Actions

Difference between revisions of "Sonic the Hedgehog CD (Mega-CD prototype; 1993-05-10)/Comparisons/Special Stage"

From Sonic Retro

m
m (BSonirachi moved page Sonic the Hedgehog CD (prototype; 1993-05-10)/Comparisons/Special Stage to Sonic the Hedgehog CD (Mega-CD prototype; 1993-05-10)/Comparisons/Special Stage without leaving a redirect: Text replacement - "Sonic the Hedgehog...)
 
(5 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 
{{back|Sonic the Hedgehog CD (prototype 510)/Comparisons}}
 
{{back|Sonic the Hedgehog CD (prototype 510)/Comparisons}}
  
In the 510 prototype of ''[[Sonic CD]]'', the [[Special Stage (Sonic CD)|Special Stage]] is little more than a tech demo. It appears as part of the game's rolling demo, but is not playable in any form without hacking. The demo lacks any UFOs, but does come equipped with two lines of flashing text: "The programmer has a nap. Hold out! Programmer!".
+
==General==
 +
In the 510 prototype of ''[[Sonic CD]]'', the [[Special Stage (Sonic the Hedgehog CD)|Special Stage]] is little more than a tech demo. It appears as part of the game's rolling demo, but is not playable in any form without hacking. The demo lacks any UFOs, but does come equipped with two lines of flashing text: "The programmer has a nap. Hold out! Programmer!". The demo shows what became stage 2 in the final, but there are 2 extra special stages hidden in this prototype for stages 3 and 4.
  
Sonic can bounce of walls, is affected by the floor fans and seems to slow down in rough areas, but avoids springs, water, boosters and oil, the latter of which makes no appearance in the final game.
+
Sonic can bounce of walls, is affected by the floor fans and seems to slow down in rough areas, but avoids other objects.
  
 +
{{Comparison
 +
| image1=SonicCD510 MCD Comparison SS Start.png
 +
| image2=SonicCD MCD Comparison SS 2Start.png
 +
| game1=510 prototype
 +
| game2=Final game
 +
| desc=The design of the 510 Special Stage is similar to that of the second stage in the final game. Sonic isn't shown standing still - he immediately begins walking and quickly steps up to a run. He also doesn't have a shadow yet, and there is no title card or heads-up display.
 +
}}
 
{{Comparison
 
{{Comparison
 
| image1=SCD510Programmer.png
 
| image1=SCD510Programmer.png
| image2=Notavailable.svg
+
| image2=SonicCD MCD Comparison SS 2Run.png
 +
| game1=510 prototype
 +
| game2=Final game
 +
| desc=It's still early days for the Special Stage so the differences are numerous. The key one is that in the final, the stage is flipped.
 +
}}
 +
{{Comparison
 +
| image1=SonicCD510 MCD Comparison SS Oil.png
 +
| image2=SonicCD MCD Comparison SS 2Oil.png
 +
| game1=510 prototype
 +
| game2=Final game
 +
| desc=Oil is a major feature of this prototype layout. While the graphics exist on the disc, oil was removed from all special stages later on in development.
 +
}}
 +
{{Comparison
 +
| image1=Sonic_CD_510_Special_Stage_2.png
 +
| image2=SCDSS2.png
 +
| game1=510 prototype
 +
| game2=Final game
 +
| desc=
 +
}}
 +
 
 +
==Stage 3==
 +
{{Comparison
 +
| image1=Sonic_CD_510_SS3_Background.png
 +
| image2=Sonic_CD_SS3_Background.png
 +
| game1=510 prototype
 +
| game2=Final game
 +
| desc=Stage 3 has a slightly different background, with rock formations and coral towards the front instead of mountainous terrain.
 +
}}
 +
{{Comparison
 +
| image1=Sonic_CD_510_Special_Stage_3.png
 +
| image2=SCDSS3.png
 +
| game1=510 prototype
 +
| game2=Final game
 +
| desc=
 +
}}
 +
 
 +
==Stage 4==
 +
{{Comparison
 +
| image1=Sonic_CD_510_Special_Stage_4.png
 +
| image2=SCDSS4.png
 
| game1=510 prototype
 
| game1=510 prototype
 
| game2=Final game
 
| game2=Final game

Latest revision as of 14:41, 25 February 2023

Back to: Sonic the Hedgehog CD (prototype 510)/Comparisons.

General

In the 510 prototype of Sonic CD, the Special Stage is little more than a tech demo. It appears as part of the game's rolling demo, but is not playable in any form without hacking. The demo lacks any UFOs, but does come equipped with two lines of flashing text: "The programmer has a nap. Hold out! Programmer!". The demo shows what became stage 2 in the final, but there are 2 extra special stages hidden in this prototype for stages 3 and 4.

Sonic can bounce of walls, is affected by the floor fans and seems to slow down in rough areas, but avoids other objects.

SonicCD510 MCD Comparison SS Start.png
510 prototype
SonicCD MCD Comparison SS 2Start.png
Final game

The design of the 510 Special Stage is similar to that of the second stage in the final game. Sonic isn't shown standing still - he immediately begins walking and quickly steps up to a run. He also doesn't have a shadow yet, and there is no title card or heads-up display.

SCD510Programmer.png
510 prototype
SonicCD MCD Comparison SS 2Run.png
Final game

It's still early days for the Special Stage so the differences are numerous. The key one is that in the final, the stage is flipped.

SonicCD510 MCD Comparison SS Oil.png
510 prototype
SonicCD MCD Comparison SS 2Oil.png
Final game

Oil is a major feature of this prototype layout. While the graphics exist on the disc, oil was removed from all special stages later on in development.

Sonic CD 510 Special Stage 2.png
510 prototype
SCDSS2.png
Final game


Stage 3

Sonic CD 510 SS3 Background.png
510 prototype
Sonic CD SS3 Background.png
Final game

Stage 3 has a slightly different background, with rock formations and coral towards the front instead of mountainous terrain.

Sonic CD 510 Special Stage 3.png
510 prototype
SCDSS3.png
Final game


Stage 4

Sonic CD 510 Special Stage 4.png
510 prototype
SCDSS4.png
Final game


References


Sonic the Hedgehog CD (Mega-CD prototype; 1993-05-10), prototype version of Sonic the Hedgehog CD
SonicCD002 MCD Title.png

Main page | Comparisons | Maps | Hidden content | Technical information

Part of Sonic the Hedgehog CD development