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[[File:Sa_spina.png|thumb|right|180px|A Spina in Speed Highway.]]
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{{EnemyBob
[[File:Spina_Generations.png|thumb|left|300px|Spina Model in Sonic Generations]]
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| image=Spinner_Colors.png
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| game=Sonic Adventure
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| game2=Sonic Advance 2
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| game3=Sonic Advance 3
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| game4=Sonic Unleashed
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| game5=Sonic Colours
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| game6=Sonic Generations
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| game7=Sonic Jump (2012)
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| game8=Sonic Lost World
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| game9=Sonic Runners
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| game10=Sonic Runners Adventure
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}}
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[[File:Sa_spina.png|thumb|right|320px|A Spinner in Speed Highway.]]
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The '''Spinner''', known as '''Spina''' (スピナ) in Japan{{fileref|SonicAdventure_DC_JP_manual.pdf|page=33}}, is a recurring bat-like [[Badnik]] in the series that first appeared in ''[[Sonic Adventure]]''. In the North American and European releases of ''Sonic Adventure'', it is called a '''Bladed Spinner''' in the manual.{{fileref|SonicAdventure_DC_US_manual.pdf|page=33}}
  
The '''Spina''' (スピナ) or '''Spinner''' is a [[Badnik|badnik]] that appears in ''[[Sonic Adventure]]''.
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The Spinner's design has been inconsistent throughout the series, but it retains the same design concept: it has a purple hemisphere-shaped head with menacing cyan eyes, pointy yellow ears, and blade wings attached to its yellow midsection that never stop spinning. Individual Spinners have different behaviors to one another: some will hover in place, others fly around in circles or eights, and there are those who will move towards the enemy once they spot him/her. They are generally very common badniks that serve as [[Homing Attack]] stepping stones in a number of situations.
  
The Spina is a bat-like badnik with blade wings attached to its midsection. These blades never stop spinning. Individual Spina have different behaviors to one another: some will lay on place, others fly around in circles or eights, and there are those who will move towards the enemy once they spot him/her.
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==Variants==
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Due to being commonly recurring Badniks, Spinners have come in different varieties:
  
There is an advanced model, the [[Spana]], a Spina which discharges an electric field every now and then.
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[[File:Coloursds electro.png]]<br>
 
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'''[[Electro Spinner]]s''' strictly cause electric shocks.<br>
Its first appearance is in 2D [[Sonic Advance 2]] in [[Egg Utopia]] stage and [[Sonic Advance 3]] in stages [[Route 99]] and [[Ocean Base]].
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[[File:Coloursds plated.png]]<br>
 
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'''[[Metal Spinner]]s''' cannot be destroyed. They have only appeared in ''[[Sonic Colours]]'' so far.<br>
[[File:Spina-spr.png]]
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[[File:Coloursds prism.png]]<br>
 
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'''Prism Spinners''' disappear and reappear. They have only appeared in the [[Sonic Colours (DS)|DS version]] of ''Sonic Colours''.<br>
It appears in Sonic Unleashed with a new designer with cone-shaped ears, eyes and mouth and cyan and like wings with blades.
 
 
 
In Sonic Colors reappears with new models and a designer who seems to be a mixture of Sonic Adventure and Sonic Unleashed elements.
 
 
 
It returns in [[Sonic Generations]] on stages [[Speed Highway (Sonic Generations)|Speed ​​Highway]], [[Seaside Hill (Sonic Generations)|Seaside Hill]] and [[Rooftop Run (Sonic Generations)|Rooftop Run]] that looks like [[Spinner]] for [[Sonic Unleashed]] and [[Sonic Colors]].
 
  
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==Game appearances==
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===''Sonic Adventure''===
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''[[Sonic Adventure]]'' is the first game to feature the Spinners, originally under the name of '''Bladed Spinners'''. They can be found in the following Action Stages:
 
{| class="prettytable"
 
{| class="prettytable"
 
!Character !! Stage
 
!Character !! Stage
Line 31: Line 43:
 
   |E-102 || [[Red Mountain]]
 
   |E-102 || [[Red Mountain]]
 
|}
 
|}
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===''Sonic Advance'' trilogy===
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[[File:Spina-spr.png|thumb|right]]
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The Spinner would then make a 2D appearance in ''[[Sonic Advance 2]]'', where it hovers about in various places in [[Egg Utopia]]. It also appears in ''[[Sonic Advance 3]]'', where it can be found in [[Route 99]], [[Ocean Base]] and [[Chaos Angel]]. Because of their spinning blades, they are only vulnerable from the top or bottom.
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===''Sonic Unleashed''===
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Several years after its last 3D appearance, the Badnik returns in ''[[Sonic Unleashed]]'' where it is simply known as a '''Spinner''', with a new design sporting cone-shaped ears, cyan eyes and teeth. It is one of the most common enemies in the game and can be found in nearly every daytime stage in the game. In gameplay, the Spinners are virtually harmless as they only hover in mid-air and have no attack patterns, although the player can still take damage from them by touching their spinning blades. They are merely Homing Attack stepping stones, with some of them respawning so the player cannot get stuck.
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===''Sonic Colours''===
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In ''[[Sonic Colours]]'', the Badnik was redesigned again, now looking like a hybrid of both the ''Adventure'' and ''Unleashed'' designs. They appear in both the Wii and DS versions of the game with the same function as in ''Sonic Unleashed'', along with the introduction of more variants like Metal Spinners.
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===''Sonic Generations''===
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It returns in ''[[Sonic Generations]]'', appearing in [[Speed Highway (Sonic Generations)|Speed ​​Highway]], [[Seaside Hill (Sonic Generations)|Seaside Hill]] and [[Rooftop Run (Sonic Generations)|Rooftop Run]] in the HD versions, and appearing only in [[Tropical Resort (Sonic Generations 3DS)|Tropical Resort]] in the 3DS version. They retain the same function and design from ''Sonic Colors''.
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===''Sonic Jump'' series===
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They have also appeared in ''[[Sonic Jump (2012)]]'' and ''[[Sonic Jump Fever]]'' as obstacles. Like all Badniks in the game, they must be jumped into from underneath in order to destroy them. They can be found in [[Blue Sky Zone]].
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===''Sonic Lost World''===
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Appearing only in the 3DS version of ''[[Sonic Lost World]]'', Spinas can be found in [[Windy Hill]] and [[Desert Ruins]], once again serving as Homing Attack stepping stones that Sonic can use. Their design in this game has been changed yet again, this time to a more cartoony look.
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===''Sonic Runners'' series===
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In ''[[Sonic Runners]]'', Spinners were common obstacles, primarily in [[Windy Hill]], retaining their design from ''Sonic Lost World''. They would either remain stationary or fly back and forth, and were placed either separately or in groups. Unlike other games, the spinning blades wouldn't regularly harm the player. There were also Golden Spinners that would award more points, and Super Spinners that could only be destroyed by [[Power Type]] characters or [[Wisps|Color Powers]]. They also appeared with the same purpose in ''[[Sonic Runners Adventure]]''.
  
 
==Gallery==
 
==Gallery==
[[File:Spina-Sonic-Adventure.png|200px]]
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<gallery>
[[File:Spina_Unleashed.png|200px]]
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File:Spina-Sonic-Adventure.png|''Sonic Adventure'' design
[[File:Spinner_Colors.png|200px]]
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File:Spina_Unleashed.png|''Sonic Unleashed'' design
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File:Spina_Generations.png|''Sonic Generations'' design
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File:Spinner_Runners.png|''Sonic Lost World''/''Sonic Runners'' design
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</gallery>
  
{{SAOmni|2}}
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==References==
{{SAdv2Omni|2}}
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<references/>
{{SAdv3Omni|2}}
 
{{ColoursOmni|2}}
 
{{SonicGenerationsOmni|2}}
 
  
[[Category:Sonic Adventure enemies]]
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{{SAOmni|2|collapse}}
[[Category:Sonic Advance 2 enemies]]
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{{SAdv2Omni|2|collapse}}
[[Category:Sonic Advance 3 enemies]]
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{{SAdv3Omni|2|collapse}}
[[Category:Sonic Colours enemies]]
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{{SUOmni|2|collapse}}
[[Category:Sonic Generations enemies]]
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{{ColoursOmni|2|collapse}}
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{{ColoursDSOmni|2|collapse}}
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{{SonicGenerationsOmni|2|collapse}}
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{{SJump2012Omni|2|collapse}}
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{{SLWOmni|2|collapse}}

Revision as of 07:00, 5 May 2018

Spinner Colors.png
Spinner
Games: Sonic Adventure, Sonic Advance 2, Sonic Advance 3, Sonic Unleashed, Sonic Colours, Sonic Generations, Sonic Jump (2012), Sonic Lost World, Sonic Runners, Sonic Runners Adventure
A Spinner in Speed Highway.

The Spinner, known as Spina (スピナ) in JapanMedia:SonicAdventure_DC_JP_manual.pdf[1], is a recurring bat-like Badnik in the series that first appeared in Sonic Adventure. In the North American and European releases of Sonic Adventure, it is called a Bladed Spinner in the manual.Media:SonicAdventure_DC_US_manual.pdf[2]

The Spinner's design has been inconsistent throughout the series, but it retains the same design concept: it has a purple hemisphere-shaped head with menacing cyan eyes, pointy yellow ears, and blade wings attached to its yellow midsection that never stop spinning. Individual Spinners have different behaviors to one another: some will hover in place, others fly around in circles or eights, and there are those who will move towards the enemy once they spot him/her. They are generally very common badniks that serve as Homing Attack stepping stones in a number of situations.

Variants

Due to being commonly recurring Badniks, Spinners have come in different varieties:

Coloursds electro.png
Electro Spinners strictly cause electric shocks.
Coloursds plated.png
Metal Spinners cannot be destroyed. They have only appeared in Sonic Colours so far.
Coloursds prism.png
Prism Spinners disappear and reappear. They have only appeared in the DS version of Sonic Colours.

Game appearances

Sonic Adventure

Sonic Adventure is the first game to feature the Spinners, originally under the name of Bladed Spinners. They can be found in the following Action Stages:

Character Stage
Sonic Casinopolis, Speed Highway, Red Mountain, Sky Deck
Tails Casinopolis, Sky Deck, Speed Highway
Knuckles Speed Highway, Casinopolis, Red Mountain, Sky Deck
Amy Final Egg
E-102 Red Mountain

Sonic Advance trilogy

Spina-spr.png

The Spinner would then make a 2D appearance in Sonic Advance 2, where it hovers about in various places in Egg Utopia. It also appears in Sonic Advance 3, where it can be found in Route 99, Ocean Base and Chaos Angel. Because of their spinning blades, they are only vulnerable from the top or bottom.

Sonic Unleashed

Several years after its last 3D appearance, the Badnik returns in Sonic Unleashed where it is simply known as a Spinner, with a new design sporting cone-shaped ears, cyan eyes and teeth. It is one of the most common enemies in the game and can be found in nearly every daytime stage in the game. In gameplay, the Spinners are virtually harmless as they only hover in mid-air and have no attack patterns, although the player can still take damage from them by touching their spinning blades. They are merely Homing Attack stepping stones, with some of them respawning so the player cannot get stuck.

Sonic Colours

In Sonic Colours, the Badnik was redesigned again, now looking like a hybrid of both the Adventure and Unleashed designs. They appear in both the Wii and DS versions of the game with the same function as in Sonic Unleashed, along with the introduction of more variants like Metal Spinners.

Sonic Generations

It returns in Sonic Generations, appearing in Speed ​​Highway, Seaside Hill and Rooftop Run in the HD versions, and appearing only in Tropical Resort in the 3DS version. They retain the same function and design from Sonic Colors.

Sonic Jump series

They have also appeared in Sonic Jump (2012) and Sonic Jump Fever as obstacles. Like all Badniks in the game, they must be jumped into from underneath in order to destroy them. They can be found in Blue Sky Zone.

Sonic Lost World

Appearing only in the 3DS version of Sonic Lost World, Spinas can be found in Windy Hill and Desert Ruins, once again serving as Homing Attack stepping stones that Sonic can use. Their design in this game has been changed yet again, this time to a more cartoony look.

Sonic Runners series

In Sonic Runners, Spinners were common obstacles, primarily in Windy Hill, retaining their design from Sonic Lost World. They would either remain stationary or fly back and forth, and were placed either separately or in groups. Unlike other games, the spinning blades wouldn't regularly harm the player. There were also Golden Spinners that would award more points, and Super Spinners that could only be destroyed by Power Type characters or Color Powers. They also appeared with the same purpose in Sonic Runners Adventure.

Gallery

References


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