Difference between revisions of "Stardust Speedway"
From Sonic Retro
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{{LevelBob|levelscreen=sspresent.png|levelno=Sixth|game=Sonic CD|acts=3|theme1=urban|boss=Metal Sonic (Sonic CD Boss)|osv=[[Sonic CD for Windows 95 OST|US]] / [[Sonic CD Japan/PAL Regions OST|JUE]] / [[Sonic CD JPN/PAL Looping Project|JUE looping]]|rings1=241 + 30 (Present),<br> 241 + 10 (Past), 246 + 30 (Future)|rings2=210 + 50 (Present<br> and Past), 220 + 50 (Future)|rings3=40 + 60}} | {{LevelBob|levelscreen=sspresent.png|levelno=Sixth|game=Sonic CD|acts=3|theme1=urban|boss=Metal Sonic (Sonic CD Boss)|osv=[[Sonic CD for Windows 95 OST|US]] / [[Sonic CD Japan/PAL Regions OST|JUE]] / [[Sonic CD JPN/PAL Looping Project|JUE looping]]|rings1=241 + 30 (Present),<br> 241 + 10 (Past), 246 + 30 (Future)|rings2=210 + 50 (Present<br> and Past), 220 + 50 (Future)|rings3=40 + 60}} | ||
− | '''Stardust Speedway''' is the sixth | + | '''Stardust Speedway''' is the sixth zone in ''[[Sonic CD]]''. This stage's track is made up of musical instruments. If you find yourself stuck, try flipping the large signs in the foreground. Large structures loom in the background, and what's [[Robotnik]] doing back there? Remember, [[Metal Sonic]] still has [[Amy]], too! |
− | This level has speed boosters that | + | This level has speed boosters that make [[Sonic]] run at top speed! Another thing this level has is launchers! Jump into one of these and blast yourself away! Near the end of Act 2 there is a giant building in the background. The appearance of it will be different for each time zone. If you go to it whilst in the bad future you will see a Robotnik building. |
− | This level reappears in [[Sonic Generations]] in its bad future form, along with the original soundtrack for the bad future of this zone (with the US version being an unlockable | + | This level reappears in [[Sonic Generations]] in its bad future form, along with the original soundtrack for the bad future of this zone (with the US version being an unlockable. In Generations, this level isn't named, and is only Metal Sonic's boss battle area rather than a zone. |
==Sonic CD's Stardust Speedway== | ==Sonic CD's Stardust Speedway== | ||
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<br clear="all"> | <br clear="all"> | ||
===Enemies=== | ===Enemies=== | ||
− | None of Stardust Speedway's [[ | + | None of Stardust Speedway's [[Badniks]] have official names besides those which appear in the game's source code, but they are: |
− | *[[Hotaru]] - Firefly | + | *[[Hotaru]] - Firefly Badnik (''Round 7'' variant) |
− | *[[Kanabun]] - Flying beetle | + | *[[Kanabun]] - Flying beetle Badnik |
− | *[[Dango]] - Rolling pill bug | + | *[[Dango]] - Rolling pill bug Badnik |
− | *[[Kabasira]] - Swarming mosquito | + | *[[Kabasira]] - Swarming mosquito Badnik |
==Difference Between Sonic CD's Time Zones== | ==Difference Between Sonic CD's Time Zones== | ||
{{SonicCDTimeZones | {{SonicCDTimeZones | ||
|present-thumb=sspresent2.png | |present-thumb=sspresent2.png | ||
− | |present-description=This zone has a lot of music-related things, and is bustling with life! Lots of wacky things can happen | + | |present-description=This zone has a lot of music-related things, and is bustling with life! Lots of wacky things can happen here. |
|present-US-soundtrack=<flashmp3>Sonic CD/18-Stardust Speedway Zone - Present.mp3</flashmp3> | |present-US-soundtrack=<flashmp3>Sonic CD/18-Stardust Speedway Zone - Present.mp3</flashmp3> | ||
|present-EUR-JAP-soundtrack=<flashmp3>SCD JE/17 - Stardust Speedway Zone - Present.mp3</flashmp3> | |present-EUR-JAP-soundtrack=<flashmp3>SCD JE/17 - Stardust Speedway Zone - Present.mp3</flashmp3> | ||
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==Sonic Generations== | ==Sonic Generations== | ||
===Level=== | ===Level=== | ||
− | [[Image:Sonic_Generations_Stardust_Speedway.jpeg|right|thumb|320px|''Classic Sonic runs through Stardust Speedway as Metal Sonic chases him..'']]Stardust Speedway's Bad Future returns in Sonic Generations as a Rival Battle level. It isn't named in this game. Its soundtrack is a remix of the EU/PAL version's soundtrack in all versions, but the US version is unlockable. | + | [[Image:Sonic_Generations_Stardust_Speedway.jpeg|right|thumb|320px|''Classic Sonic runs through Stardust Speedway as Metal Sonic chases him...'']]Stardust Speedway's Bad Future returns in Sonic Generations as a Rival Battle level. It isn't named in this game. Its soundtrack is a remix of the EU/PAL version's soundtrack in all versions, but the US version is unlockable. |
===Boss=== | ===Boss=== | ||
− | Metal Sonic returns in Sonic Generations as the the first Rival Battle. His battle is an "enhanced" version of the Sonic CD | + | Metal Sonic returns in Sonic Generations as the the first Rival Battle. His battle is an "enhanced" version of the one from Sonic CD. Classic Sonic races against Metal as in the original; however, you must attack him as well as running forward. He still uses his Maximum Overdrive Attack, but he also has a super charged version of the attack, an attack in which he shoots electricity at the ground to hit Classic Sonic, and an attack in which he brakes of lamp posts that Classic Sonic must avoid. It requires four hits to defeat him. |
{{SonicCDOmni}} | {{SonicCDOmni}} | ||
[[Category:Sonic the Hedgehog CD levels]] | [[Category:Sonic the Hedgehog CD levels]] |
Revision as of 18:49, 22 November 2014
This short article is in need of work. You can help Sonic Retro by adding to it. |
Stardust Speedway |
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Sixth level, Sonic CD |
Number of Acts: 3 |
Level theme: urban |
Boss: Metal Sonic (Sonic CD Boss) |
Maximum rings, Act 1: 241 + 30 (Present), 241 + 10 (Past), 246 + 30 (Future) |
Maximum rings, Act 2: 210 + 50 (Present and Past), 220 + 50 (Future) |
Maximum rings, Act 3: 40 + 60 |
Stardust Speedway is the sixth zone in Sonic CD. This stage's track is made up of musical instruments. If you find yourself stuck, try flipping the large signs in the foreground. Large structures loom in the background, and what's Robotnik doing back there? Remember, Metal Sonic still has Amy, too!
This level has speed boosters that make Sonic run at top speed! Another thing this level has is launchers! Jump into one of these and blast yourself away! Near the end of Act 2 there is a giant building in the background. The appearance of it will be different for each time zone. If you go to it whilst in the bad future you will see a Robotnik building.
This level reappears in Sonic Generations in its bad future form, along with the original soundtrack for the bad future of this zone (with the US version being an unlockable. In Generations, this level isn't named, and is only Metal Sonic's boss battle area rather than a zone.
Contents
Sonic CD's Stardust Speedway
Instruction Manual Description
“ | Shoot through a maze of valves and pipes in a world of stardust and music, mind-boggling speed... and danger. Wipe out lightning bugs before they catch you in their currents. Look for certain ways to open passageways and bypass springs. Watch your step! | „ |
Enemies
None of Stardust Speedway's Badniks have official names besides those which appear in the game's source code, but they are:
- Hotaru - Firefly Badnik (Round 7 variant)
- Kanabun - Flying beetle Badnik
- Dango - Rolling pill bug Badnik
- Kabasira - Swarming mosquito Badnik
Difference Between Sonic CD's Time Zones
Present |
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This zone has a lot of music-related things, and is bustling with life! Lots of wacky things can happen here. |
Past |
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Everything is calm here; it's dark and quiet. A lot of vines cover up the musical instruments; there are fewer buildings and lots of nature left. Destroy the roboticizer, or else... |
Bad Future |
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...everything will be chaos. Most of the instruments are destroyed and left to rust and dissolve, and everything is covered in buildings like an evil metropolis. Lightning flashes in the background, and eerie clouds lurk in the sky here. |
Good Future |
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Freed from Robotnik's grasp, this zone becomes as bright and bustling as it should be. Crazy loop-de-loops, strange structures, and even more speed await you in this future! It would also appear that the statue of Robotnik being built in the present has been torn down. |
Sonic Generations
Level
Stardust Speedway's Bad Future returns in Sonic Generations as a Rival Battle level. It isn't named in this game. Its soundtrack is a remix of the EU/PAL version's soundtrack in all versions, but the US version is unlockable.Boss
Metal Sonic returns in Sonic Generations as the the first Rival Battle. His battle is an "enhanced" version of the one from Sonic CD. Classic Sonic races against Metal as in the original; however, you must attack him as well as running forward. He still uses his Maximum Overdrive Attack, but he also has a super charged version of the attack, an attack in which he shoots electricity at the ground to hit Classic Sonic, and an attack in which he brakes of lamp posts that Classic Sonic must avoid. It requires four hits to defeat him.
Sonic the Hedgehog CD | |
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Main page (2011) Manuals |
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Scrapped Enemies: Scrapped Bosses: Mega-CD: Windows PC:
Books:
Music: |