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Difference between revisions of "Sonic the Hedgehog CD (Mega-CD prototype; 1993-07-12)"

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(Moved the gameplay and audio comparisons over to the comparisons page. Currently in the process of moving the level comparisons over to the appropriate page.)
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* The boss music doesn't start during the intro to the Metal Sonic race. It instead begins when the race starts and plays throughout.
 
* The boss music doesn't start during the intro to the Metal Sonic race. It instead begins when the race starts and plays throughout.
 
* The background parallax in the Good Future of Act 3 glitches out near the end of the race.
 
* The background parallax in the Good Future of Act 3 glitches out near the end of the race.
 
===Metallic Madness===
 
* Trapdoors similar to the ones in [[Scrap Brain Zone]] from ''[[Sonic the Hedgehog (16-bit)|Sonic 1]]'' can be found. These remain from the 510 prototype, and can also be seen in a screenshot on [http://info.sonicretro.org/images/thumb/3/34/SonicCD_MCD_EU_manual.pdf/page49-600px-SonicCD_MCD_EU_manual.pdf.jpg page 49 of the European manual].
 
* The area where the robot transporter is in the Past of Act 1 has more springs than spikes.
 
* The shrink laser has a delay before firing each laser instead of firing constantly. The growth laser, on the other hand, is constantly firing like in the final.
 
* The door to the goal in Act 2 is guarded by three [[Bigbom|Bigboms]] in all timezones.
 
* The whole stage doesn't explode when the final boss is defeated, and Amy doesn't appear.
 
  
 
''(source: [https://tcrf.net/Proto:Sonic_CD_(Sega_CD)/Prototype_712 The Cutting Room Floor])''
 
''(source: [https://tcrf.net/Proto:Sonic_CD_(Sega_CD)/Prototype_712 The Cutting Room Floor])''

Revision as of 17:25, 8 December 2019

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Sonic the Hedgehog CD v0.70
System(s): Sega Mega-CD
Publisher: Sega
Developer:
Genre: Action

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Sonic the Hedgehog CD build v0.70 is a prototype of Sonic the Hedgehog CD for the Sega Mega-CD, named because the original discs date themselves to July 12, 1993 and one of the known copies of this prototype is labelled "v0.70". This is a later build of the game that is near completion, but is still unfinished in places and has some differences.

History

Two copies of this prototype have been found. The first copy was released by Phugolz (PACHUKA) at some point in the early 2000s and dubbed the "712 prototype". While originally dumped as a BIN/CUE, the original disc has since been sold and is now lost.

A second copy of the prototype was much later discovered and acquired by drx of Hidden Palace in conjunction with The Cutting Room Floor, along with several other prototypes of Sonic CD and other Sonic games, and dumped as part of "Sonic Month 2019" from October to November 2019[1]. This prototype, along with the other Sonic CD prototypes, was released to the public on October 26, 2019. Though three files on the disc have some differences, this copy is otherwise identical to the previously released copy.

Comparisons

Sonic Retro emblem.svg Main article: Sonic the Hedgehog CD (Mega-CD prototype; 1993-07-12)/Comparisons

General Differences

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Palmtree Panic

  • There is no rock at the end of Act 2 to stop you in your tracks.

Collision Chaos

  • The background parallax in the Past glitches out at the top of the stage near the end of each Act.
  • The mini bumpers that surround the yellow point cups make the same sound as the large bumpers when collided with.
  • PCM-based sound effects such as the bumpers don't work in Act 3.

Quartz Quadrant

  • The outdoor background in the Good Future is still different. The sky is black, the mountains are darker, and the foliage is less refined.
  • The end of the upward transport tube near the robot transporter in Act 2 has a group of large platforms at the end, stopping you from flying right into the transporter. They were removed in the final.

Wacky Workbench

  • The bouncy floor doesn't make any sounds.
  • The angel statue in the Past of Act 1 is a solid object and doesn't give you rings.
  • Act 3 has an arrangement of rings before the boss that spell out "CD". This arrangement is replaced with a pyramid of rings in the final.
  • The capsule at the end of Act 3 is sunken into the floor a bit.

Stardust Speedway

  • Parts of the foreground in the Past are blue instead of yellow.
  • The sky in the Bad Future is constantly flashing red.
  • There is no spring in the way of the goal in Act 2.
  • The boss music doesn't start during the intro to the Metal Sonic race. It instead begins when the race starts and plays throughout.
  • The background parallax in the Good Future of Act 3 glitches out near the end of the race.

(source: The Cutting Room Floor)

Physical scans

(first copy from Secrets of Sonic Team)

Mega-CD, first copy

Megacdsonic712.jpg
Disc
Mega-CD, second copy
SonicCD070 MCD Insert.png
Cover
SonicCD070 MCD Disc Back.pngSonicCD070 MCD Disc.png
Disc

Downloads

Download.svg Download Sonic the Hedgehog CD (Mega-CD prototype; 1993-07-12)
File: Sonic_CD_(712_Beta).rar (17.24 MB) (info)

External links

References


Sonic the Hedgehog CD (Mega-CD prototype; 1993-07-12), prototype version of Sonic the Hedgehog CD
SonicCD MCD JP Title.png

Main page | Comparisons | Maps | Hidden content

Part of Sonic the Hedgehog CD development

Sonic the Hedgehog CD
Scd titlescreen.png

Main page (2011)
Comparisons (2011)
Maps
Achievements
Credits


Manuals
Promotional material
Magazine articles
Video coverage
Reception


Development
Hidden content (2011)
Bugs
Hacking guide