Difference between revisions of "Sonic the Hedgehog Genesis/Bugs"
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In [[Final Zone]], getting the final hit on Robotnik early in the round will allow a player to hit him again while the piston slowly retracts. This action loops his hit counter from 0 to 255, and interrupts the defeat sequence, making Robotnik restart his attack pattern. The only thing that can be done at this point is to fight on until Time Over or allow yourself to be killed and restart the stage. | In [[Final Zone]], getting the final hit on Robotnik early in the round will allow a player to hit him again while the piston slowly retracts. This action loops his hit counter from 0 to 255, and interrupts the defeat sequence, making Robotnik restart his attack pattern. The only thing that can be done at this point is to fight on until Time Over or allow yourself to be killed and restart the stage. | ||
− | + | Also fixed in original Sonic the Hedgehog. | |
{{S1MDOmni}} | {{S1MDOmni}} | ||
[[Category:Bug Lists]] | [[Category:Bug Lists]] |
Revision as of 09:20, 12 March 2010
Level bugs
Final Zone Boss Bug
In Final Zone, getting the final hit on Robotnik early in the round will allow a player to hit him again while the piston slowly retracts. This action loops his hit counter from 0 to 255, and interrupts the defeat sequence, making Robotnik restart his attack pattern. The only thing that can be done at this point is to fight on until Time Over or allow yourself to be killed and restart the stage.
Also fixed in original Sonic the Hedgehog.
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