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Difference between revisions of "Super Sonic in Sonic 3D"

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Super Sonic in Sonic 3D
Version: 1.0
Last release: 2010/8/9
System: Sega Mega Drive/Genesis
Original game: Sonic 3D: Flickies' Island
Credits: Sik

Super Sonic in Sonic 3D is a hack of Sonic 3D: Flickies' Island made by Sik. This hack allows the player to turn into Super Sonic in that game, after collecting all seven emeralds, gimmicking its prequels Sonic 2, Sonic 3 and Sonic & Knuckles. The rules are borrowed from the latter two games, so the player must double jump to transform and also must not have a shield in that moment, besides the basic requirements (having all emeralds and 50 rings).

All of Super Sonic's behaviour is implemented: custom palette, a transformation pose with a fading palette, invincibility (with stars), speed shoes and the music changes when transformed. Rings drain while transformed as well. Super Sonic still can be killed by getting crushed by some falling platforms, however, so he isn't completely immune to death.

This hack is based off Sonic 3D: No Flickies, and as such it shares the same gameplay rules.

Implemented changes

  • If you have 7 emeralds and 50 rings, you can double jump to become Supersonic.
  • You can't transform as long as you have a shield. You can get a shield after being transformed, though.
  • Being Supersonic drains rings.
  • Supersonic automatically detransforms if the level is finished.

Known issues

  • The score tally doesn't mention that the player can transform into Supersonic after getting all seven emeralds.
  • The water in Green Grove becomes yellow. Because a PAR code is needed to be able to transform in that zone, this isn't considered a serious bug. Some other graphics accross the game are also affected, but aren't as noticeable.

Downloads

Download.svg Download Super Sonic in Sonic 3D
File: Super_Sonic_in_Sonic_3D.zip (2.42 MB) (info)
Current version: 1.0

External Links