Actions

Special Stage (Sonic the Hedgehog 4: Episode I)

From Sonic Retro

Revision as of 16:28, 10 May 2017 by Despatche (talk | contribs) (I have no idea what's going on with the broken code there, help?)
Sonic Retro emblem.svg Sonic the Hedgehog 4
»
Levels
»
Special Stage (Sonic the Hedgehog 4: Episode I)

Template:ReplaceTitle

show;hide
  • Console
  • iPhone
Expression error: Unexpected < operator.
<div style="transform:scale(1,1); transform-origin:0% 0%; width:Expression error: Unexpected / operator.px !important;">Expression error: Unexpected / operator.px
Sonic 4 iPhone Special Stage.png

</div>

Special Stage (Sonic the Hedgehog 4: Episode I)
Special level, Sonic the Hedgehog 4
Number of Acts: 7

The Special Stages of Sonic the Hedgehog 4: Episode I are similar in concept to the Special Stages of Sonic 1; each stage is a rotating maze with various bumpers and blocks, rings to collect, and a Chaos Emerald hidden somewhere. However, it is not a direct copy of Sonic 1, having some key changes.

Rather than moving Sonic around, the player instead moves the maze itself; Sonic now bounces off walls, and he can only jump by pressing a button to shake the maze when he's touching a wall (which causes him to bounce off it). Walls no longer deteriorate to open passages or doors as Sonic touches them. In addition, there is a time limit, which can be increased by hitting time balloons in the maze. Sonic will also have to collect a predetermined number of rings in parts of the stage to pass certain barriers to obtain the Chaos Emerald.

To rotate the maze, these stages use the D-pad or Analog stick by default, but motion controls can be assigned in the iOS, Wii, and PS3 versions.

Sonic the Hedgehog 4
Sonic4EpI PC title.png

Main page (I|II|Metal)
Comparisons
Maps
Achievements
Downloadable content
Credits


Magazine articles
Reception


Development
Hidden content
Bugs
Hacking guide