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Difference between revisions of "Special Stage (Sonic the Hedgehog 4: Episode I)"

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{{Breadcrumb
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|Sonic the Hedgehog 4: Episode I|:Category:Sonic the Hedgehog 4: Episode I levels|l2=Levels|{{PAGENAME}}|l3=Special Stage}}
 
{{LevelBob
 
{{LevelBob
| levelscreen=Notavailable.svg|screenwidth=320px
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| levelscreen=Sonic4Episode1 SpecialStage.png
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| screenwidth=320px
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| levelscreen2=Sonic 4 iPhone Special Stage.png
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| screenwidth2=320px
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| levelscreentitle=Console
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| levelscreen2title=iPhone
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| name=Special Stage
 
| levelno=Special
 
| levelno=Special
| game=Sonic the Hedgehog 4
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| game=Sonic the Hedgehog 4: Episode I
 
| acts = 7
 
| acts = 7
| music=<br><flashmp3>Sonic the Hedgehog 4 Episode 1/16 Special Stage.mp3</flashmp3>
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}}
}}The '''Special Stage''' in ''[[Sonic the Hedgehog 4]]'' is very similar to the [[Special Stage (Sonic the Hedgehog 16-bit)|Special Stage in ''Sonic 1'']] - it seems to be a rotating maze with [[bumper]]s and blocks, and presumably a [[Chaos Emerald]] hidden somewhere on each stage.
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The '''[[Special Stage]]s''' of ''[[Sonic the Hedgehog 4: Episode I]]'' are similar in concept to the [[Special Stage (Sonic the Hedgehog 16-bit)|Special Stages of ''Sonic 1'']]; each stage is a rotating maze with various [[bumper]]s and blocks, [[Ring]]s to collect, and a [[Chaos Emerald]] hidden somewhere. However, it is not a direct copy of ''Sonic 1'', having some key changes.
  
However, it is not a direct copy. Instead of [[Sonic 1]]'s gameplay, where the player moves in the maze, the player moves the maze itself, while Sonic falls constantly. The controls have been revealed to be motion control for Wii and PS3, and the Triggers for 360. In addition, There will be an accumulating but decrease able time limit, and Sonic will have to collect a predetermined number of rings in the stage before he can obtain the Chaos Emerald.
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To access the Special Stage, the player must finish any regular Act with at least 50 Rings, then jump into the [[Giant Ring]] after the [[Signpost]]. Once a Special Stage has been cleared, the same Act cannot be played to enter another Special Stage; the player will need to play a different Act.
{{clear}}
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{{S4Omni}}
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==Gameplay==
[[Category:Sonic the Hedgehog 4 Levels]]
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Rather than moving [[Sonic the Hedgehog|Sonic]] around, the player instead moves the maze itself; Sonic now bounces off walls, and he can only jump by pressing a button to shake the maze when he's touching a wall (which causes him to bounce off it). Walls no longer deteriorate to open passages or doors as Sonic touches them. In addition, there is a time limit, which can be increased by hitting time balloons in the maze. Sonic will also have to collect a predetermined number of [[Ring]]s in parts of the stage to pass [[Ring Gate|certain barriers]] to obtain the Chaos Emerald. The player must still take care to not let Sonic touch the goal blocks, which will end the stage immediately.
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To rotate the maze, these stages use the D-Pad or Analog Stick by default, but motion controls can be assigned in the [[sega:iOS|iOS]], [[sega:Wii|Wii]], and [[sega:PlayStation 3|PS3]] versions. The Special Stage can be restarted through the pause menu as many times as the player needs.
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==List of Special Stages==
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The times listed here specify the amount of time the player starts with, and the maximum possible time from collecting Time Items.
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{| class="prettytable" style="width:auto;"
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!rowspan="2"|Stage
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!rowspan="2"|Screenshot
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!colspan="2" style="text-align:center;"|Time
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!rowspan="2"|Total [[Ring]]s
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!rowspan="2"|[[Chaos Emeralds|Chaos Emerald]]
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|-
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!Start
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!Maximum
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|-
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|#1
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|{{Bobscreen|Sonic4Episode1 SpecialStage.png|width=120}}
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|1'30"00
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|1'35"00
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|141
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|Red
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|-
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|#2
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|{{Bobscreen|Notavailable.svg|width=120}}
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|1'30"00
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|1'50"00
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|108
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|Blue
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|-
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|#3
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|{{Bobscreen|Notavailable.svg|width=120}}
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|0'30"00
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|1'35"00
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|138
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|Yellow
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|-
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|#4
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|{{Bobscreen|Notavailable.svg|width=120}}
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|1'30"00
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|2'20"00
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|183
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|Green
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|-
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|#5
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|{{Bobscreen|Notavailable.svg|width=120}}
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|0'30"00
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|1'30"00
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|191
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|Grey
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|-
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|#6
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|{{Bobscreen|Notavailable.svg|width=120}}
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|1'30"00
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|2'50"00
 +
|201
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|Cyan
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|-
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|#7
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|{{Bobscreen|Notavailable.svg|width=120}}
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|1'30"00
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|2'50"00
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|120
 +
|Purple
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|}
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==References==
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<references/>
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{{S4E1Omni}}
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[[Category:Special Stages]]

Latest revision as of 11:33, 17 March 2022

Sonic Retro emblem.svg Sonic the Hedgehog 4: Episode I
»
Levels
»
Special Stage
show;hide
  • Console
  • iPhone
Sonic4Episode1 SpecialStage.png
Sonic 4 iPhone Special Stage.png
Special Stage
Special Zone, Sonic the Hedgehog 4: Episode I
Number of Acts: 7

The Special Stages of Sonic the Hedgehog 4: Episode I are similar in concept to the Special Stages of Sonic 1; each stage is a rotating maze with various bumpers and blocks, Rings to collect, and a Chaos Emerald hidden somewhere. However, it is not a direct copy of Sonic 1, having some key changes.

To access the Special Stage, the player must finish any regular Act with at least 50 Rings, then jump into the Giant Ring after the Signpost. Once a Special Stage has been cleared, the same Act cannot be played to enter another Special Stage; the player will need to play a different Act.

Gameplay

Rather than moving Sonic around, the player instead moves the maze itself; Sonic now bounces off walls, and he can only jump by pressing a button to shake the maze when he's touching a wall (which causes him to bounce off it). Walls no longer deteriorate to open passages or doors as Sonic touches them. In addition, there is a time limit, which can be increased by hitting time balloons in the maze. Sonic will also have to collect a predetermined number of Rings in parts of the stage to pass certain barriers to obtain the Chaos Emerald. The player must still take care to not let Sonic touch the goal blocks, which will end the stage immediately.

To rotate the maze, these stages use the D-Pad or Analog Stick by default, but motion controls can be assigned in the iOS, Wii, and PS3 versions. The Special Stage can be restarted through the pause menu as many times as the player needs.

List of Special Stages

The times listed here specify the amount of time the player starts with, and the maximum possible time from collecting Time Items.

Stage Screenshot Time Total Rings Chaos Emerald
Start Maximum
#1
Sonic4Episode1 SpecialStage.png
1'30"00 1'35"00 141 Red
#2
Notavailable.svg
1'30"00 1'50"00 108 Blue
#3
Notavailable.svg
0'30"00 1'35"00 138 Yellow
#4
Notavailable.svg
1'30"00 2'20"00 183 Green
#5
Notavailable.svg
0'30"00 1'30"00 191 Grey
#6
Notavailable.svg
1'30"00 2'50"00 201 Cyan
#7
Notavailable.svg
1'30"00 2'50"00 120 Purple

References


Sonic the Hedgehog 4 Episode I
Sonic4EpI PC title.png

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