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Sonic the Hedgehog 2 (beta 7)

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Revision as of 20:00, 15 June 2012 by Hivebrain (talk | contribs) (Text replace - "Category:Sonic 2 (16-bit) Prereleases" to "Category:Sonic the Hedgehog 2 (16-bit) prereleases")

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Sonic the Hedgehog 2
System(s): Sega Mega Drive/Genesis
Publisher: Sega
Developer:
Genre: 2D Platform

Sonic the Hedgehog 2 Beta 7 for the Sega Mega Drive/Genesis was released by drx during the February 23rd, 2008 proto release. It is also known as S2BETA7.

Download.svg Download Sonic the Hedgehog 2 (beta 7)
File: Sonic_The_Hedgehog_2_(Beta_7_-_Sep_24,_1992,_09.26)_(hidden-palace.org).zip (730 kB) (info)

Differences

Cheat codes

  • Level Select code: Up, Down, Down, Down, Down, Up, highlight 1 player, then press A + Start.
  • Debug code: C, C, Up, Down, Down, Down, Down, Up, highlight 1 player, then press A + Start.

General

  • "Sonic and "Tails" in" appears instead of "Miles 'Tails' Prower."
  • Sound does not stop when the game is paused.
  • Only Up and Down work at the level select.
  • Sound test option at level select is glitchy until highlighted.
  • "Option" instead of "Options".
  • "Sonic only" and "Tails only" instead of xx alone.
  • No Hidden palace, no wood zone, similar to the final.
  • This is the first Sonic 2 prototype since Beta 4 where Debug works.
  • Robotnik's final robot still starts in the center.
  • The laser sound effects that hit Tails' plane are slightly different.
  • Boss music doesn't play during Wing Fortress Zone boss.
  • When Sonic jumps onto the biplane at the end of Wing Fortress Zone, the jump sound plays twice.
  • In the Special Stage, the "(x) rings to go!" message is active; it was not in previous betas. However, even if you have 0 rings to go, the message stays on-screen until the "Cool!"/"Not Enough Rings..." message appears instead of disappearing as in the final.
  • Still contains the Tails megascore glitch.

External Links

Sonic Retro
Sonic Retro discussion thread

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