Difference between revisions of "Spikes"
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:''For the level obstacle, see [[Spikes (obstacle)]].'' | :''For the level obstacle, see [[Spikes (obstacle)]].'' | ||
[[Image:Yadorin.png|thumb|right]] | [[Image:Yadorin.png|thumb|right]] | ||
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'''Spikes''', also known as '''Yadorin''' or '''Yadrin''' (ヤドリン) in the Japanese manual, is a hermit crab-like badnik that crawls along the ground. It is a placable object in [[Marble Zone]] using [[debug]] and appears in [[Spring Yard Zone]] in the [[Sega Mega Drive]] version of ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' and [[Bridge Zone]] in the [[Sonic the Hedgehog (8-bit)|8-bit version]]. They are protected with spikes, making them invulnerable from above. Destroy these with a spin. "Yadokari" is Japanese for hermit crab. | '''Spikes''', also known as '''Yadorin''' or '''Yadrin''' (ヤドリン) in the Japanese manual, is a hermit crab-like badnik that crawls along the ground. It is a placable object in [[Marble Zone]] using [[debug]] and appears in [[Spring Yard Zone]] in the [[Sega Mega Drive]] version of ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' and [[Bridge Zone]] in the [[Sonic the Hedgehog (8-bit)|8-bit version]]. They are protected with spikes, making them invulnerable from above. Destroy these with a spin. "Yadokari" is Japanese for hermit crab. | ||
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==Appearances== | ==Appearances== | ||
− | Spikes appears in the 2012 version of [[Sonic Jump (2012)|Sonic Jump]] in [[Jungle Zone (Sonic Jump)|Jungle Zone]], where it can be easily destroyed with a [[Spin Jump]]. | + | Spikes appears in the 2012 version of ''[[Sonic Jump (2012)|Sonic Jump]]'' in [[Jungle Zone (Sonic Jump)|Jungle Zone]], where it can be easily destroyed with a [[Spin Jump]]. |
− | In [[Sonic the Hedgehog 4 Episode II | + | In ''[[Sonic the Hedgehog 4 Episode II]]'', Spikes returns with an updated appearance in [[White Park Zone]]. Unlike previous games, it cannot be destroyed by rolling into it, but can be crushed by a snowball or the Rolling Combo. |
− | + | Spikes also returns in ''[[Sonic Dash]]'', looking similar to its ''Sonic 4'' iteration. In this game, it can only be destroyed using the [[Spin Attack]] or Dash Boost. | |
− | + | In ''[[Sonic Lost World]]'', Spikes can be found in [[Tropical Coast]] with its classic look. Here, it must be destroyed using a [[Spin Dash]]. | |
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
+ | File:S4E2ConceptArt1.jpg|''[[Sonic the Hedgehog 4 Episode II]]'' concept art. | ||
File:Spikes in SYZ.png|Spikes in ''[[Sonic the Hedgehog (16-bit)]]''. | File:Spikes in SYZ.png|Spikes in ''[[Sonic the Hedgehog (16-bit)]]''. | ||
File:Spikes in BZ.png|Spikes in ''[[Sonic the Hedgehog (8-bit)]]''. | File:Spikes in BZ.png|Spikes in ''[[Sonic the Hedgehog (8-bit)]]''. | ||
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{{S1MDOmni|2}} | {{S1MDOmni|2}} | ||
{{S4Omni|2}} | {{S4Omni|2}} | ||
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− | {{SLWOmni| | ||
[[Category:Sonic the Hedgehog enemies]] | [[Category:Sonic the Hedgehog enemies]] |
Revision as of 13:59, 24 February 2018
- For the level obstacle, see Spikes (obstacle).
Spikes, also known as Yadorin or Yadrin (ヤドリン) in the Japanese manual, is a hermit crab-like badnik that crawls along the ground. It is a placable object in Marble Zone using debug and appears in Spring Yard Zone in the Sega Mega Drive version of Sonic the Hedgehog and Bridge Zone in the 8-bit version. They are protected with spikes, making them invulnerable from above. Destroy these with a spin. "Yadokari" is Japanese for hermit crab.
Appearances
Spikes appears in the 2012 version of Sonic Jump in Jungle Zone, where it can be easily destroyed with a Spin Jump.
In Sonic the Hedgehog 4 Episode II, Spikes returns with an updated appearance in White Park Zone. Unlike previous games, it cannot be destroyed by rolling into it, but can be crushed by a snowball or the Rolling Combo.
Spikes also returns in Sonic Dash, looking similar to its Sonic 4 iteration. In this game, it can only be destroyed using the Spin Attack or Dash Boost.
In Sonic Lost World, Spikes can be found in Tropical Coast with its classic look. Here, it must be destroyed using a Spin Dash.
Gallery
Sonic the Hedgehog 4 Episode II concept art.
Spikes in Sonic the Hedgehog (16-bit).
Spikes in Sonic the Hedgehog (8-bit).
Spikes in Sonic Jump (2012).
- Spikes in White Park.jpg
Spikes in Sonic the Hedgehog 4 Episode II.
Spikes in Sonic Dash.
Spikes in Sonic Lost World.
Technical Information
Game | Object ID # | Code offset | Mappings offset | Compressed art offset | Subparameters |
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Sonic the Hedgehog (16-bit) | $50 | $F83A | $F93A | $37E2A (Nemesis Format, $3D blocks) | $00 |
Sonic the Hedgehog (16-bit) | |
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Sonic the Hedgehog 4 | |
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