Unused Artwork
Character Sprites
Artwork |
Name |
Description
|
File:S2tailseggfan.gif |
"Crying Tails" Animations |
Some unused sprites of Tails crying. Probably meant to be used in the ending cutscene when he is rescued.
|
File:S2sonic.gif |
Bored Sonic Animation |
These three animations are actually from Sonic 1 for the Master System, but were found in Sonic 2 for the Game Gear. Sonic 2 GG used Sonic 1 MS's spriteset, but the waiting animation was changed. This is all of what is leftover.
|
File:UZ Boss.gif |
Entire Underground Zone Boss body |
The entire body of the boss can be seen here. Normally only its head is visible.
|
File:Duckgoose.gif |
Entire Sky High Zone Boss body |
This shows the entire body of the boss. Normally only its head and neck can be seen.
|
Unused Monitors
Artwork |
Name |
Description
|
File:S2monitors1.gif |
Sonic Monitor |
This one isn't really unused, you can find it hidden in a wall in Crystal Egg Zone, but the graphics are obscured. When collected it grants a continue.
|
File:S2monitors3.gif |
Question Mark Monitor |
This may have given a random amount of rings or items, like in the 2-player mode of Sonic 2 for Mega Drive.
|
File:S2monitors2.gif |
Grey Sneaker Monitor |
May have slowed you down, like the Slow sneaker in Sonic 3's 2-player mode.
|
File:S2monitors4.gif |
Arrow Monitor |
This could have been a checkpoint marker, like the 8-bit version of Sonic 1.
|
Special Stage Art
Artwork |
Name |
Description
|
File:S2Numbers.gif |
Numbers |
Some numbers drawn in the same style of the Title font are contained in the rom, but unused.
|
File:UZ bricks.gif |
Underground Zone Bricks |
Several unused bricks.
|
File:UZ loop.gif |
Underground Zone Loop |
Apparently a loop was planned for Underground Zone.
|
File:UZ platform.GIF |
Underground Zone Floating Platform |
An unused floating platform.
|
File:S2Aqua.png |
Unused Aqua Lake Zone tile |
A small additional piece of land which is not used in the final game.
|
File:Boulder.gif |
Sky High Zone boulder |
This boulder probably was supposed to roll down a hill in act 1.
|
File:Platform.GIF |
Sky High Zone platform |
An unused floating platform.
|
File:Object.GIF |
Sky High Zone object |
Probably another platform.
|
Gimmick Mountain Name
Originally the level card for Gimmick Mountain wasn't going to have a shortened name. Hivebrain discovered the word "Mountain" within the ROM. Due to lack of space on the screen Mountain was shortened to Mt.
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