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Hill Top Zone is the third stage of the Simon Wai prototype. While there are a few layout differences in act 2, the Zone is very close to the final game, save for the missing enemies and boss.
General comparisons
The background music runs at a slightly slower tempo than in the final.
Demo gameplay hasn't been rerecorded to fit new level design since the Nick Arcade build.
Act 1
As with the Nick Arcade prototype, Sonic doesn't automatically spin when entering these tubes.
Like Emerald Hill Zone, some of the tunnels are blocked. This one, which leads to an invincibility monitor in the final game, is blocked off and leads nowhere.
The earthquakes are silent.
Map
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Simon Wai prototype
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Final game
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Act 2
No boss. Instead, the Act ends early whichever path the player takes with a weirdly-placed Signpost.
Map
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Simon Wai prototype
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Final game
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References