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Difference between revisions of "Sonic the Hedgehog 2 (beta 7)"

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m (Text replace - "Category:Sonic 2 (16-bit) Prereleases" to "Category:Sonic the Hedgehog 2 (16-bit) prereleases")
m (Add bugs section)
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*Still contains the Tails megascore glitch.
 
*Still contains the Tails megascore glitch.
  
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==Bugs==
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*When a level is clear with Super Sonic, Sonic doesn't change back to normal Sonic and the ring counter still drains rings until it hits zero.
 
==External Links==
 
==External Links==
 
{{LinkRetro|topic=9975|title=Sonic Retro discussion thread}}
 
{{LinkRetro|topic=9975|title=Sonic Retro discussion thread}}

Revision as of 21:06, 17 August 2012

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Sonic2 title.png
Sonic the Hedgehog 2
System(s): Sega Mega Drive/Genesis
Publisher: Sega
Developer:
Genre: 2D Platform

Sonic the Hedgehog 2 Beta 7 for the Sega Mega Drive/Genesis was released by drx during the February 23rd, 2008 proto release. It is also known as S2BETA7.

Download.svg Download Sonic the Hedgehog 2 (beta 7)
File: Sonic_The_Hedgehog_2_(Beta_7_-_Sep_24,_1992,_09.26)_(hidden-palace.org).zip (730 kB) (info)

Differences

Cheat codes

  • Level Select code: Up, Down, Down, Down, Down, Up, highlight 1 player, then press A + Start.
  • Debug code: C, C, Up, Down, Down, Down, Down, Up, highlight 1 player, then press A + Start.

General

  • "Sonic and "Tails" in" appears instead of "Miles 'Tails' Prower."
  • Sound does not stop when the game is paused.
  • Only Up and Down work at the level select.
  • Sound test option at level select is glitchy until highlighted.
  • "Option" instead of "Options".
  • "Sonic only" and "Tails only" instead of xx alone.
  • No Hidden palace, no wood zone, similar to the final.
  • This is the first Sonic 2 prototype since Beta 4 where Debug works.
  • Robotnik's final robot still starts in the center.
  • The laser sound effects that hit Tails' plane are slightly different.
  • Boss music doesn't play during Wing Fortress Zone boss.
  • When Sonic jumps onto the biplane at the end of Wing Fortress Zone, the jump sound plays twice.
  • In the Special Stage, the "(x) rings to go!" message is active; it was not in previous betas. However, even if you have 0 rings to go, the message stays on-screen until the "Cool!"/"Not Enough Rings..." message appears instead of disappearing as in the final.
  • Still contains the Tails megascore glitch.

Bugs

  • When a level is clear with Super Sonic, Sonic doesn't change back to normal Sonic and the ring counter still drains rings until it hits zero.

External Links

Sonic Retro
Sonic Retro discussion thread

Template:S2Betas


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