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Difference between revisions of "Sonic the Hedgehog 2 (beta 7)"

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==Differences==
 
==Differences==
 
===Cheat codes===
 
===Cheat codes===
*Level Select code: UDDDDU, highlight 1 player, then a+start.
+
*Level Select code: {{Up}}, {{Down}}, {{Down}}, {{Down}}, {{Down}}, {{Up}}, highlight 1 player, then press {{a}} + Start.
*Debug code: CC UDDDDU, highlight 1 player, then a+start.
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*Debug code: {{C}}, {{C}}, {{Up}}, {{Down}}, {{Down}}, {{Down}}, {{Down}}, {{Up}}, highlight 1 player, then press {{a}} + Start.
  
 
===General===
 
===General===
 
*"Sonic and "Tails" in" appears instead of "Miles 'Tails' Prower."
 
*"Sonic and "Tails" in" appears instead of "Miles 'Tails' Prower."
*The sound isn't stopped if the game is paused.
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*Sonic does not stop when the game is paused.
*Only Up and Down works at the level select.
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*Only Up and Down work at the level select.
*Sound test option at level select is a bit messed up (until you highlight it)
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*Sound test option at level select is glitchy until highlighted.
 
*"Option" instead of "Options".
 
*"Option" instead of "Options".
 
*"Sonic only" and "Tails only" instead of xx alone.
 
*"Sonic only" and "Tails only" instead of xx alone.
 
*No Hidden palace, no wood zone, similar to the final.
 
*No Hidden palace, no wood zone, similar to the final.
*This is the first Sonic 2 prototype since Beta4 where Debug actually WORKS.
+
*This is the first Sonic 2 prototype since [[Sonic the Hedgehog 2 (beta 4)|Beta 4]] where Debug works.
*Eggman's final huge robot thing still starts in the center.
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*Robotnik's final robot still starts in the center.
 
*The laser sound effects that hit Tails' plane are slightly different.
 
*The laser sound effects that hit Tails' plane are slightly different.
*Boss music doesn't play during WFZ boss.
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*Boss music doesn't play during [[Wing Fortress Zone]] boss.
*When Sonic jumps onto the biplane at the end of WFZ the jump sound plays twice for some reason.
+
*When Sonic jumps onto the biplane at the end of Wing Fortress Zone, the jump sound plays twice.
 
*Still contains the [[Tails megascore glitch]].[http://www.youtube.com/watch?v=GUJj3LTsBSk]
 
*Still contains the [[Tails megascore glitch]].[http://www.youtube.com/watch?v=GUJj3LTsBSk]
  

Revision as of 21:13, 21 June 2008

n/a

Sonic2 title.png
Sonic the Hedgehog 2
System(s): Sega Mega Drive/Genesis
Publisher: Sega
Developer:
Genre: 2D Platform

Sonic the Hedgehog 2 Beta 7 for the Sega Mega Drive/Genesis was released by drx during the February 23rd, 2008 proto release. It is also known as S2BETA7.

Download.svg Download Sonic the Hedgehog 2 (beta 7)
File: Sonic_The_Hedgehog_2_(Beta_7_-_Sep_24,_1992,_09.26)_(hidden-palace.org).zip (730 kB) (info)

Differences

Cheat codes

  • Level Select code: Up, Down, Down, Down, Down, Up, highlight 1 player, then press A + Start.
  • Debug code: C, C, Up, Down, Down, Down, Down, Up, highlight 1 player, then press A + Start.

General

  • "Sonic and "Tails" in" appears instead of "Miles 'Tails' Prower."
  • Sonic does not stop when the game is paused.
  • Only Up and Down work at the level select.
  • Sound test option at level select is glitchy until highlighted.
  • "Option" instead of "Options".
  • "Sonic only" and "Tails only" instead of xx alone.
  • No Hidden palace, no wood zone, similar to the final.
  • This is the first Sonic 2 prototype since Beta 4 where Debug works.
  • Robotnik's final robot still starts in the center.
  • The laser sound effects that hit Tails' plane are slightly different.
  • Boss music doesn't play during Wing Fortress Zone boss.
  • When Sonic jumps onto the biplane at the end of Wing Fortress Zone, the jump sound plays twice.
  • Still contains the Tails megascore glitch.[1]

External Links

Sonic Retro
Sonic Retro discussion thread

Template:S2Betas


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