User contributions
For Igorseabra4 (talk | block log | uploads | logs)
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- 13:47, 31 March 2017 (diff | hist) . . (+1,879) . . SCHG:Sonic Heroes/EXE Editing (→Splines (incomplete))
- 13:27, 31 March 2017 (diff | hist) . . (+392) . . N User talk:Crazy Muzzarino (Created page with "Hey, about your requests: I didn't add a material editor to HeroesTweaker because I don't understand much about materials, how they work or what they do. But this editor can b...")
- 16:20, 30 March 2017 (diff | hist) . . (+81) . . m SCHG:Sonic Heroes (→Tools)
- 16:18, 30 March 2017 (diff | hist) . . (+1,423) . . N HeroesTweaker (Created page with "{{ProgramBob | screen=HeroesTweakerPreview.png | screenwidth=320px | category=Multi-purpose editor | version=1 | date=March 30, 2017 | status=Active | games=Sonic Heroes |...")
- 16:15, 30 March 2017 (diff | hist) . . (0) . . N File:HeroesTweakerPreview.png
- 16:15, 30 March 2017 (diff | hist) . . (+31) . . N File:HeroesTweakerR1.zip (First release of HeroesTweaker.)
- 01:53, 26 March 2017 (diff | hist) . . (-36) . . m SCHG:Sonic Heroes/Collision Format (→File Format)
- 01:50, 26 March 2017 (diff | hist) . . (+46) . . N File:HeroesCL2OBJ2.zip (Tool to rip Sonic Heroes .cl collision models.)
- 01:38, 26 March 2017 (diff | hist) . . (+71) . . N File:Bsp2objv021sonic.zip (bsp2objv021sonic by DCxDemo. Rips geometry from Sonic Heroes BSP files.) (current)
- 01:03, 26 March 2017 (diff | hist) . . (+565) . . N Heroes SET ID Table Editor (Created page with "{{ProgramBob | screen= | screenwidth=320px | games=Sonic Heroes | credits=igorseabra4 }} '''Heroes SET ID Table Editor''' is an utility to edit the SCHG:Sonic Heroe...")
- 01:00, 26 March 2017 (diff | hist) . . (+35) . . N File:HeroesSETIDTBLEditorR2.zip (Release 2 of Heroes SETIDTBL Editor)
- 22:59, 19 March 2017 (diff | hist) . . (+20) . . m SCHG:Sonic Heroes (→Tools)
- 22:56, 19 March 2017 (diff | hist) . . (-1) . . m Heroes Layout Editor
- 22:55, 19 March 2017 (diff | hist) . . (+13) . . m Heroes Layout Editor
- 22:55, 19 March 2017 (diff | hist) . . (+811) . . N Heroes Layout Editor (Created page with "{{ProgramBob | screen= | screenwidth=320px | games=Sonic Heroes | credits=igorseabra4 }} '''Heroes Layout Editor''' is an utility to edit SCHG:Sonic Heroes/Object E...")
- 22:54, 19 March 2017 (diff | hist) . . (+33) . . N File:HeroesLayoutEditorR2.zip (Release 2 of Heroes Layout Editor)
- 23:44, 16 March 2017 (diff | hist) . . (+2,283) . . SCHG:Sonic Heroes/Object Editing (→Object Lists)
- 22:14, 14 March 2017 (diff | hist) . . (+119) . . m SCHG:Sonic Heroes/Collision Format (→Collision Flags)
- 21:59, 14 March 2017 (diff | hist) . . (+9) . . m SCHG:Sonic Heroes/Collision Format
- 21:52, 14 March 2017 (diff | hist) . . (+32) . . m SCHG:Sonic Heroes (→File Formats)
- 21:50, 14 March 2017 (diff | hist) . . (+59) . . Template:SCHG SH
- 21:50, 14 March 2017 (diff | hist) . . (+3,216) . . N SCHG:Sonic Heroes/Collision Format (Created page with "{{SCHG SH}} Level collision in Sonic Heroes is defined in big endian .cl files located in dvdroot/collisions in the PC version. These files are not RenderWare collision files...")
- 23:47, 15 January 2017 (diff | hist) . . (+1) . . m SCHG:Sonic Heroes/Model Format (One byte makes all the difference)
- 14:03, 15 January 2017 (diff | hist) . . (+87) . . SCHG:Sonic Heroes (→Binary File Types)
- 02:45, 11 January 2017 (diff | hist) . . (+120) . . SCHG:Sonic Heroes/EXE Editing
- 00:40, 11 January 2017 (diff | hist) . . (+2,499) . . SCHG:Sonic Heroes
- 09:44, 10 January 2017 (diff | hist) . . (+628) . . N HeroesONE (There are many red links to this, it should have at least a placeholder page.)
- 02:42, 9 January 2017 (diff | hist) . . (+590) . . SCHG:Sonic Heroes/Model Format
- 02:42, 9 January 2017 (diff | hist) . . (-133) . . SCHG:Sonic Heroes/Visibility Editing
- 01:23, 9 January 2017 (diff | hist) . . (+254) . . SCHG:Sonic Heroes/Model Format
- 11:10, 8 January 2017 (diff | hist) . . (0) . . m SCHG:Sonic Heroes (→Model Files)
- 11:10, 8 January 2017 (diff | hist) . . (+452) . . SCHG:Sonic Heroes
- 10:56, 8 January 2017 (diff | hist) . . (+6) . . Template:SCHG SH
- 10:56, 8 January 2017 (diff | hist) . . (+7,802) . . N SCHG:Sonic Heroes/Model Format (Created page with "{{SCHG SH}} Sonic Heroes runs on a modified version of the RenderWare engine. Due to that, much of the model information regarding games created on similar versions of it, su...")
- 03:53, 2 January 2017 (diff | hist) . . (-268) . . SCHG:Sonic Heroes/Object Porting
- 03:00, 2 January 2017 (diff | hist) . . (+4,363) . . SCHG:Sonic Heroes/Object Editing
- 12:47, 29 June 2016 (diff | hist) . . (+731) . . m SCHG:Sonic Heroes/EXE Editing (→Start/End Positions)
- 02:24, 8 June 2016 (diff | hist) . . (+65) . . Template:SCHG SH
- 02:24, 8 June 2016 (diff | hist) . . (+2,550) . . N SCHG:Sonic Heroes/Visibility Editing (Created page with "{{SCHG SH}} Visibility data for level models is set in sLL_blk.bin files located in the dvdroot folder. They are little endian binary files which define boundary boxes. When...")
- 00:19, 16 April 2016 (diff | hist) . . (+852) . . SCHG:Sonic Heroes/Object Porting (→1. Editing the SET ID table)
- 23:45, 15 April 2016 (diff | hist) . . (+1,890) . . SCHG:Sonic Heroes/Object Editing
- 17:21, 12 April 2016 (diff | hist) . . (-189) . . SCHG:Sonic Heroes/Object Editing
- 13:22, 12 April 2016 (diff | hist) . . (+3,513) . . N SCHG:Sonic Heroes/Object Porting (Created page with "{{SCHG SH}} This tutorial will teach you how to port SET objects between different levels. == 1. Editing the SET ID table == The SET ID table is the table that defines in wh...")
- 13:17, 12 April 2016 (diff | hist) . . (+57) . . m Template:SCHG SH
- 13:23, 6 April 2016 (diff | hist) . . (0) . . m SCHG:Sonic Heroes/Object Editing (→List 01 (Seaside Hill))
- 20:18, 30 March 2016 (diff | hist) . . (+1,749) . . SCHG:Sonic Heroes/EXE Editing
- 21:45, 24 March 2016 (diff | hist) . . (+1,157) . . SCHG:Sonic Heroes/Object Editing (→List 09 (Frog Forest, Lost Jungle))
- 19:06, 24 March 2016 (diff | hist) . . (+12) . . m Template:SCHG SH
- 19:06, 24 March 2016 (diff | hist) . . (-1,484) . . m SCHG:Sonic Heroes/Object Editing (→File Name Layout)
- 19:02, 24 March 2016 (diff | hist) . . (+3,456) . . N SCHG:Sonic Heroes/Level List (Created page with "__NOTOC__ {{SCHG SH}} ==Level Numbers== The levels of the game are numbered following two different layouts: one for the file names and data contained in the files themselves...")
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