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Difference between revisions of "Special Stage (Sonic Rush)"

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(New page: {{LevelBob|levelscreen=Sonic Rush SP Stage.PNG|levelno=Special|game=Sonic Rush|acts=7|}} The Special stage in ''Sonic Rush'' is played using stylus or their finger to move along t...)
 
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{{LevelBob|levelscreen=Sonic Rush SP Stage.PNG|levelno=Special|game=Sonic Rush|acts=7|}}
 
{{LevelBob|levelscreen=Sonic Rush SP Stage.PNG|levelno=Special|game=Sonic Rush|acts=7|}}
  
The [[Special stage]] in ''[[Sonic Rush]]'' is played using stylus or their finger to move along the left or right to guide Sonic in that direction. It is reminiscent of ''[[Sonic the Hedgehog 2]]'', which sees the player running through a half-pipe, grabbing as many [[rings]] as possible to hit the required amount. However, Sonic can't [[Spin jump|jump]], making the special stage slightly more difficult.
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The [[Special stage]] in ''[[Sonic Rush]]'' is played using stylus or the player's finger to move along the left or right to guide Sonic in that direction. It is reminiscent of ''[[Sonic the Hedgehog 2]]'', which sees the player running through a half-pipe, grabbing as many [[rings]] as possible to hit the required amount. However, Sonic can't [[Spin jump|jump]], making the special stage slightly more difficult.
  
 
To get there, you'll have to amount enough energy in the ''Tension Gauge'', jump in a generator and perform a ''Fast Dash''. These are found in any act.
 
To get there, you'll have to amount enough energy in the ''Tension Gauge'', jump in a generator and perform a ''Fast Dash''. These are found in any act.

Revision as of 13:27, 20 June 2008

Sonic Rush SP Stage.PNG
Special Stage (Sonic Rush)
Special Zone, Sonic Rush
Number of Acts: 7

The Special stage in Sonic Rush is played using stylus or the player's finger to move along the left or right to guide Sonic in that direction. It is reminiscent of Sonic the Hedgehog 2, which sees the player running through a half-pipe, grabbing as many rings as possible to hit the required amount. However, Sonic can't jump, making the special stage slightly more difficult.

To get there, you'll have to amount enough energy in the Tension Gauge, jump in a generator and perform a Fast Dash. These are found in any act.

Objects

  • Rings - You need to collect a certain amount of rings before reaching the end of the stage.
  • Extra Ring - These are worth 5 Rings each.
  • Spike Balls - If you hit one, it'll substract 10 rings from your total.
  • Springs - When touched, they will make sonic jump. Then, numbers will appear in the screen, and you'll have to touch them in order to earn 5 rings.
  • Chaos Emerald - If you succeed, you earn a Chaos Emerald. Collect all 7 Chaos Emeralds, along with the Sol Emeralds to access the Exception level.Template:SonicRushZones