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Difference between revisions of "Spring Stadium Zone"

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| levelscreen=SpringStadium.png
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| levelno=Third
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| game=Sonic 3D: Flickies' Island
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| acts=3
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| cliche=Carnival/Casino
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| boss=Spring Stadium Zone Act 3
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| osv=[[Sonic 3D: Flickies' Island OSV (Mega Drive/Genesis)|Mega Drive Version]] / [[Sonic 3D: Flickies' Island OST (Windows/Saturn)|Saturn Version]]
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| music1 =<flashmp3>3D MD/19 - Spring Stadium Zone - Act 1.mp3</flashmp3>
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| music2 = <flashmp3>3D MD/20 - Spring Stadium Zone - Act 2.mp3</flashmp3>
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}}
 
The third level in ''[[Sonic 3D: Flickies' Island]]'', '''Spring Stadium Zone''' fulfils the [[Carnival/Casino cliché|casino cliché]] in the sense that the whole level was one big pinball machine much like ''[[Sonic 2]]''<nowiki>'</nowiki>s [[Casino Night Zone]]. The boss of this level has Robotnik attacking you with diabolical hands attached to his new machine.
 
The third level in ''[[Sonic 3D: Flickies' Island]]'', '''Spring Stadium Zone''' fulfils the [[Carnival/Casino cliché|casino cliché]] in the sense that the whole level was one big pinball machine much like ''[[Sonic 2]]''<nowiki>'</nowiki>s [[Casino Night Zone]]. The boss of this level has Robotnik attacking you with diabolical hands attached to his new machine.
  

Revision as of 11:35, 15 October 2008

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SpringStadium.png
Spring Stadium Zone
Third Zone, Sonic 3D: Flickies' Island
Number of Acts: 3
Boss: Spring Stadium Zone Act 3

The third level in Sonic 3D: Flickies' Island, Spring Stadium Zone fulfils the casino cliché in the sense that the whole level was one big pinball machine much like Sonic 2's Casino Night Zone. The boss of this level has Robotnik attacking you with diabolical hands attached to his new machine.

Although the pinball flippers are absent, the feel of the Pinball Machine can be felt by steep hills, side bumpers, and round bumpers. Springs embedded in the floor can spring up and let you collect a few rings, however not every red spring on the floor will spring you up.

Some obstacles not only include the pinball bumpers and springs but also balloons which can bring you up onto the next platform, much like Balloon Park from Sonic 3's Multiplayer races. There are also floor spikes which are not active until Sonic steps onto them. If he steps on them, he has to jump quickly before they spike up. There are also spikes along certain walls. Template:S3DLevels