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Difference between revisions of "Stealth"

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(Headcannon, cleanup)
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'''Stealth''' is one of the founding members of the [[Sonic scene]]. He is noted for creating multiple utilities, such as the [[SonED]] series of hacking tools, and he is also responsible for making one of the first Sonic games made in C++, [[Project Mettrix]].  He owns the site [[Organized Chaos]] and was one of the first people whose sites were on the [[SSRG]].
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'''Stealth''' is one of the founding members of the [[Sonic scene]]. He is noted for creating multiple utilities, such as the [[SonED]] series of hacking tools, and he is also responsible for making one of the first Sonic games made in C++, [[Project Mettrix]].  He was one of the first people whose sites, the now-defunct [[Organized Chaos]], were on the [[SSRG]].
  
In his later years in the scene, Stealth became famous for being the first coder to ever fully implement [[Knuckles]] in ''[[Sonic 1]]'' with ''[[Knuckles the Echidna in Sonic the Hedgehog]]''. In addition, he has contributed untold amounts towards ''[[Sonic Megamix]]'', being one of the original members of [[Team Megamix]].
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In his later years in the scene, Stealth became famous for being the first coder to ever fully implement [[Knuckles]] in ''[[Sonic 1]]'' with ''[[Knuckles the Echidna in Sonic the Hedgehog]]''. In addition, he has contributed untold amounts towards ''[[Sonic Megamix]]'', being one of the founding members of [[Team Megamix]].
  
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He has since founded and currently operates the business [[Headcannon]].
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==Personal==
 
===Projects===
 
===Projects===
 
Throughout his time in the scene, Stealth has developed many different pet projects of his own design. They include the following:
 
Throughout his time in the scene, Stealth has developed many different pet projects of his own design. They include the following:
 
* ''[[Project Mettrix | Sonic the Hedgehog: Project Mettrix]]''
 
* ''[[Project Mettrix | Sonic the Hedgehog: Project Mettrix]]''
* [[Engine02]]
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* [[Headcannon Game Engine]]/HCGE (formerly Engine02/E02)
* [[SonED]]/[[SonED2]]
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* [[SonED]] and [[SonED2]]
 
* [[StealthPatch]] (IPS patcher)
 
* [[StealthPatch]] (IPS patcher)
 
* The first completed disassembly of ''[[Sonic 1]]'' ({{linkCult|topic=1236643|title=Topic}} at [[X-CulT]])
 
* The first completed disassembly of ''[[Sonic 1]]'' ({{linkCult|topic=1236643|title=Topic}} at [[X-CulT]])
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* ''[[Knuckles the Echidna in Sonic the Hedgehog]]''
 
* ''[[Knuckles the Echidna in Sonic the Hedgehog]]''
 
* ''[[Sonic for MegaCD]]''
 
* ''[[Sonic for MegaCD]]''
* [[Organized Chaos]] (old website)
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* [[Organized Chaos]] (old developer title and website)
* [[Headcannon]] (current website)
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* [[Headcannon]] (current business and website)
* ''[[Sonic Megamix]]'' (coding/design)
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* ''[[Sonic Megamix]]'' (project lead/coding/design)
 
* The first completed disassembly of ''[[Sonic & Knuckles]]'' ({{linkRetro|topic=8752|title=Topic}} at [[Sonic Retro]])
 
* The first completed disassembly of ''[[Sonic & Knuckles]]'' ({{linkRetro|topic=8752|title=Topic}} at [[Sonic Retro]])
 
* ''[[Sonic Robo Blast 2]]'' (second version; Doom Legacy version)
 
* ''[[Sonic Robo Blast 2]]'' (second version; Doom Legacy version)
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* '''CulT Family''' at [[Sonic CulT]].
 
* '''CulT Family''' at [[Sonic CulT]].
  
On March 27th 2013 it was revealed that [[The Taxman]] had begun working with Stealth (under the name Headcannon) to develop ''[[Sonic the Hedgehog (2013 game)]]'', a port of ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' with extra features. It was released on iOS and Android. Stealth, once again working under the name Headcannon, worked with [[The Taxman]] to develop [[Sonic the Hedgehog 2 (2013)]].
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==Headcannon==
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{{main|Headcannon}}
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In November of 2012, Stealth founded the business "Headcannon" in preparation for working with [[The Taxman]] to develop ports of Sonic 1 and Sonic 2 to Android and iOS. A corresponding website was launched on March 9th of 2013, 18 days before Sonic 1 was revealed at the March 27th-29th GDC Expo, to establish presence in anticipation of the upcoming titles. Each was subsequently given a section on the site upon its release. Stealth continues to operate under the Headcannon name for current and future projects.
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Projects developed under the Headcannon name include:
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* ''[[Headcannon Game Engine]]'' - A script-based multi-platform 2D game engine with corresponding development tools
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Projects co-developed under the Headcannon name include:
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* ''[[Sonic the Hedgehog (2013 game)]]'' - a [[Retro Engine]] remake of ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' for Android and iOS with extra features, developed in conjunction with [[Christian Whitehead]]
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* ''[[Sonic the Hedgehog 2 (2013)]]'' - a [[Retro Engine]] remake of ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]'' for Android and iOS with extra features, developed in conjunction with [[Christian Whitehead]]
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Prior to official development of [[Sonic_the_Hedgehog_CD_(2011)|the 2011 re-release of Sonic CD]], Stealth had assisted The Taxman in creating a pitch demo of the game by providing information gained and pseudo-code developed from reverse-engineering certain early gameplay elements such as the [[EGG-HVC-001]] Palmtree Panic boss and the [[Special Stage (Sonic CD)|Special Stage]]. However, this was done before the Headcannon name was established, and once the project was officially begun, Stealth would not develop for the series again until Sonic 1. Nevertheless, he received "Special Thanks" credit and, as in the other entries in the series, his personal credit is listed by his legal name, Simon Thomley.
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The Headcannon website also has a sub-section titled "Headcanon", which contains fan and otherwise non-professional projects developed in-whole or in-part by Stealth.
  
 
==External links==
 
==External links==
 
*[http://www.headcannon.com Headcannon]
 
*[http://www.headcannon.com Headcannon]
 
*[http://www.headcannon.com/hchc Headcannon Fan Projects Section]
 
*[http://www.headcannon.com/hchc Headcannon Fan Projects Section]
*[http://www.twitter.com/HCStealth Twitter Feed]
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*
*[http://www.youtube.com/OCStealth YouTube Channel]
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*[http://www.twitter.com/HCStealth Personal Twitter Feed]
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*[http://www.twitter.com/Head_Cannon Headcannon Twitter Feed]
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*
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*[http://www.youtube.com/OCStealth Personal YouTube Channel]
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*[http://www.youtube.com/TheHeadcannon Headcannon YouTube Channel]
  
 
[[Category:Sceners]]
 
[[Category:Sceners]]

Revision as of 19:53, 15 August 2014

Stealth is one of the founding members of the Sonic scene. He is noted for creating multiple utilities, such as the SonED series of hacking tools, and he is also responsible for making one of the first Sonic games made in C++, Project Mettrix. He was one of the first people whose sites, the now-defunct Organized Chaos, were on the SSRG.

In his later years in the scene, Stealth became famous for being the first coder to ever fully implement Knuckles in Sonic 1 with Knuckles the Echidna in Sonic the Hedgehog. In addition, he has contributed untold amounts towards Sonic Megamix, being one of the founding members of Team Megamix.

He has since founded and currently operates the business Headcannon.

Personal

Projects

Throughout his time in the scene, Stealth has developed many different pet projects of his own design. They include the following:

Community Status

Throughout the years, Stealth has also taken on important or otherwise respectable roles in the Sonic scene.

Headcannon

Sonic Retro emblem.svg Main article: Headcannon

In November of 2012, Stealth founded the business "Headcannon" in preparation for working with The Taxman to develop ports of Sonic 1 and Sonic 2 to Android and iOS. A corresponding website was launched on March 9th of 2013, 18 days before Sonic 1 was revealed at the March 27th-29th GDC Expo, to establish presence in anticipation of the upcoming titles. Each was subsequently given a section on the site upon its release. Stealth continues to operate under the Headcannon name for current and future projects.

Projects developed under the Headcannon name include:

Projects co-developed under the Headcannon name include:

Prior to official development of the 2011 re-release of Sonic CD, Stealth had assisted The Taxman in creating a pitch demo of the game by providing information gained and pseudo-code developed from reverse-engineering certain early gameplay elements such as the EGG-HVC-001 Palmtree Panic boss and the Special Stage. However, this was done before the Headcannon name was established, and once the project was officially begun, Stealth would not develop for the series again until Sonic 1. Nevertheless, he received "Special Thanks" credit and, as in the other entries in the series, his personal credit is listed by his legal name, Simon Thomley.

The Headcannon website also has a sub-section titled "Headcanon", which contains fan and otherwise non-professional projects developed in-whole or in-part by Stealth.

External links