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Difference between revisions of "Spiker"

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==Technical Information==
 
==Technical Information==
 
{|
 
{|
|width="60"|36F0E
+
|width="60"|$36F0E
 
|Spiker [[object]] offset
 
|Spiker [[object]] offset
 
|-
 
|-
|36FE6
+
|$36FE6
 
|Spiker's spike [[object]] offset
 
|Spiker's spike [[object]] offset
 
|-
 
|-
|89FAA
+
|$89FAA
 
|Spiker [[sprite]] art ([[Nemesis Format]], 20 blocks)
 
|Spiker [[sprite]] art ([[Nemesis Format]], 20 blocks)
 
|-
 
|-

Revision as of 16:48, 24 November 2006

Spiker (called ShinShin in the Japanese manual), located in Hill Top Zone, is a little red insect with a large spike on its head. This enemy is often found walking along the ground, although it can also be seen on the ceiling of caves. Regardless of its location, its attack is the same - As Sonic approaches, it fires its spike upwards if it is on the ground, or downward if it is on the ceiling. The spike is easy to dodge and once it has been fired the enemy is mostly harmless. Just spin attack to destroy it.

The Sonic 3 enemy Turbo Spiker is evidently an improved model of this Spiker; it moves faster and fires its spike at a slight angle, but its behavior is otherwise identical.

Technical Information

$36F0E Spiker object offset
$36FE6 Spiker's spike object offset
$89FAA Spiker sprite art (Nemesis Format, 20 blocks)
92 Spiker object function number
93 Spiker's spike object function number