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For Igorseabra4 (talk | block log | uploads | logs)
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- 12:47, 29 June 2016 (diff | hist) . . (+731) . . m SCHG:Sonic Heroes/EXE Editing (→Start/End Positions)
- 02:24, 8 June 2016 (diff | hist) . . (+65) . . Template:SCHG SH
- 02:24, 8 June 2016 (diff | hist) . . (+2,550) . . N SCHG:Sonic Heroes/Visibility Editing (Created page with "{{SCHG SH}} Visibility data for level models is set in sLL_blk.bin files located in the dvdroot folder. They are little endian binary files which define boundary boxes. When...")
- 00:19, 16 April 2016 (diff | hist) . . (+852) . . SCHG:Sonic Heroes/Object Porting (→1. Editing the SET ID table)
- 23:45, 15 April 2016 (diff | hist) . . (+1,890) . . SCHG:Sonic Heroes/Object Editing
- 17:21, 12 April 2016 (diff | hist) . . (-189) . . SCHG:Sonic Heroes/Object Editing
- 13:22, 12 April 2016 (diff | hist) . . (+3,513) . . N SCHG:Sonic Heroes/Object Porting (Created page with "{{SCHG SH}} This tutorial will teach you how to port SET objects between different levels. == 1. Editing the SET ID table == The SET ID table is the table that defines in wh...")
- 13:17, 12 April 2016 (diff | hist) . . (+57) . . m Template:SCHG SH
- 13:23, 6 April 2016 (diff | hist) . . (0) . . m SCHG:Sonic Heroes/Object Editing (→List 01 (Seaside Hill))
- 20:18, 30 March 2016 (diff | hist) . . (+1,749) . . SCHG:Sonic Heroes/EXE Editing
- 21:45, 24 March 2016 (diff | hist) . . (+1,157) . . SCHG:Sonic Heroes/Object Editing (→List 09 (Frog Forest, Lost Jungle))
- 19:06, 24 March 2016 (diff | hist) . . (+12) . . m Template:SCHG SH
- 19:06, 24 March 2016 (diff | hist) . . (-1,484) . . m SCHG:Sonic Heroes/Object Editing (→File Name Layout)
- 19:02, 24 March 2016 (diff | hist) . . (+3,456) . . N SCHG:Sonic Heroes/Level List (Created page with "__NOTOC__ {{SCHG SH}} ==Level Numbers== The levels of the game are numbered following two different layouts: one for the file names and data contained in the files themselves...")
- 18:45, 24 March 2016 (diff | hist) . . (+739) . . SCHG:Sonic Heroes
- 16:32, 24 March 2016 (diff | hist) . . (+57) . . m SCHG:Sonic Heroes/Object Editing (→Main Section Entries)
- 16:25, 24 March 2016 (diff | hist) . . (+4,619) . . SCHG:Sonic Heroes/Object Editing
- 18:40, 20 March 2016 (diff | hist) . . (-4) . . m SCHG:Sonic Heroes/Object Editing (→Object Specific Settings)
- 18:39, 20 March 2016 (diff | hist) . . (+1,540) . . m SCHG:Sonic Heroes/Object Editing
- 12:50, 19 March 2016 (diff | hist) . . (+2) . . m SCHG:Sonic Heroes/EXE Editing (→Start/End Positions)
- 12:49, 19 March 2016 (diff | hist) . . (+2,370) . . N SCHG:Sonic Heroes/EXE Editing (Created page with "{{SCHG SH}} The main EXE of the PC game is Tsonic_win.exe. Unlike the game's binary data, the EXE is little endian.<br /> == Start/End Positions == === Start Positions ===...")
- 12:18, 19 March 2016 (diff | hist) . . (+102) . . m Template:SCHG SH
- 18:01, 9 March 2016 (diff | hist) . . (+131) . . m SCHG:Sonic Heroes/Object Editing (→Enemy/Special Stage List (15))
- 17:56, 9 March 2016 (diff | hist) . . (+10) . . m SCHG:Sonic Heroes/Object Editing (→Global List (00))
- 17:30, 9 March 2016 (diff | hist) . . (+483) . . SCHG:Sonic Heroes/Object Editing (→Main Section Entries)
- 17:24, 9 March 2016 (diff | hist) . . (+18) . . m SCHG:Sonic Heroes/Object Editing (→Global List (00))
- 17:22, 9 March 2016 (diff | hist) . . (+115) . . m SCHG:Sonic Heroes/Object Editing (→Object Specific Settings)
- 17:18, 9 March 2016 (diff | hist) . . (+23) . . m SCHG:Sonic Heroes/Object Editing (→Main Section Entries)
- 17:16, 9 March 2016 (diff | hist) . . (+1) . . m SCHG:Sonic Heroes/Object Editing (→Global List (00))
- 16:28, 9 March 2016 (diff | hist) . . (+45) . . m SCHG:Sonic Heroes/Object Editing (→Object Specific Settings)
- 16:27, 9 March 2016 (diff | hist) . . (-4) . . m SCHG:Sonic Heroes/Object Editing (→Object File Layout)
- 16:16, 9 March 2016 (diff | hist) . . (+119) . . m SCHG:Sonic Heroes/Object Editing (→Players)
- 16:13, 9 March 2016 (diff | hist) . . (+932) . . SCHG:Sonic Heroes/Object Editing (→Levels)
- 16:12, 9 March 2016 (diff | hist) . . (+346) . . m SCHG:Sonic Heroes/Object Editing (→Object Lists)
- 15:06, 9 March 2016 (diff | hist) . . (0) . . m SCHG:Sonic Heroes/Object Editing (→Global List (00))
- 14:58, 9 March 2016 (diff | hist) . . (+30) . . m SCHG:Sonic Heroes/Object Editing (→Second Section Entries)
- 14:58, 9 March 2016 (diff | hist) . . (+89) . . m SCHG:Sonic Heroes/Object Editing
- 14:48, 9 March 2016 (diff | hist) . . (+912) . . m SCHG:Sonic Heroes/Object Editing (→Object Specific Settings)
- 13:39, 9 March 2016 (diff | hist) . . (+553) . . m SCHG:Sonic Heroes/Object Editing
- 19:21, 5 March 2016 (diff | hist) . . (+410) . . m SCHG:Sonic Heroes/Object Editing (→Second Section Entries)
- 19:03, 5 March 2016 (diff | hist) . . (+42) . . m SCHG:Sonic Heroes/Object Editing (→Levels)
- 19:01, 5 March 2016 (diff | hist) . . (+533) . . m SCHG:Sonic Heroes/Object Editing
- 18:56, 5 March 2016 (diff | hist) . . (+13) . . m SCHG:Sonic Heroes/Object Editing (→First Section Entries)
- 18:51, 5 March 2016 (diff | hist) . . (+870) . . SCHG:Sonic Heroes/Object Editing
- 17:22, 5 March 2016 (diff | hist) . . (+3,017) . . SCHG:Sonic Heroes/Object Editing
- 16:14, 5 March 2016 (diff | hist) . . (+111) . . Template:SCHG SH
- 16:14, 5 March 2016 (diff | hist) . . (+1,182) . . N SCHG:Sonic Heroes/Object Editing (Created page with "__NOTOC__ {{SCHG SH}} In the PC version of the game, level object layouts are stored in big endian .bin files located in the /dvdroot folder. They are always 0x21000 bytes lo...")
- 20:07, 28 April 2015 (diff | hist) . . (+3,231) . . SCHG:Sonic Adventure/Object Editing (→Missions)
- 12:31, 4 August 2010 (diff | hist) . . (+266) . . SADXLVL (→Features)
- 20:57, 24 November 2009 (diff | hist) . . (+2,077) . . SCHG:Sonic Adventure DX: PC/Lists (→PVM Files)
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