Actions

Template

Difference between revisions of "S4Omni"

From Sonic Retro

Line 14: Line 14:
 
[[Sonic the Hedgehog 4: Episode 1 credits|Credits]]<br/>
 
[[Sonic the Hedgehog 4: Episode 1 credits|Credits]]<br/>
 
[[Sonic the Hedgehog 4 bug list|Bug List]]<br/>
 
[[Sonic the Hedgehog 4 bug list|Bug List]]<br/>
[[Sonic the Hedgehog 4 OSV|Music]]<br/>
 
 
[[Sonic the Hedgehog 4 achievements|Achievements]]<br/>
 
[[Sonic the Hedgehog 4 achievements|Achievements]]<br/>
 
[[Sonic the Hedgehog 4: Episode 1 (PartnerNET build)|PartnerNet Leak]]<br />
 
[[Sonic the Hedgehog 4: Episode 1 (PartnerNET build)|PartnerNet Leak]]<br />
 
[[Sonic the Hedgehog 4: Episode 1 (WiiWare JP prototype)|WiiWare JP Proto]]<br />
 
[[Sonic the Hedgehog 4: Episode 1 (WiiWare JP prototype)|WiiWare JP Proto]]<br />
 
[[Sonic the Hedgehog 4: Episode 1 (Sony QA Network prototype)|QA Network Proto]]<br />
 
[[Sonic the Hedgehog 4: Episode 1 (Sony QA Network prototype)|QA Network Proto]]<br />
[[Sonic the Hedgehog 4 Level Maps|Level Maps]]<br/>
 
 
[[Articles - Sonic the Hedgehog 4|Magazine Articles]]<br/>
 
[[Articles - Sonic the Hedgehog 4|Magazine Articles]]<br/>
 
[[Game Development:Sonic the Hedgehog 4|Game Development]]<br/>
 
[[Game Development:Sonic the Hedgehog 4|Game Development]]<br/>
[[Game Secrets:Sonic the Hedgehog 4|Game Secrets]]<br/>
 
[[SCHG:Sonic 4|SCHG]]
 
 
|class="bottomtemptext" align="center" width="400" valign="top"|  
 
|class="bottomtemptext" align="center" width="400" valign="top"|  
 
<div id="S4Content1" {{#ifeq: {{{1|1}}} | 1 | | style="display: none;"}}>'''Levels''':
 
<div id="S4Content1" {{#ifeq: {{{1|1}}} | 1 | | style="display: none;"}}>'''Levels''':

Revision as of 09:28, 16 June 2011

1

Sonic the Hedgehog 4
Sonic 4
Sonic4ep1.png

Main Article
Levels
Enemies
Bosses
Credits
Bug List
Achievements
PartnerNet Leak
WiiWare JP Proto
QA Network Proto
Magazine Articles
Game Development

Usage

{{S4Omni|#}}


Substitute # with one of the following numbers depending on which type of article you want to use the template:

  1. Levels (this is used by default and can be left blank)
  2. Enemies
  3. Bosses