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Super Peel Out

From Sonic Retro

Peelout.png
Super Peel Out
First seen: Sonic the Hedgehog CD (1993)
User: Sonic the Hedgehog
Type: Movement

The Super Peel OutMedia:SonicCD MCD US manual.pdf[1], known as the Dash (ダッシュ) in JapanMedia:SonicCD MCD JP manual.pdf[2], is a technique used in Sonic the Hedgehog CD, and also appeared as the Strike DashMedia:SonicTripleTrouble GG US manual.pdf[3] (ストライクダッシュ)Media:Sonic Chaos Game Gear JP Manual.pdf[4]Media:SonicTripleTrouble GG JP manual.pdf[5] in Sonic Chaos and Sonic Triple Trouble.

Overview

Holding Up and Jump will charge up a Peel Out and make Sonic's feet form a figure-8/infinity sign (∞), and releasing Up will send the player zooming off at high speed to whatever direction they're facing. It differs from the Spin Dash in that it is slightly faster and is done from a standing position, but suffers from the critical disadvantage that, unlike a Spin Dash in Sonic CD, crashing into a Badnik during this move will hurt Sonic, not the enemy. In the 8-bit games, Sonic is invincible for a few seconds after performing the move, allowing him to use it as an attack.

This move can be unlocked in Sonic Mania by collecting at least one Medallion in the Bonus Stage. When enabled in the Secrets menu by setting the Sonic Style setting to "CD", it will replace the Drop Dash, and will change Sonic's animation for running at very high speeds to the one from Sonic CD.

The move is also available via cheat code in the Sonic Origins version of Sonic the Hedgehog 3 & Knuckles. Because Super Sonic/Hyper Sonic lacks sprites for the move, Sonic will instead curl up into a ball for this and going at top speed, often cancelling out performing the move as a result.

References