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Difference between revisions of "Sonic the Hedgehog 3C (prototype 0408)"

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(Comparisons)
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===[[Carnival Night Zone]]===
 
===[[Carnival Night Zone]]===
 
*When playing as Sonic alone in Act 1, Tails randomly appears after the boss. (This randomly happens in the completed ''Sonic 3'', but with a different frequency.)
 
*When playing as Sonic alone in Act 1, Tails randomly appears after the boss. (This randomly happens in the completed ''Sonic 3'', but with a different frequency.)
 
===[[Sandopolis Zone]]===
 
*Some more object layout differences.
 
*The first of Knuckles' alternate routes in Act 2 does not lead to the sand slides, instead forcing you to drop back down into Sonic's route.
 
*The rising sand in Act 2 rises more slowly.
 
*In the rising sand sections, all three shields and a 1-UP are tucked away in a corner. They are later replaced with a Super Ring and a Super Sneakers monitor.
 
*The area where there would be a very long slide in the final is very different. It is a series of slides which also includes a loop-de-loop that uses level chunks which are completely absent in later prototypes and the final.
 
  
 
===[[Bonus Stage (Sonic 3 & Knuckles)|Bonus Stages]]===
 
===[[Bonus Stage (Sonic 3 & Knuckles)|Bonus Stages]]===

Revision as of 15:06, 24 November 2019

n/a

Sonic3 title.png
Sonic the Hedgehog 3C (prototype 0408)
System(s): Sega Mega Drive
Publisher: Sega
Developer:
ROM size: 4 MB
Genre: Action

Sonic the Hedgehog 3C Prototype 0408 is a prototype for the canceled Sonic the Hedgehog 3 and Sonic & Knuckles compilation called Sonic the Hedgehog 3 Limited Edition for the Sega Mega Drive. It claims to have been built on April 8th, 1994 at 17:29.

This prototype was released by drx during the February 23rd, 2008 proto release. A later in development beta with a compilation number of 0517 was also found. When this beta was obtained by drx the file was labeled "3C" indicating this was a unreleased version of Sonic 3. Due to the late development date (dating after Sonic 3's release), it's obvious this isn't Sonic 3 before it was split into 2 games.

Comparisons

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  • The ending sequences have yet to be implemented.

Audio Differences

  • The music for the title screen, mini-bosses, Knuckles, invincibility, and collecting 1-ups are all from Sonic 3.
  • Many sound effects are missing, especially in the Sonic & Knuckles Zones and when playing as Knuckles.
  • Has additional unused sound bytes of music at the following sound test codes: 24, 23, 32, 2D, 22, 21, 20, 1E.
  • Sound test numbering is different for most sounds. Lots of empty slots for sounds in the sound tester.
  • The Data Select music bug from Sonic 3 alone is still there.
  • If Lava Reef act 4 (Hidden Palace Zone) is accessed via Level Select it will use Sky Sanctuary music.
  • The lead echo track of Flying Battery Zone's Act 1 music will go off sync after the first loop, and will increasingly gain drag behind after every loop.

Angel Island Zone

  • Act 1 will still play Act 2 music when returning from a Bonus Stage after the Zone has been set on fire, like in Sonic 3.
  • Knuckles' route in Act 2 still has its object layouts from Sonic 3.

Carnival Night Zone

  • When playing as Sonic alone in Act 1, Tails randomly appears after the boss. (This randomly happens in the completed Sonic 3, but with a different frequency.)

Bonus Stages

Slot Machine

  • There is a higher chance of getting 3 Robotnik/Eggman pictures on the slots than in the final version.
  • Using debug to fall out of the stage causes the game to crash. In the final, it takes you to a glitchy area with randomly placed tiles, a la Sonic 1.

Download

Download.svg Download Sonic the Hedgehog 3C (prototype 0408)
File: Sonic 3C (Prototype 0408 - Apr 08, 1994, 17.29) (hidden-palace.org).zip (2.2 MB) (info)

External links

References


Sonic the Hedgehog 3C (prototype 0408), prototype version of Sonic the Hedgehog 3
Sonic3 title.png

Main page | Comparisons | Maps | Hidden content

Part of Sonic the Hedgehog 3 development

Sonic the Hedgehog 3
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