sounds|Sounds and objects]]
*[[SCHG:Sonic 2/Object Editing/Pointers|Object Pointer List]]
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*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Object Editing/Pointers|Object Pointer list]]
*[[SCHG:Sonic 2/Object Editing#Sprite Mappings|Sprite Mappings]]
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*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Object Editing#Sprite Mappings|Sprite mappings]]
*[[SCHG:Sonic 2/Object Editing#Dynamic PLCs|Dynamic PLCs]]
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*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Object Editing#Dynamic PLCs|Dynamic PLCs]]
 
}}
 
}}
{{BobRow||[[SCHG:Sonic 2/Level Editing|Editing Levels]]|headline=yes|align=center}}
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{{BobRow||[[SCHG:Sonic the Hedgehog 2 (16-bit)/Level Editing|Levels]]|headline=yes|align=center}}
{{BobRow||*[[SCHG:Sonic 2/Level Editing#Object Placement|Object Placement]]
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{{BobRow||*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Level Editing#Object Placement|Object placement]]
*[[SCHG:Sonic 2/Level Editing#Ring Placement|Ring Placement]]
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*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Level Editing#Ring Placement|Ring placement]]
*[[SCHG:Sonic 2/Level Editing#Level Layout|Level Layout]]
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*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Level Editing#Level Layout|Level layout]]
*[[SCHG:Sonic 2/Level Editing#16x16 Block Mappings|16x16 Block Mappings]]
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*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Level Editing#16x16 Block Mappings|16x16 block mappings]]
*[[SCHG:Sonic 2/Level Editing#128x128 Block Mappings|128x128 Block Mappings]]
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*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Level Editing#128x128 Block Mappings|128x128 block mappings]]
*[[SCHG:Sonic 2/Level Specific|Level Specific Info]]
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*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Level Specific|Level specific info]]
 
}}
 
}}
{{BobRow||[[SCHG:Sonic 2/Text Editing|Editing Text]]|headline=yes|align=center}}
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{{BobRow||[[SCHG:Sonic the Hedgehog 2 (16-bit)/Text Editing|Text]]|headline=yes|align=center}}
{{BobRow||*[[SCHG:Sonic 2/Text Editing#Two-Player Mode Text|Two-Player Mode Text]]
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{{BobRow||*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Text Editing#Two-Player Mode Text|Two-player mode text]]
*[[SCHG:Sonic 2/Text Editing#Options Text|Options Text]]
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*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Text Editing#Options Text|Options text]]
*[[SCHG:Sonic 2/Text Editing#Level Select Text|Level Select Text]]
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*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Text Editing#Level Select Text|Level select text]]
*[[SCHG:Sonic 2/Text Editing#© 1992 SEGA Text|© 1992 SEGA Text]]
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*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Text Editing#© 1992 SEGA Text|© 1992 SEGA text]]
*[[SCHG:Sonic 2/Text Editing#Credits/Intro Text|Credits/Intro Text]]
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*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Text Editing#Credits/Intro Text|Credits/iIntro text]]
*[[SCHG:Sonic 2/Text Editing#Title Card Text|Title Card Text]]
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*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Text Editing#Title Card Text|Title card text]]
 
}}
 
}}
{{BobRow||[[SCHG:Music Hacking|Editing Music]]|headline=yes|align=center}}
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{{BobRow||[[SCHG:Music Hacking|Music]]|headline=yes|align=center}}
{{BobRow||*[[SCHG:Music_Hacking#Sonic_2_Final|Pointer Format]]
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{{BobRow||*[[SCHG:Music_Hacking#Sonic_2_Final|Pointer format]]
*[[SCHG:Music_Hacking#Sonic_1.2C_Sonic_2.2C_Sonic_3.2C_Sonic_.26_Knuckles.2C_Sonic_3D_Blast.2C_and_Sonic_Crackers|Header Format]]
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*[[SCHG:Music_Hacking#Sonic_1.2C_Sonic_2.2C_Sonic_3.2C_Sonic_.26_Knuckles.2C_Sonic_3D_Blast.2C_and_Sonic_Crackers|Header format]]
*[[SCHG:Music_Hacking#DAC_Samples|DAC Samples]]
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*[[SCHG:Music_Hacking#DAC_Samples|DAC samples]]
*[[SCHG:Music_Hacking#Sonic_2|Master Playlist and Compression]]
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*[[SCHG:Music_Hacking#Sonic_2|Master playlist and compression]]
*[[SCHG:Music_Hacking#Sonic_2_Final_3|Music Pointers]]
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*[[SCHG:Music_Hacking#Sonic_2_Final_3|Music pointers]]
 
}}
 
}}
{{BobRow||[[SCHG:Sonic 2/RAM Editing|Editing RAM]]|headline=yes|align=center}}
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{{BobRow||[[SCHG:Sonic the Hedgehog 2 (16-bit)/RAM Editing|RAM]]|headline=yes|align=center}}
{{BobRow||*[[SCHG:Sonic 2/RAM Editing#Main System Memory Locations|Main System Memory Locations]]
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{{BobRow||*[[SCHG:Sonic the Hedgehog 2 (16-bit)/RAM Editing#Main System Memory Locations|Main system memory locations]]
*[[SCHG:Sonic 2/RAM Editing#Object Status Table Format|Object Status Table Format]]
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*[[SCHG:Sonic the Hedgehog 2 (16-bit)/RAM Editing#Object Status Table Format|Object status table format]]
 
}}
 
}}
{{BobRow||[[SCHG:Sonic 2#Miscellaneous|Miscellaneous Editing]]|headline=yes|align=center}}
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{{BobRow||[[SCHG:Sonic the Hedgehog 2 (16-bit)#Miscellaneous|Miscellaneous]]|headline=yes|align=center}}
{{BobRow||*[[SCHG:Sonic 2#Game Configuration|Game Configuration]]
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{{BobRow||*[[SCHG:Sonic the Hedgehog 2 (16-bit)#Game Configuration|Game configuration]]
*[[SCHG:Sonic 2#Cheats Editing|Cheats Editings]]
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*[[SCHG:Sonic the Hedgehog 2 (16-bit)#Cheats Editing|Cheats editings]]
*[[SCHG:Sonic 2#Debug Mode|Debug Mode]]
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*[[SCHG:Sonic the Hedgehog 2 (16-bit)#Debug Mode|Debug mode]]
*[[SCHG:Sonic 2#Demo Recording|Demo Recording]]
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*[[SCHG:Sonic the Hedgehog 2 (16-bit)#Demo Recording|Demo recording]]
 
}}
 
}}
|game=Sonic 2
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|game=Sonic the Hedgehog 2 (16-bit)
}}<noinclude>
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}}<includeonly>[[Category:SCHG: Sonic the Hedgehog 2 (16-bit)]]</includeonly><noinclude>
 
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This Template is to be used on the main page for SCHG:Sonic 2 and each of its subpages. For sections that are not large enough to use be put on a separate page, use the main page (in the miscellaneous section).
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This Template is to be used on the main page for SCHG:Sonic the Hedgehog 2 (16-bit) and each of its subpages. For sections that are not large enough to use be put on a separate page, use the main page (in the miscellaneous section).
  
 
Do not place this template on the music hacking page or any future page that refers to more than one game in its text.
 
Do not place this template on the music hacking page or any future page that refers to more than one game in its text.
  
[[Category:Sonic Retro templates|SCHG S2]]</noinclude>
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[[Category:SCHG templates]]</noinclude>

Latest revision as of 12:58, 25 April 2018

Sonic Community Hacking Guide
Sonic the Hedgehog 2 (16-bit)
Art
Objects
Levels
Text
Music
RAM
Miscellaneous

This Template is to be used on the main page for SCHG:Sonic the Hedgehog 2 (16-bit) and each of its subpages. For sections that are not large enough to use be put on a separate page, use the main page (in the miscellaneous section).

Do not place this template on the music hacking page or any future page that refers to more than one game in its text.