Actions

Difference between revisions of "Sonic the Hedgehog 2 (beta 5)"

From Sonic Retro

(General Differences)
(General Differences)
Line 26: Line 26:
 
*In [[Death Egg Zone]], you can run completely past Robotnik's mech before he gets in, debug not required. If you die, he'll keep doing whatever it is he was doing.
 
*In [[Death Egg Zone]], you can run completely past Robotnik's mech before he gets in, debug not required. If you die, he'll keep doing whatever it is he was doing.
 
*In the ending (yes this one has an ending) after Tails catches Sonic on the wing of the plane, they fly off to the right and then the game starts over.
 
*In the ending (yes this one has an ending) after Tails catches Sonic on the wing of the plane, they fly off to the right and then the game starts over.
 +
*Tails' ending is not implemented; he uses Sonic's.
  
 
==External Links==
 
==External Links==

Revision as of 20:29, 6 September 2008

n/a

Sonic2 title.png
Sonic the Hedgehog 2
System(s): Sega Mega Drive/Genesis
Publisher: Sega
Developer:
Genre: 2D Platform

Sonic the Hedgehog 2 Beta 5 for the Sega Mega Drive/Genesis was released by drx during the February 23rd, 2008 proto release. It is also known as S2BETA5.

This is the first version with the final title screen style (choice between 1 and 2 player); it's also the last without an Options selection on it. It uses the old Sonic 1 style level select with the same zone names as Beta 4, but the level select appears behind Sonic and Tails. Sonic on the title screen turns black when you go into the level select.

Download.svg Download Sonic the Hedgehog 2 (beta 5)
File: Sonic_The_Hedgehog_2_(Beta_5_-_Sep_21,_1992,_12.06)_(hidden-palace.org).zip (727 kB) (info)

General Differences

  • "Sonic and "Tails" In" (or Sonic and Miles, depending on territory)
  • Level select is activated with A + Start.
  • As in S2BETA6, debug mode is present, but in the debug counter only. You can't turn into anything.
  • First build featuring super sonic without hacking. Pretty much complete, however the super form is not "lost" at the end of each act.
  • Spike bug is fixed.
  • Contains silly Chemical Plant Zone glitch related to the camera scrolling after death [1]
  • Hidden Palace Zone is gone, even though it's on the level select screen. Selecting it does nothing. Savestate hacking reveals it's the same garbled mess as the final version.
  • In Sky Chase Zone, stand on a turtle, and Sonic can scroll off screen if you wait.
  • Wing Fortress Zone is different in the beginning, and contains a cheap death. This is the last beta where it is different from the final.
  • In Death Egg Zone, you can run completely past Robotnik's mech before he gets in, debug not required. If you die, he'll keep doing whatever it is he was doing.
  • In the ending (yes this one has an ending) after Tails catches Sonic on the wing of the plane, they fly off to the right and then the game starts over.
  • Tails' ending is not implemented; he uses Sonic's.

External Links

Sonic Retro
Sonic Retro discussion thread

Template:S2Betas


Sonicretro-round.svg This short article is in need of work. You can help Sonic Retro by adding to it.