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{{Bob
 
{{Bob
| bobscreen=Ta_title.png
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| bobscreen=Ta title.png
| scale=1.2
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| publisher={{company|[[Sega]]}}
| publisher=[[Sega]]
+
| developer={{company|[[Aspect]]|system=GG}}
| developer=[[Aspect Co. Ltd]]
+
{{company|[[M2]]{{ref|https://www.mtwo.co.jp/development/retrogame-2/#tab-4}}|system=VC3DS}}
| system=[[Sega Game Gear]]
+
| system=[[Sega Game Gear]], [[Virtual Console]]
| releases=
+
| genre=Action{{fileref|TA EU Boxart.jpg}}{{ref|https://web.archive.org/web/20181207045745/https://sega.jp/history/hard/gamegear/software.html}}
{{release|GG|JP|1995-09-22|¥3,800|G-3372}}
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| players=1
{{release|GG|EU|1995-09}}
+
| languages={{LanguageList|en|jp}}
{{release|GG|US|1995-11||2583}}
+
| releases={{releasesGG
{{release|VC3DS|JP|2013-04-03|¥309 with tax}}
+
| gg_date_jp=1995-09-22{{ref|https://web.archive.org/web/20181207045745/https://sega.jp/history/hard/gamegear/software.html}}
{{release|VC3DS|NA/EU|2013-06-20|}}
+
| gg_rrp_jp=3,800
| genre=Action
+
| gg_code_jp=G-3372
| romsize=512kB
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| gg_rating_jp=all
| esrb=e
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| gg_date_us=1995-11
| pegi=3
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| gg_code_us=2583
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| gg_rating_us=ka
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| gg_date_eu=1995-09
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| gg_code_eu=2583-50
| oflc=pg
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| gg_rating_eu=3
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| gg_date_uk=1995-09
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| gg_code_uk=2583-50
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| gg_rating_uk=3
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| gg_rrp_uk=29.99{{magref|mms|37|78}}
 
}}
 
}}
'''''Tails Adventures''''' (テイルスアドベンチャー) (also known as ''Tails Adventure'') is an adventure game for the [[Sega Game Gear]]. The game was developed by [[Aspect Co. Ltd]] and released in 1995. It was [[Miles "Tails" Prower|Tails]]' first lone adventure game released in the West (with ''[[Tails' Skypatrol]]'' not seen outside Japan until 2003) and a departure from the usual high speed action common in many games of the [[Sonic games|''Sonic'' franchise]]. It is widely considered to be one of the best Sonic Game Gear games. This game was released three years before ''[[Sonic Adventure]]''.
+
{{releases3DS
 +
| vc3ds_date_jp=2013-04-03{{ref|http://web.archive.org/web/20130405035355/http://vc.sega.jp:80/3ds/tailsadv/}}
 +
| vc3ds_rrp_jp=286 (''300''){{ref|http://web.archive.org/web/20130405035355/http://vc.sega.jp:80/3ds/tailsadv/}}
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| vc3ds_rating_jp=a
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| vc3ds_date_us=2013-06-20{{ref|http://web.archive.org/web/20130623000306/http://www.nintendo.com:80/games/detail/wKG7yxpQjGDhrqhhaoErmd7QtsVAhYT-}}
 +
| vc3ds_rrp_us=4.99{{ref|http://web.archive.org/web/20130623000306/http://www.nintendo.com:80/games/detail/wKG7yxpQjGDhrqhhaoErmd7QtsVAhYT-}}
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| vc3ds_rating_us=e
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| vc3ds_date_eu=2013-06-20{{ref|https://archive.is/BCmFB|https://www.nintendo.fr/Jeux/SEGA-Game-Gear/Tails-Adventure--767822.html}}
 +
| vc3ds_rrp_eu=4.99{{ref|http://web.archive.org/web/20170628094224/http://www.nintendolife.com/games/gamegear/tails_adventure}}
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| vc3ds_code_eu=CTR-N-GAVP-EUR
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| vc3ds_rating_eu=3
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| vc3ds_date_uk=2013-06-20{{ref|https://archive.is/wo3B8|https://www.nintendo.co.uk/Games/SEGA-Game-Gear/Tails-Adventure--767822.html}}
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| vc3ds_rrp_uk=4.49{{ref|http://web.archive.org/web/20170628094224/http://www.nintendolife.com/games/gamegear/tails_adventure}}
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| vc3ds_code_uk=CTR-N-GAVP-EUR
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| vc3ds_rating_uk=3
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| vc3ds_date_de=2013-06-20{{ref|https://archive.is/Ry0Um|https://www.nintendo.de/Spiele/SEGA-Game-Gear/Tails-Adventure--767822.html}}
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| vc3ds_rrp_de=4.99{{ref|http://web.archive.org/web/20170628094224/http://www.nintendolife.com/games/gamegear/tails_adventure}}
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}}
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| savetype={{SaveType
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|GG|password
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}}
 +
'''''Tails Adventures''''' (テイルスアドベンチャー), also known as '''''Tails Adventure''''', is a spin-off adventure game for the [[Sega Game Gear]]. The game was developed by [[Aspect Co. Ltd]] and released in 1995. It was [[Miles "Tails" Prower|Tails]]' first lone adventure game released in the West (with ''[[Tails' Skypatrol]]'' not seen outside Japan until 2003) and a departure from the usual high speed action common in many games of the [[Sonic games|''Sonic'' franchise]].
  
== Storyline ==
+
==Story==
The different language manuals give different accounts of ''Tails' Adventures<nowiki>'</nowiki>'' place in the Sonic storyline, with the [[Tails Adventures JP Manual|Japanese version]] citing it as as a prequel to Tails' first appearance in ''[[Sonic the Hedgehog 2 (8-bit)|Sonic the Hedgehog 2]]'' (explaining why he lacks his spinning attacks throughout the game). Conversely, the [[Tails Adventures US Manual|English version]] tells that [[Sonic]] and Tails are simply taking a break from dual adventuring, and Tails has come to [[Cocoa Island]] to relax.
+
The different language manuals give different accounts of ''Tails' Adventures<nowiki>'</nowiki>'' place in the ''Sonic'' storyline, with the Japanese version citing it as as a prequel to Tails' first appearance in ''[[Sonic the Hedgehog 2 (8-bit)|Sonic the Hedgehog 2]]''{{fileref|TA JP Manual.pdf|page=4}} (explaining why he lacks his spinning attacks throughout the game). Conversely, the Western versions tell that [[Sonic the Hedgehog|Sonic]] and Tails are simply taking a break from dual adventuring{{fileref|TailsAdventures GG US SonicGems manual.pdf|page=3}}{{fileref|TailsAdventures GG EU manual.pdf|page=8}}, and Tails has come to [[Cocoa Island]] to relax.
  
 
Cocoa Island is a beautiful little paradise that rests atop a coral reef and cannot be found on any map. It's said that the legendary [[Chaos Emeralds]] rest here...
 
Cocoa Island is a beautiful little paradise that rests atop a coral reef and cannot be found on any map. It's said that the legendary [[Chaos Emeralds]] rest here...
  
It's a sunny afternoon on Cocoa Island, and Miles Prower is taking a nap just outside his research lab, Tails House. His slumber is interrupted by a huge explosion, and before Tails can say "stop, drop, and roll" the whole place is ablaze. A frantic [[Flicky]] bird reports the bad news to a confused Tails: the imperial [[Battle Kukku]] army has invaded Cocoa Island. The dictator [[Grand Battle Kukku 15th]] has discovered the [[Chaos Emeralds]] on the island, and intends to use them to conquer the entire world (clever, that). Tails is the only one who can put a stop to the imperial army, but he has never faced this kind of danger before... is he up to it?
+
It's a sunny afternoon on Cocoa Island, and Miles Prower is taking a nap just outside his research lab, Tails House. His slumber is interrupted by a huge explosion, and before Tails can say "stop, drop, and roll" the whole place is ablaze. A frantic [[Flicky]] bird reports the bad news to a confused Tails: the imperial [[Battle Kukku]] army has invaded Cocoa Island. The dictator [[Grand Battle Kukku 15th|Great Battle Kukku 15th]] has discovered the [[Chaos Emeralds]] on the island, and intends to use them to conquer the entire world. Tails is the only one who can put a stop to the imperial army, but he has never faced this kind of danger before... is he up to it?
 
 
== Gameplay ==
 
Contrary to the classic speedy gameplay in the Sonic series, ''Tails Adventures'' is a puzzle-based platformer with a strong emphasis on item collecting and backtracking, like a side-scrolling adventure RPG.
 
 
 
Tails can walk, jump (but he doesn't spin), duck, look up, fly, hang on ledges, and throw all manner of bombs. His health is measured numerically by a Ring Item Box at the top left corner of the screen. HP is replenished by collecting Rings, which can be found by blowing up some walls or defeating enemies. He starts with 10 HP, but that number maxes out at 99 when all six Chaos Emeralds have been collected. His flight time is limited by the flight gauge, which starts at about 3 seconds and maxes out at about 15, but there is a glitch in the game where one can gather as much air time as one wants simply by pressing {{2}} to make Tails fall in mid-flight, holding up and pressing {{2}} again before Tails has the chance to descend too far. It is possible to master this cheat so that the player barely loses any altitude, but due to the nature of the gameplay in that there are obstacles that prevent Tails from simply 'flying over' them, this technique is only useful for evading small challenges or just for fun.
 
  
In total there are 12 stages to complete. There are also 26 items to collect over the course of the game. Each one serves a different purpose, but Tails can only bring 4 items with him into any stage. This adds a strategical mechanic to the gameplay, as sometimes the player might need all 4 items to explore one area, but might not be properly equipped to explore another. Memorization is key.
+
==Gameplay==
 +
{{ScreenThumb|Poloy forest.png|width=192|Tails making his way through the first level, [[Poloy Forest]].}}
 +
Contrary to the classic speedy gameplay in the ''Sonic'' series, ''Tails Adventures'' is a puzzle-based platformer with a strong emphasis on item collecting and backtracking, like a side-scrolling adventure RPG.  
  
Essential to complete the game in most parts however is the [[Remote Robot]] (Mecha Tails in Japan). The Remote Robot is a tiny, all-terrain robotic fox who can squeeze into a lot of places Tails himself can't. When using the Remote Robot, Tails stands in place while player control is switched to the robot. The robo fox can walk, jump, fly, and squeeze into tiny places, it is also invincible to most hazards. Pressing {{1}} will send it back to Tails. Nearly all of the game's puzzles involve maneuvering the robot to open the path for Tails himself.
+
Tails can walk, jump (but he doesn't spin), duck, look up, [[Propeller Flight|fly]], hang on ledges, and throw all manner of bombs. His health is measured numerically by a [[Ring]] [[Item Box]] at the top left corner of the screen, and the game is over if the number drops to zero. HP is replenished by collecting Rings, which can be found by blowing up some walls or defeating enemies. He starts with a maximum of 10 HP, but that number can be increased by collecting the six Chaos Emeralds. His flight time is limited by the flight gauge, which starts at about 3 seconds and maxes out at about 15, but there is a technique in the game where the player can gather as much air time as they want simply by pressing {{2}} to make Tails fall in mid-flight, then quickly pressing {{2}} again before Tails has the chance to descend too far. It is possible to master this technique so that the player barely loses any altitude, but due to the nature of the gameplay in that there are obstacles that prevent Tails from simply 'flying over' them, this technique is only useful for evading small challenges or just for fun.
  
Under water, the Remote Robot changes into the [[Sea Fox]] (Sea Tail in Japan), a small submarine that moves in much the same way the Remote Robot does when flying.
+
In total there are 12 stages to complete. There are also 32 items to collect over the course of the game. Each one serves a different purpose, but Tails can only bring 4 items with him into any stage, which can all be equipped at Tails' House. This adds a strategical mechanic to the gameplay, as sometimes the player might need all 4 items to explore one area, but might not be properly equipped to explore another. Memorization is key.
  
==Items==
+
Essential to complete the game in most parts however is the [[Remote Robot]] (Mecha Tails in Japan). The Remote Robot is a tiny, all-terrain robotic fox who can squeeze into a lot of places Tails himself can't. When using the Remote Robot, Tails stands in place while player control is switched to the robot. The robo fox can walk, jump, fly, and squeeze into tiny places, it is also invincible to most hazards. Pressing {{1}} will send it back to Tails. Nearly all of the game's puzzles involve maneuvering the robot to open the path for Tails himself. Under water, the Remote Robot changes into the [[Sea Fox]] (Sea Tail in Japan), a small submarine that moves in much the same way the Remote Robot does when flying.
*Normal Bomb: Blows up enemies and basic stone barriers.
 
*Big Bomb (Great Bomb in Japan): Kills all enemies on screen and is the only way to destroy strong barriers.
 
*Remote Bomb (Remocon Bomb in Japan): Bomb that does not explode until detonated by pressing {{1}}, it will also explode automatically if it hits an enemy.
 
*Napalm Bomb (Napalm Dan in Japan): Creates a flame wave that destroys everything in its path, including objects above. It's the only way to clear through tall grass.
 
*Combo Bomb: An enhanced version of the Normal Bomb with a wider explosion radius.
 
*Hammer (Pikkon Hammer in Japan): Mallet weapon to attack enemies with.
 
*Running Shoes (Boots in Japan): Running is enabled while holding button {{1}}.
 
*Helmet: Holding button {{1}} with this equipped will grant invulnerability as Tails ducks under a helmet. Unfortunately, movement is not possible during this time.
 
*Radio: Change the Background Music by pressing {{1}}.
 
*Item Radar: Gives status on unaquired items remaining in a stage.
 
*Wrench (Spanner in Japan): Reverses the direction of the conveyor belts in Battle Kukku 2.
 
*Super Glove (Tebukuro in Japan): Lift and place rocks with button {{1}} and throw them with button {{2}}.
 
*Night Scope: Light up pitch dark passages by pressing button {{1}}.
 
*Tensouki: Press {{1}} to warp back to Tails House.
 
*Sonic: Tap button {{1}} to roll into a stationary spin and release to zip forward with a sort of Spin Dash like move. It can also be used to destroy blocks.
 
*Knuckles: Press button {{1}} to use a close range punch attack.
 
*Fang: Increases the chance of a destroyed enemy dropping a Ring.
 
*Remote Robot (Mecha Tails in Japan): A tiny all-terrain robot can squeeze into tight passages. Mecha Tails can walk, jump, and fly, but has no offensive techniques and will warp back to Tails upon taking damage. Pressing {{1}} will toggle control of Tails and Mecha Tails. This item also transforms into the Sea Fox, allowing access to the submarine stages.
 
*Chaos Emerald: There are 6 [[Chaos Emerald]]s hidden throughout the game. Each one extends Tails' life meter by 10 points and his flight gauge by a few seconds. If you've got 5 Emeralds and procure the sixth, Tails' life meter will max out at 99.
 
  
==Manuals==
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The player's progress is saved via a 16-digit password that is generated based on the stages cleared and items found. If the player gets a Game Over, they can immediately continue from where they left off by selecting "CONTINUE" from the title screen, which will have their most recent password automatically generated. The latest password can be viewed at any time by selecting "CONT." when in Tails' House.
{{main|Tails Adventures manuals}}
 
  
<gallery>
+
===Items===
TA JP Manual.pdf|Game Gear, JP
+
{| class="prettytable" style="width:auto;"
TailsAdventures GG US SonicGems manual.pdf|Game Gear, US (''[[Sonic Gems Collection]]'' digital manual)
+
|-
</gallery>
+
! colspan="1" width="110"|'''Name'''
 +
!'''Sprite'''
 +
!'''Description'''
 +
! colspan="1" width="180"|'''Location'''
 +
|-
 +
!colspan=4|For Use on Land
 +
|-
 +
|Regular Bomb
 +
|{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|2}}
 +
|Useful against enemies and basic stone barriers. Blows up when it hits something.
 +
|Starting item
 +
|-
 +
|Large Bomb
 +
|{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=16|2}}
 +
|Kills all enemies on screen and is the only way to destroy stronger barriers. Explodes several seconds after being placed.
 +
|[[Polly Mt. 2]]
 +
|-
 +
|Remote Bomb
 +
|{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=32|2}}
 +
|Bomb that does not explode until detonated by pressing {{1}}, but will explode automatically if it hits an enemy. Useful for sending through small spaces and doorways as the bomb slides towards targets.
 +
|[[Volcanic Tunnel]]
 +
|-
 +
|Napalm Bomb
 +
|{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=48|2}}
 +
|Creates a flame wave that destroys everything in its path, including enemies several feet off the ground. It's the only way to clear through dense grass.
 +
|[[Cavern Island]]
 +
|-
 +
|Triple Bomb
 +
|{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=64|2}}
 +
|An enhanced version of the Regular Bomb with a wider explosion radius.
 +
|[[Caron Forest]]
 +
|-
 +
|Wrench
 +
|{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=80|2}}
 +
|Reverses the direction of the conveyor belts in [[Battle Fortress 2]].
 +
|[[Battle Fortress 2]]
 +
|-
 +
|Helmet
 +
|{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=96|2}}
 +
|Holding {{1}} with this equipped will grant invulnerability as Tails ducks under a helmet. Unfortunately, Tails cannot move while using this.
 +
|[[Polly Mt. 1]]
 +
|-
 +
|[[Remote Robot]]
 +
|{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=112|2}}
 +
|A tiny all-terrain robot that can squeeze into tight passages and retrieve items for Tails. Press {{1}} to activate, {{up}}+{{2}} to fly, and {{1}} again to return to Tails. The robot is invincible to almost all forms of damage but can fall into pits. This item also transforms into the Sea Fox, allowing access to the submarine stages.
 +
|[[Poloy Forest]]
 +
|-
 +
|Hammer
 +
|{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=128|2}}
 +
|A short-ranged mallet weapon to attack enemies and destroy barriers with.
 +
|[[Volcanic Tunnel]]
 +
|-
 +
|Teleport Device
 +
|{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=144|2}}
 +
|Press {{1}} to warp back to Tails' House.
 +
|[[Coco Island]]
 +
|-
 +
|Night Vision
 +
|{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=160|2}}
 +
|Lights up the pitch-black passages of [[Polly Mt. 2]] using infrared technology. Press {{1}} to activate.
 +
|[[Green Island]]
 +
|-
 +
|Speed Boots
 +
|{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=176|2}}
 +
|Allows faster ground travel by pressing {{1}} while walking.
 +
|[[Poloy Forest]]
 +
|-
 +
|Super Glove
 +
|{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=192|2}}
 +
|Allows Tails to lift and place rocks by pressing {{1}} and throw them with {{2}}.
 +
|[[Polly Mt. 1]]
 +
|-
 +
|[[Fang the Sniper|Fang]]
 +
|{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=208|2}}
 +
|This good luck charm requires no activation. Simply bringing it on adventures will increase the chances of defeated enemies dropping Rings.
 +
|[[Polly Mt. 2]]
 +
|-
 +
|[[Knuckles the Echidna|Knuckles]]
 +
|{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=224|2}}
 +
|Allows Tails to perform a short-ranged punch by pressing {{1}}.
 +
|[[Polly Mt. 1]]
 +
|-
 +
|[[Sonic the Hedgehog|Sonic]]
 +
|{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=240|2}}
 +
|Allows Tails to perform the [[Spin Dash]]. Hold {{1}} to charge, then release to blast forward at high speed, smashing through barriers and enemies in Tails' path. It can also be performed in mid-air.
 +
|[[Caron Forest]]
 +
|-
 +
|Item Radar
 +
|{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=256|2}}
 +
|Helps Tails locate unacquired items remaining in a stage.
 +
|[[Polly Mt. 2]]
 +
|-
 +
|Radio
 +
|{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=272|2}}
 +
|Changes the background music. Each time {{1}} is pressed, a different song plays.
 +
|[[Poloy Forest]]
 +
|-
 +
|[[Chaos Emeralds|Chaos Emerald]]
 +
|{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=288|2}}
 +
|There are 6 Chaos Emeralds hidden throughout the game. Each one extends Tails' maximum Ring capacity by 10 and his flight gauge by a few seconds. Procuring the sixth Chaos Emerald will max out Tails' Ring capacity at 99.
 +
|
 +
[[Poloy Forest]] (Red)<br>
 +
[[Volcanic Tunnel]] (Green)<br>
 +
[[Polly Mt. 1]] (Purple)<br>
 +
[[Green Island]] (White)<br>
 +
[[Caron Forest]] (Blue)<br>
 +
[[Coco Island]] (Yellow)<br>
 +
|-
 +
!colspan=4|For Use at Sea
 +
|-
 +
|Proton Torpedo
 +
|{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=384|2}}
 +
|A powerful torpedo that is fired in front of the Sea Fox.
 +
|[[Caron Forest]]
 +
|-
 +
|Vulcan Gun
 +
|{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=400|2}}
 +
|The Sea Fox's basic weapon. Press {{1}} repeatedly for a barrage.
 +
|Starting item
 +
|-
 +
|Extra Speed
 +
|{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=416|2}}
 +
|Hold {{1}} to build up speed, then release {{1}} and press {{2}} for a super jump. Required to get through [[Lake Crystal]].
 +
|[[Green Island]]
 +
|-
 +
|Extra Armor
 +
|{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=432|2}}
 +
|Makes the Sea Fox invincible when activated and lasts until Tails reaches a screen transition.
 +
|[[Volcanic Tunnel]]
 +
|-
 +
|Anti-Air Missile
 +
|{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=448|2}}
 +
|A missile that attacks enemies and stone barriers above the Sea Fox.
 +
|[[Cavern Island]]
 +
|-
 +
|Spark
 +
|{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=464|2}}
 +
|Electrifies the water around the Sea Fox, zapping all onscreen enemies and mines.
 +
|[[Poloy Forest]]
 +
|-
 +
|Mine
 +
|{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=480|2}}
 +
|A mine that can be dropped on enemies and stone barriers below the Sea Fox.
 +
|[[Cavern Island]]
 +
|-
 +
|Rocket Booster
 +
|{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=496|2}}
 +
|This allows the Sea Fox to fly. Required to access [[Battle Fortress 1]].
 +
|[[Polly Mt. 1]]
 +
|}
  
==Also Released On==
+
==Versions==
 +
===Also released on===
 
* ''[[Sonic Adventure DX: Director's Cut]]'' for the [[GameCube]] (2003)
 
* ''[[Sonic Adventure DX: Director's Cut]]'' for the [[GameCube]] (2003)
 
* ''[[Sonic Gems Collection]]'' for the [[Nintendo GameCube]] and [[PlayStation 2]] (2005)
 
* ''[[Sonic Gems Collection]]'' for the [[Nintendo GameCube]] and [[PlayStation 2]] (2005)
 
* ''[[Playpal Plug and Play]]'' for the [[Coleco]] Plug and play console (2006)
 
* ''[[Playpal Plug and Play]]'' for the [[Coleco]] Plug and play console (2006)
 
* ''[[Sonic PC Collection]]'' for the PC (2009)
 
* ''[[Sonic PC Collection]]'' for the PC (2009)
* ''[[Virtual Console]]'' for the [[Nintendo 3DS]] (2013)
+
* [[Virtual Console]] for the [[Nintendo 3DS]] (2013)
 +
* ''[[Sonic Origins Plus]]'' for [[PlayStation 4]], [[PlayStation 5]], [[Xbox One]], [[Xbox Series X]], [[Nintendo Switch]], [[Steam]] and [[sega:Epic Games Store|Epic Games Store]] (2023)
  
==Production Credits==
+
==Production credits==
Producer: [[sega:Katsuhiro Hasegawa|K.Hasegawa]]<br>
+
{{creditstable|
Director: [[sega:Katsuhiro Hasegawa|K.Hasegawa]]<br>
+
*'''Producer:''' [[sega:Katsuhiro Hasegawa|K.Hasegawa]]
Game Designers: M.Simamura, O.Kodera<br/>
+
*'''Director:''' [[sega:Katsuhiro Hasegawa|K.Hasegawa]]
Artists: [[Nobuhiko Honda|N.Honda]], [[Shinichi Higashi|S.Higashi]]<br/>
+
*'''Game Designers:''' M.Simamura, O.Kodera
Programmers: [[sega:Kazuyuki Oikawa|K.Oikawa]], [[sega:Hiroyuki Saigusa|H.Saigusa]], [[sega:Yoshiaki Makishima|Y.Makishima]]<br/>
+
*'''Artists:''' [[Nobuhiko Honda|N.Honda]], [[Shinichi Higashi|S.Higashi]]
Sound Composer: [[Kojiro Mikusa|K.Mixa]]<br/>
+
*'''Programmers:''' [[sega:Kazuyuki Oikawa|K.Oikawa]], [[sega:Hiroyuki Saigusa|H.Saigusa]], [[sega:Yoshiaki Makishima|Y.Makishima]]
Special Thanks to: [[sega:Tadashi Ihoroi|T.Ihoroi]], P.Tezuka, [[Hisayoshi Yoshida|H.Yoshida]], R.Fujimura, [[Ryoichi Hasegawa|R.Hasegawa]], [[sega:Osamu Nakazato|O.Nakazato]], T.Kojima<br/>
+
*'''Sound Composer:''' [[Kojiro Mikusa|K.Mixa]]
Presented by: [[Sega]]
+
*'''Special Thanks to:''' [[sega:Tadashi Ihoroi|T.Ihoroi]], P.Tezuka, [[Hisayoshi Yoshida|H.Yoshida]], R.Fujimura, [[Ryoichi Hasegawa|R.Hasegawa]], [[sega:Osamu Nakazato|O.Nakazato]], T.Kojima
 +
*'''Presented by:''' [[Sega]]
 +
| source=In-game credits
 +
| console=GG
 +
}}
  
==Resources==
+
==Manuals==
===Physical Scans===
+
{{main|Tails Adventures/Manuals}}
{{ratings
 
| icon=GG
 
| segapower=74
 
| segapower_source={{num|73|page=50}}
 
| segapro=85
 
| segapro_source=[[Review - Tails Adventures (Sega Pro, November 1995)|#51 Pg 67]]
 
| famitsu=48
 
| famitsu_source={{num|?|}} ,[https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=16045]
 
}}
 
{{Scanbox
 
| console=Game Gear
 
| region=US
 
| front=Tails_Adventure_Game_Gear_US_Cover.png
 
| back=
 
| spine=
 
| spinemissing=
 
| cart=Ta gg us cart.jpg
 
| manual=
 
}}{{Scanbox
 
| console=Game Gear
 
| region=EU
 
| front=TA_EU_Boxart.jpg
 
| cart=Ta gg eu cart.jpg
 
| manual=
 
}}{{Scanbox
 
| console=Game Gear
 
| region=JP
 
| front=TA_JP_Boxart.jpg
 
| back=TailsAdventures GG JP Box Back.jpg
 
| cart=Ta gg jp cart.jpg
 
| manual=TA_JP_Manual.pdf
 
}}
 
  
===Artwork===
+
==Artwork==
 
<gallery>
 
<gallery>
 
Image:Tails_adventures_usCover.png
 
Image:Tails_adventures_usCover.png
Line 143: Line 270:
 
Image:GrandBattleKukkuArt.png
 
Image:GrandBattleKukkuArt.png
 
</gallery>
 
</gallery>
 +
 +
==Physical scans==
 +
{{ratings|GG}}
 +
{{Scanbox
 +
| console=Game Gear
 +
| region=JP
 +
| front=TA_JP_Boxart.jpg
 +
| back=TailsAdventures GG JP Box Back.jpg
 +
| cart=Ta gg jp cart.jpg
 +
| manual=TA_JP_Manual.pdf
 +
}}{{Scanbox
 +
| console=Game Gear
 +
| region=US
 +
| front=Tails_Adventure_Game_Gear_US_Cover.png
 +
| back=
 +
| spine=
 +
| spinemissing=
 +
| cart=Ta gg us cart.jpg
 +
| manual=
 +
}}{{Scanbox
 +
| console=Game Gear
 +
| region=EU
 +
| front=TA_EU_Boxart.jpg
 +
| cart=Ta gg eu cart.jpg
 +
| manual=TailsAdventures GG EU manual.pdf
 +
}}
 +
 +
==Technical information==
 +
===ROM dump status===
 +
{{romtable|
 +
{{rom|GG|sha1=da3df145b8e9f2a2e680d2c92939084d4530ed90|md5=a8bdb1beed088ff83c725c5af6b85e1f|crc32=5bb6e5d6|size=512KB|date=1995-07-21{{intref|Tails Adventures/Hidden content#Build date}}|source=Cartridge|comments=|quality=good}}
 +
}}
 +
 +
==External links==
 +
* [http://vc.sega.jp/3ds/tailsadv/ Sega of Japan Virtual Console page]
 +
* Nintendo catalogue pages: [https://www.nintendo.co.jp/titles/50010000013610 JP], [https://web.archive.org/web/20130623000306/http://www.nintendo.com:80/games/detail/wKG7yxpQjGDhrqhhaoErmd7QtsVAhYT- US], [https://www.nintendo.co.uk/Games/SEGA-Game-Gear/Tails-Adventure--767822.html UK]
 +
 +
==References==
 +
<references/>
  
 
{{TailsAdventuresOmni}}
 
{{TailsAdventuresOmni}}
 
{{SonicGGGames}}
 
{{SonicGGGames}}
 
 
[[Category:Game Gear and Master System games]]
 
[[Category:Game Gear and Master System games]]
 +
[[Category:Nintendo 3DS Virtual Console games]]

Revision as of 14:25, 23 March 2023

n/a

Ta title.png
Tails Adventures
System(s): Sega Game Gear, Virtual Console
Publisher: Sega
Developer:
Genre: Action[2][3]
Number of players: 1
Official in-game languages:
  • English
  • 日本語
  • Release Date RRP Code Rating
    Sega Game Gear
    JP
    1995-09-22[3] ¥3,800 G-3372
    Sega Rating: All Ages
    Sega Game Gear
    US
    1995-11 $? 2583
    ESRB: Kids to Adults
    Sega Game Gear
    EU
    1995-09 €? 2583-50
    ELSPA: 3+ OK
    Sega Game Gear
    UK
    1995-09 £29.99[4] 2583-50
    ELSPA: 3+ OK


    Nintendo 3DS Virtual Console
    JP
    2013-04-03[5] ¥286 (300)[5] ?
    CERO: A
    Nintendo 3DS Virtual Console
    US
    2013-06-20[6] $4.99[6] ?
    ESRB: Everyone
    Nintendo 3DS Virtual Console
    EU
    2013-06-20[7] €4.99[8] CTR-N-GAVP-EUR
    PEGI: 3+
    Nintendo 3DS Virtual Console
    UK
    2013-06-20[9] £4.49[8] CTR-N-GAVP-EUR
    PEGI: 3+
    Nintendo 3DS Virtual Console
    DE
    2013-06-20[10] €4.99[8] CTR-N-GAVP-EUR
    USK: 6

    Tails Adventures (テイルスアドベンチャー), also known as Tails Adventure, is a spin-off adventure game for the Sega Game Gear. The game was developed by Aspect Co. Ltd and released in 1995. It was Tails' first lone adventure game released in the West (with Tails' Skypatrol not seen outside Japan until 2003) and a departure from the usual high speed action common in many games of the Sonic franchise.

    Story

    The different language manuals give different accounts of Tails' Adventures' place in the Sonic storyline, with the Japanese version citing it as as a prequel to Tails' first appearance in Sonic the Hedgehog 2Media:TA JP Manual.pdf[11] (explaining why he lacks his spinning attacks throughout the game). Conversely, the Western versions tell that Sonic and Tails are simply taking a break from dual adventuringMedia:TailsAdventures GG US SonicGems manual.pdf[12]Media:TailsAdventures GG EU manual.pdf[13], and Tails has come to Cocoa Island to relax.

    Cocoa Island is a beautiful little paradise that rests atop a coral reef and cannot be found on any map. It's said that the legendary Chaos Emeralds rest here...

    It's a sunny afternoon on Cocoa Island, and Miles Prower is taking a nap just outside his research lab, Tails House. His slumber is interrupted by a huge explosion, and before Tails can say "stop, drop, and roll" the whole place is ablaze. A frantic Flicky bird reports the bad news to a confused Tails: the imperial Battle Kukku army has invaded Cocoa Island. The dictator Great Battle Kukku 15th has discovered the Chaos Emeralds on the island, and intends to use them to conquer the entire world. Tails is the only one who can put a stop to the imperial army, but he has never faced this kind of danger before... is he up to it?

    Gameplay

    Poloy forest.png
    Tails making his way through the first level, Poloy Forest.

    Contrary to the classic speedy gameplay in the Sonic series, Tails Adventures is a puzzle-based platformer with a strong emphasis on item collecting and backtracking, like a side-scrolling adventure RPG.

    Tails can walk, jump (but he doesn't spin), duck, look up, fly, hang on ledges, and throw all manner of bombs. His health is measured numerically by a Ring Item Box at the top left corner of the screen, and the game is over if the number drops to zero. HP is replenished by collecting Rings, which can be found by blowing up some walls or defeating enemies. He starts with a maximum of 10 HP, but that number can be increased by collecting the six Chaos Emeralds. His flight time is limited by the flight gauge, which starts at about 3 seconds and maxes out at about 15, but there is a technique in the game where the player can gather as much air time as they want simply by pressing 2 to make Tails fall in mid-flight, then quickly pressing 2 again before Tails has the chance to descend too far. It is possible to master this technique so that the player barely loses any altitude, but due to the nature of the gameplay in that there are obstacles that prevent Tails from simply 'flying over' them, this technique is only useful for evading small challenges or just for fun.

    In total there are 12 stages to complete. There are also 32 items to collect over the course of the game. Each one serves a different purpose, but Tails can only bring 4 items with him into any stage, which can all be equipped at Tails' House. This adds a strategical mechanic to the gameplay, as sometimes the player might need all 4 items to explore one area, but might not be properly equipped to explore another. Memorization is key.

    Essential to complete the game in most parts however is the Remote Robot (Mecha Tails in Japan). The Remote Robot is a tiny, all-terrain robotic fox who can squeeze into a lot of places Tails himself can't. When using the Remote Robot, Tails stands in place while player control is switched to the robot. The robo fox can walk, jump, fly, and squeeze into tiny places, it is also invincible to most hazards. Pressing 1 will send it back to Tails. Nearly all of the game's puzzles involve maneuvering the robot to open the path for Tails himself. Under water, the Remote Robot changes into the Sea Fox (Sea Tail in Japan), a small submarine that moves in much the same way the Remote Robot does when flying.

    The player's progress is saved via a 16-digit password that is generated based on the stages cleared and items found. If the player gets a Game Over, they can immediately continue from where they left off by selecting "CONTINUE" from the title screen, which will have their most recent password automatically generated. The latest password can be viewed at any time by selecting "CONT." when in Tails' House.

    Items

    Name Sprite Description Location
    For Use on Land
    Regular Bomb
    TailsAdventures GG Sprite Items.png
    Useful against enemies and basic stone barriers. Blows up when it hits something. Starting item
    Large Bomb
    TailsAdventures GG Sprite Items.png
    Kills all enemies on screen and is the only way to destroy stronger barriers. Explodes several seconds after being placed. Polly Mt. 2
    Remote Bomb
    TailsAdventures GG Sprite Items.png
    Bomb that does not explode until detonated by pressing 1, but will explode automatically if it hits an enemy. Useful for sending through small spaces and doorways as the bomb slides towards targets. Volcanic Tunnel
    Napalm Bomb
    TailsAdventures GG Sprite Items.png
    Creates a flame wave that destroys everything in its path, including enemies several feet off the ground. It's the only way to clear through dense grass. Cavern Island
    Triple Bomb
    TailsAdventures GG Sprite Items.png
    An enhanced version of the Regular Bomb with a wider explosion radius. Caron Forest
    Wrench
    TailsAdventures GG Sprite Items.png
    Reverses the direction of the conveyor belts in Battle Fortress 2. Battle Fortress 2
    Helmet
    TailsAdventures GG Sprite Items.png
    Holding 1 with this equipped will grant invulnerability as Tails ducks under a helmet. Unfortunately, Tails cannot move while using this. Polly Mt. 1
    Remote Robot
    TailsAdventures GG Sprite Items.png
    A tiny all-terrain robot that can squeeze into tight passages and retrieve items for Tails. Press 1 to activate, Up+2 to fly, and 1 again to return to Tails. The robot is invincible to almost all forms of damage but can fall into pits. This item also transforms into the Sea Fox, allowing access to the submarine stages. Poloy Forest
    Hammer
    TailsAdventures GG Sprite Items.png
    A short-ranged mallet weapon to attack enemies and destroy barriers with. Volcanic Tunnel
    Teleport Device
    TailsAdventures GG Sprite Items.png
    Press 1 to warp back to Tails' House. Coco Island
    Night Vision
    TailsAdventures GG Sprite Items.png
    Lights up the pitch-black passages of Polly Mt. 2 using infrared technology. Press 1 to activate. Green Island
    Speed Boots
    TailsAdventures GG Sprite Items.png
    Allows faster ground travel by pressing 1 while walking. Poloy Forest
    Super Glove
    TailsAdventures GG Sprite Items.png
    Allows Tails to lift and place rocks by pressing 1 and throw them with 2. Polly Mt. 1
    Fang
    TailsAdventures GG Sprite Items.png
    This good luck charm requires no activation. Simply bringing it on adventures will increase the chances of defeated enemies dropping Rings. Polly Mt. 2
    Knuckles
    TailsAdventures GG Sprite Items.png
    Allows Tails to perform a short-ranged punch by pressing 1. Polly Mt. 1
    Sonic
    TailsAdventures GG Sprite Items.png
    Allows Tails to perform the Spin Dash. Hold 1 to charge, then release to blast forward at high speed, smashing through barriers and enemies in Tails' path. It can also be performed in mid-air. Caron Forest
    Item Radar
    TailsAdventures GG Sprite Items.png
    Helps Tails locate unacquired items remaining in a stage. Polly Mt. 2
    Radio
    TailsAdventures GG Sprite Items.png
    Changes the background music. Each time 1 is pressed, a different song plays. Poloy Forest
    Chaos Emerald
    TailsAdventures GG Sprite Items.png
    There are 6 Chaos Emeralds hidden throughout the game. Each one extends Tails' maximum Ring capacity by 10 and his flight gauge by a few seconds. Procuring the sixth Chaos Emerald will max out Tails' Ring capacity at 99.

    Poloy Forest (Red)
    Volcanic Tunnel (Green)
    Polly Mt. 1 (Purple)
    Green Island (White)
    Caron Forest (Blue)
    Coco Island (Yellow)

    For Use at Sea
    Proton Torpedo
    TailsAdventures GG Sprite Items.png
    A powerful torpedo that is fired in front of the Sea Fox. Caron Forest
    Vulcan Gun
    TailsAdventures GG Sprite Items.png
    The Sea Fox's basic weapon. Press 1 repeatedly for a barrage. Starting item
    Extra Speed
    TailsAdventures GG Sprite Items.png
    Hold 1 to build up speed, then release 1 and press 2 for a super jump. Required to get through Lake Crystal. Green Island
    Extra Armor
    TailsAdventures GG Sprite Items.png
    Makes the Sea Fox invincible when activated and lasts until Tails reaches a screen transition. Volcanic Tunnel
    Anti-Air Missile
    TailsAdventures GG Sprite Items.png
    A missile that attacks enemies and stone barriers above the Sea Fox. Cavern Island
    Spark
    TailsAdventures GG Sprite Items.png
    Electrifies the water around the Sea Fox, zapping all onscreen enemies and mines. Poloy Forest
    Mine
    TailsAdventures GG Sprite Items.png
    A mine that can be dropped on enemies and stone barriers below the Sea Fox. Cavern Island
    Rocket Booster
    TailsAdventures GG Sprite Items.png
    This allows the Sea Fox to fly. Required to access Battle Fortress 1. Polly Mt. 1

    Versions

    Also released on

    Production credits

    Source: In-game credits

    Manuals

    Sonic Retro emblem.svg Main article: Tails Adventures/Manuals

    Artwork

    Physical scans

    Segaretro-round.svg Reception »
    Game Gear, JP
    TailsAdventures GG JP Box Back.jpgTA JP Boxart.jpg
    Cover
    Game Gear, US
    Tails Adventure Game Gear US Cover.png
    Cover
    Ta gg us cart.jpg
    Cart
    Game Gear, EU
    TA EU Boxart.jpg
    Cover

    Technical information

    ROM dump status

    System Hash Size Build Date Source Comments
    Sega Game Gear
    CRC32 5bb6e5d6
    MD5 a8bdb1beed088ff83c725c5af6b85e1f
    SHA-1 da3df145b8e9f2a2e680d2c92939084d4530ed90
    512kB 1995-07-21[14] Cartridge

    External links

    References


    Tails Adventures
    Ta title.png

    Main page
    Maps


    Manuals
    Magazine articles
    Reception


    Development
    Hidden content
    Bugs
    Technical information

    Sonic the Hedgehog games for the following systems
    Sega Master System
    Sega Game Gear
     1991  Sonic the Hedgehog     1992  Sonic the Hedgehog 2     1993  Sonic Chaos | Dr. Robotnik's Mean Bean Machine     1994  Sonic Drift | Sonic Spinball | Sonic the Hedgehog Triple Trouble     1995  Sonic Drift 2 | Tails' Skypatrol | Tails Adventures | Sonic Labyrinth | Sonic 2 in 1     1996  Sonic Blast    
     Unreleased  Sonic's Edusoft