Difference between revisions of "Techno Base"
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'''Techno Base''', the sixth level of ''[[Sonic Advance 2]]'', apparently takes place on the in-side of a computer. The background displays big chips connected by blue and green lines, which all of the sudden turn into a flashing red and then get distorted like a broken TV. The layout itself is extremely colorful and can get a little dizzy without experience. Huge loops, bridges that disappear momentarily, bumper-covered walls, bumpers that disappear once hit, platforms with electric spikes, weird ''badniks'' and flashing spikes are several of the levels' unique features, and make it amazingly hard to get past the level at high speed. And even worse, Techno Base holds a very difficult boss at the end. | '''Techno Base''', the sixth level of ''[[Sonic Advance 2]]'', apparently takes place on the in-side of a computer. The background displays big chips connected by blue and green lines, which all of the sudden turn into a flashing red and then get distorted like a broken TV. The layout itself is extremely colorful and can get a little dizzy without experience. Huge loops, bridges that disappear momentarily, bumper-covered walls, bumpers that disappear once hit, platforms with electric spikes, weird ''badniks'' and flashing spikes are several of the levels' unique features, and make it amazingly hard to get past the level at high speed. And even worse, Techno Base holds a very difficult boss at the end. | ||
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[[Category:Sonic Advance 2 Levels]] | [[Category:Sonic Advance 2 Levels]] |
Revision as of 15:16, 12 June 2010
Techno Base |
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Sixth Zone, Sonic Advance 2 |
Number of Acts: 3 |
Boss: Egg-Go-Round |
Techno Base, the sixth level of Sonic Advance 2, apparently takes place on the in-side of a computer. The background displays big chips connected by blue and green lines, which all of the sudden turn into a flashing red and then get distorted like a broken TV. The layout itself is extremely colorful and can get a little dizzy without experience. Huge loops, bridges that disappear momentarily, bumper-covered walls, bumpers that disappear once hit, platforms with electric spikes, weird badniks and flashing spikes are several of the levels' unique features, and make it amazingly hard to get past the level at high speed. And even worse, Techno Base holds a very difficult boss at the end.
Sonic Advance 2 | |
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