Actions

Difference between revisions of "Sonic the Hedgehog 2 (CENSOR prototype)/Comparisons/Chemical Plant Zone"

From Sonic Retro

(pixel perfect screenshot skillz)
Line 6: Line 6:
 
| image2=Sonic2 MD Comparison CPZ LoopCorners.png
 
| image2=Sonic2 MD Comparison CPZ LoopCorners.png
 
| game1=CENSOR prototype
 
| game1=CENSOR prototype
| game2=Final game
+
| game2=Beta 4-Final game
| desc=Loops have slanted corners. Unlike the Simon Wai prototype, running down the side of one will get you killed.
+
| desc=Loops still have slanted corners. This is the last known prototype to feature slanted corners, as they were changed to the final design in Beta 4.
 +
}}
 +
 
 +
{{Comparison
 +
| image1=Sonic2SW MD LoopCornerDeath.png
 +
| image2=Sonic2CENSOR MD LoopCornerDeath.png
 +
| game1=Simon Wai prototype
 +
| game2=CENSOR prototype
 +
| desc=Unlike the Simon Wai prototype, running down the side of one will get you killed.
 
}}
 
}}
  

Revision as of 14:22, 16 February 2019

Back to: Sonic the Hedgehog 2 (CENSOR prototype)/Comparisons.

On first glance, Chemical Plant Zone looks finished in the CENSOR prototype, but is slightly less forgiving in its level layouts.

Sonic2CENSOR MD Comparison CPZ LoopCorners.png
CENSOR prototype
Sonic2 MD Comparison CPZ LoopCorners.png
Beta 4-Final game

Loops still have slanted corners. This is the last known prototype to feature slanted corners, as they were changed to the final design in Beta 4.

Sonic2SW MD LoopCornerDeath.png
Simon Wai prototype
Sonic2CENSOR MD LoopCornerDeath.png
CENSOR prototype

Unlike the Simon Wai prototype, running down the side of one will get you killed.

References


Sonic the Hedgehog 2 (CENSOR prototype), prototype version of Sonic the Hedgehog 2 (16-bit)
S2b4 titlescreen.png

Main page | Comparisons | Maps

Part of Sonic the Hedgehog 2 (16-bit) development