Difference between revisions of "Sonic the Hedgehog 3C (prototype 0408)/Comparisons/Carnival Night Zone"
From Sonic Retro
BSonirachi (talk | contribs) (Created page with "Carnival Night Zone is another zone from ''Sonic the Hedgehog 3'' where the differences are primarily found in Knuckles' portions of the zone....") |
Ravenfreak (talk | contribs) m (Moved the level comparison over from the main page.) |
||
(5 intermediate revisions by one other user not shown) | |||
Line 1: | Line 1: | ||
− | [[Carnival Night Zone]] is another zone from ''[[Sonic the Hedgehog 3]]'' where the differences are primarily found in [[Knuckles the Echidna|Knuckles]]' portions of the zone. Several objects in his routes are still missing | + | {{back|Sonic the Hedgehog 3C (prototype 0408)/Comparisons}} |
+ | [[Carnival Night Zone]] is another zone from ''[[Sonic the Hedgehog 3]]'' where the differences are primarily found in [[Knuckles the Echidna|Knuckles]]' portions of the zone. Several objects in his routes, mainly [[Badnik]]s and [[Checkpoint|Star Posts]], are still missing like in the standalone ''Sonic 3''. | ||
==Act 1== | ==Act 1== | ||
Line 56: | Line 57: | ||
| game1=''Sonic 3C'' 0408 | | game1=''Sonic 3C'' 0408 | ||
| game2=''Sonic 3 & Knuckles'' final | | game2=''Sonic 3 & Knuckles'' final | ||
− | | desc=This | + | | desc=This Star Post has not yet been added in. This wouldn't be the only instance throughout Knuckles' routes in this zone. |
}} | }} | ||
{{comparison | {{comparison | ||
Line 77: | Line 78: | ||
| game1=''Sonic 3C'' 0408 | | game1=''Sonic 3C'' 0408 | ||
| game2=''Sonic 3 & Knuckles'' final | | game2=''Sonic 3 & Knuckles'' final | ||
− | | desc=Knuckles is able to climb the walls during the [[Bowling Spin]] sub-boss, which is not only illogical, but also allows Knuckles to cheese the fight. This was fixed in later builds. | + | | desc=Knuckles is able to climb the walls during the [[Bowling Spin]] sub-boss, which is not only illogical given the circumstances here, but also allows Knuckles to cheese the fight. This was fixed in later builds. |
}} | }} | ||
{{comparison | {{comparison | ||
Line 91: | Line 92: | ||
| game1=''Sonic 3C'' 0408 | | game1=''Sonic 3C'' 0408 | ||
| game2=''Sonic 3 & Knuckles'' final | | game2=''Sonic 3 & Knuckles'' final | ||
− | | desc=Unfortunately, the game | + | | desc=Unfortunately, the game freezes when Knuckles attempts to strike a pose after the [[Signpost]] lands, meaning he cannot proceed beyond this Act in normal play... |
+ | }} | ||
+ | {{comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=''Sonic 3C'' 0408 | ||
+ | | game2=''Sonic 3 & Knuckles'' final | ||
+ | | desc=When playing as Sonic alone in Act 1, Tails can still randomly appear after defeating Bowling Spin. | ||
}} | }} | ||
Line 121: | Line 129: | ||
| game1=''Sonic 3C'' 0408 | | game1=''Sonic 3C'' 0408 | ||
| game2=''Sonic 3 & Knuckles'' final | | game2=''Sonic 3 & Knuckles'' final | ||
− | | desc=...however, the teleporter is | + | | desc=...however, the teleporter is functional anyway, and thus Knuckles can proceed to [[IceCap Zone]] as intended. |
}} | }} | ||
Latest revision as of 01:05, 13 December 2019
Carnival Night Zone is another zone from Sonic the Hedgehog 3 where the differences are primarily found in Knuckles' portions of the zone. Several objects in his routes, mainly Badniks and Star Posts, are still missing like in the standalone Sonic 3.
Act 1
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
---|
Knuckles starts Act 1 standing still in the middle of the corridor in this build. In the final, he runs in from the left.
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
---|
The first Clamer that the player encounters in the Act isn't there yet.
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
---|
This Clamer, which follows shortly after the first one, is also missing.
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
---|
There would normally be Batbots fluttering about in this speedway, but they have not been added yet. This is the first instance of a missing Batbot.
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
---|
The second instance of a Batbot that hasn't been placed yet.
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
---|
The third instance of a missing Batbot.
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
---|
The fourth instance of missing Batbots. This entire row of Batbots is not yet there.
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
---|
This Star Post has not yet been added in. This wouldn't be the only instance throughout Knuckles' routes in this zone.
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
---|
Two ring formations would be added here later on.
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
---|
Another case of a Star Post that wouldn't be added in until later in Act 1.
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
---|
Knuckles is able to climb the walls during the Bowling Spin sub-boss, which is not only illogical given the circumstances here, but also allows Knuckles to cheese the fight. This was fixed in later builds.
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
---|
And if Knuckles stays on the right wall after the sub-boss is defeated, he will be clinging to nothing.
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
---|
Unfortunately, the game freezes when Knuckles attempts to strike a pose after the Signpost lands, meaning he cannot proceed beyond this Act in normal play...
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
---|
When playing as Sonic alone in Act 1, Tails can still randomly appear after defeating Bowling Spin.
Act 2
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
---|
This barrel that leads upwards into Sonic's route is supposed to be removed when playing as Knuckles, but it persists in this version, allowing Knuckles to deviate from the intended path. Spikes were also added later on to prevent Knuckles from climbing up this way (though he still CAN take Sonic's path at an earlier point in the Act in the final).
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
---|
Act 2 is also missing its only Star Post for Knuckles' path.
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
---|
There is no capsule at the end of Knuckles' route in Act 2, so it seems like Knuckles cannot complete the Act...
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
---|
...however, the teleporter is functional anyway, and thus Knuckles can proceed to IceCap Zone as intended.
References
Sonic the Hedgehog 3C (prototype 0408), prototype version of Sonic the Hedgehog 3 | |
---|---|
Main page | Comparisons | Maps | Hidden content |