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− | [[Image:Spr_trycerobot.png|120px|right]] | + | #redirect [[Stegway]] |
− | '''Stego''' is a scrapped [[badnik]], originally intended to be used in ''[[Sonic the Hedgehog 2]]''. It was discovered in the ''[[Sonic the Hedgehog 2 (Simon Wai prototype)|Sonic the Hedgehog 2 "Simon Wai" prototype]]'' by [[Esrael]].
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− | The badnik would have appeared in [[Hidden Palace Zone]], but the level and the badnik were both eventually cut from the game. Stego can be found in the Simon Wai prototype [[ROM]] through [[hacking]]. The hex address for the Stego sprite is at offset $7AD18. This badnik's art was later redrawn to use Sonic's color palette; this updated artwork was found in ''[[Sonic the Hedgehog 2 (beta 4)]]'' at offset $84BE4.
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− | <gallery>
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− | File:Triceratops.jpg|Concept art.
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− | File:S2sonicenemies.jpg|More concept art.
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− | File:Tricerabotconcept.JPG|Concept art which correctly refers to the badnik as a triceratops
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− | File:Tricerabotconcept2.JPG|More concept art.
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− | </gallery>
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− | {{S2MDOmni|3}}
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− | [[Category:Sonic the Hedgehog 2 (16-bit) enemies]]
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