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Difference between revisions of "Stegway"

From Sonic Retro

m (Changed "Badnik" to "badnik")
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[[Image:Spr_trycerobot.png|120px|right]]
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#redirect [[Stegway]]
'''Stego''' is a scrapped [[badnik]], originally intended to be used in ''[[Sonic the Hedgehog 2]]''. It was discovered in the ''[[Sonic the Hedgehog 2 (Simon Wai prototype)|Sonic the Hedgehog 2 "Simon Wai" prototype]]'' by [[Esrael]].
 
 
 
The badnik would have appeared in [[Hidden Palace Zone]], but the level and the badnik were both eventually cut from the game. Stego can be found in the Simon Wai prototype [[ROM]] through [[hacking]]. The hex address for the Stego sprite is at offset $7AD18. This badnik's art was later redrawn to use Sonic's color palette; this updated artwork was found in ''[[Sonic the Hedgehog 2 (beta 4)]]'' at offset $84BE4.
 
 
 
<gallery>
 
File:Triceratops.jpg|Concept art.
 
File:S2sonicenemies.jpg|More concept art.
 
File:Tricerabotconcept.JPG|Concept art which correctly refers to the badnik as a triceratops
 
File:Tricerabotconcept2.JPG|More concept art.
 
</gallery>
 
 
 
{{S2MDOmni|3}}
 
[[Category:Sonic the Hedgehog 2 (16-bit) enemies]]
 

Revision as of 03:32, 15 December 2013

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