Difference between revisions of "Sonyc"
From Sonic Retro
m |
|||
Line 6: | Line 6: | ||
| genre=2D Platform | | genre=2D Platform | ||
}} | }} | ||
− | '''''Sonyc''''' is a 1995 [[fan game]] for MSX2 computers, later ported to the Nintendo [[Gameboy Advance]]. | + | '''''Sonyc''''' is a 1995 [[fan game]] for MSX2 computers, developed by Elvis Gallegos and Manuel Pazos, and later ported to the Nintendo [[Gameboy Advance]] (not necessarily by the same developers). The latter version is less developed. |
− | ==MSX2 | + | ==MSX2 version== |
− | The game | + | The game's levels are arranged similarly to classic ''Sonic'' games: Of the 4 'zones', each is divided into 3 'acts'. The first zone has a grassland theme, as in most Sonic games. The second is a cavern that remains frozen despite the numerous magma rivers flowing through it. The third zone is an ancient ruins type level filled with sand, stone, and waterfalls. The final zone takes place in a forest that is similar to [[Wood Zone]], one of the levels cut from ''Sonic 2''. There are also bonus stages, visited after defeating the guardian of each zone, which feature letter blocks resembling children's toys and in which the player has 60 seconds to collect as many stars as possible. |
− | ==Gameboy Advance | + | ==Gameboy Advance version== |
This version's first level was originally believed to be unbeatable. This has been proven to be false. However, due to this, [[savestate]]s for the emulator Boycott Advance were created to grant players access to other levels. So far, savestates have been created for the ruins and wood levels, courtesy of [[Stealth]]. The graphics are glitched when using [[Visual Boy Advance]], so it is best to use Boycott Advance. | This version's first level was originally believed to be unbeatable. This has been proven to be false. However, due to this, [[savestate]]s for the emulator Boycott Advance were created to grant players access to other levels. So far, savestates have been created for the ruins and wood levels, courtesy of [[Stealth]]. The graphics are glitched when using [[Visual Boy Advance]], so it is best to use Boycott Advance. | ||
Revision as of 12:47, 19 June 2010
Sonyc |
---|
System(s): MSX2 and GBA |
Publisher: Analogy |
Developer: Analogy |
Genre: 2D Platform |
Sonyc is a 1995 fan game for MSX2 computers, developed by Elvis Gallegos and Manuel Pazos, and later ported to the Nintendo Gameboy Advance (not necessarily by the same developers). The latter version is less developed.
Contents
MSX2 version
The game's levels are arranged similarly to classic Sonic games: Of the 4 'zones', each is divided into 3 'acts'. The first zone has a grassland theme, as in most Sonic games. The second is a cavern that remains frozen despite the numerous magma rivers flowing through it. The third zone is an ancient ruins type level filled with sand, stone, and waterfalls. The final zone takes place in a forest that is similar to Wood Zone, one of the levels cut from Sonic 2. There are also bonus stages, visited after defeating the guardian of each zone, which feature letter blocks resembling children's toys and in which the player has 60 seconds to collect as many stars as possible.
Gameboy Advance version
This version's first level was originally believed to be unbeatable. This has been proven to be false. However, due to this, savestates for the emulator Boycott Advance were created to grant players access to other levels. So far, savestates have been created for the ruins and wood levels, courtesy of Stealth. The graphics are glitched when using Visual Boy Advance, so it is best to use Boycott Advance.
Resources
Screenshots
Box art
Downloads
Download Sonyc Sonyc (MSX Version) (542 kB) (info) Sonyc (GBA Version) (40 kB) (info) Wood Level Savestate (GBA Version) (22 kB) (info) Ruins Level Savestate (GBA Version) (20 kB) (info)
|
External Links
- Official Page (Spanish) - The official website for the MSX version of the game. A download is available on the bottom of the page.
- How to complete the first level - Video version of the log showing how to beat the first level, for people that can't play it.