Difference between revisions of "Sonic the Hedgehog Genesis/Comparisons"
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Revision as of 13:42, 9 May 2018
- Back to: Sonic the Hedgehog Genesis.
While the game would like you to think otherwise, Sonic the Hedgehog Genesis is a very loose adaption of the original game. To help illustrate this, some comparisons:
Contents
General comparisons
Game Boy Advance |
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Mega Drive |
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Most static screens have been optimised for the Game Boy Advances' hardware. After health and safety warnings and a "licensed by Nintendo" screen, a simpler (albeit similar) Sega screen shows up.
Game Boy Advance |
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Mega Drive |
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Sonic Team had no official logo in 1991. By 2006, they did.
Game Boy Advance |
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Mega Drive |
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The title screen has been re-drawn for the smaller display. While the background is essentially the same but smaller, it has fewer layers of parallax scrolling. "PRESS START" flashes on the screen.
Game Boy Advance |
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Mega Drive |
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The level select is no longer hidden. Genesis offers a battery back-up save feature, and levels are unlocked as you progress.
Game Boy Advance |
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Mega Drive |
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All title cards have been re-drawn.
Game Boy Advance |
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Mega Drive |
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In-game graphics are same as on the Mega Drive, save for the heads-up display. Because of this, the action is zoomed in, making it more difficult to see what lies ahead.
Game Boy Advance |
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Mega Drive |
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Ending cards are also different.
Gameplay comparisons
Game Boy Advance |
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Mega Drive |
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Pause the game and Sonic will disappear, being replaced by a simple menu. All other objects remain on-screen.
Graphics comparisons
Game Boy Advance |
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Mega Drive |
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All horizontal springs in the game are drawn upside down.
Level comparisons
- Green Hill Zone
- Marble Zone
- Spring Yard Zone
- Labyrinth Zone
- Star Light Zone
- Scrap Brain Zone
- Final Zone
- Special Stage
References
Sonic the Hedgehog (16-bit) | |
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Main page (Gen|2013|3D|Ages) Manuals Development |
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Scrapped Enemies: |