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Sonic the Hedgehog 2 (8-bit)/Comparisons

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Revision as of 11:51, 21 March 2023 by Bobblen (talk | contribs) (Sky High Zone: Game Gear version is older than SMS v2.2. Change description to reflect this)
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General

Sonic2 SMS Comparison Intro.png
Master System version
Sonic2 GG Comparison Intro.png
Game Gear version

Tails is captured at a different time of day in the introduction sequence. On the Game Gear, Eggman swoops down and captures Tails, while on the Master System he has already been caught.

Sonic2 SMS Comparison UGZ Act1TitleCard.png
Master System version
Sonic2 GG Comparison UGZ Act1TitleCard.png
Game Gear version

Title cards have been squashed to fit the Game Gear's resolution.

Sonic2SMSLevelSelect.png
Master System version
Sonic2GGLevelSelect.png
Game Gear version

The level select screen has been optimised for both platforms. The colour scheme is also different.

Under Ground Zone

DoodlebugMecha.png
Master System version
UGZbossGG.png
Game Gear version

In the Game Gear version, all of the bosses are made harder by the smaller screen resolution. Pit Master is the most famous example - with less of the playfield visible, it is much harder to avoid the silver balls as they bounce down the slope, and to make matters worse, some of these balls also go higher. This is exacerbated when using a real Game Gear, as the screen doesn't lend itself well to fast moving objects.

On the Game Gear, the heads-up display is removed when fighting a boss.

Sonic2 SMS Comparison UGZ1.png
Master System version
Sonic2 GG Comparison UGZ1.png
Game Gear version

In UGZ1, the room on the bottom left hand side has been made smaller so you can still see the left hand wall despite the Game Gear locking the camera further to the right than the Master System.

Sonic2 SMS CompareSpring UGZ2.png
Master System version
Sonic2 GG CompareSpring UGZ2.png
Game Gear version

In UGZ2, this spring has been removed in the Game Gear version, possibly to make that section a little less frustrating for a new player.

Sonic2 SMS CompareEmerald UGZ2.png
Master System version
Sonic2 GG CompareEmerald UGZ2.png
Game Gear version

In UGZ2, the Emerald has been shifted to the right so it is still in the centre of the screen if you scroll the camera as far right as it can go.

Sky High Zone

Sonic2 SMS CompareBridge SHZ1.png
Master System version 1
Sonic2 GG CompareBridge SHZ1.png
Game Gear version
Sonic2 SMS V2-2 CompareBridge SHZ1.png
Master System version 2.2

There are several bad bugs related to this falling bridge in SMS v1 which were apparently fixed in the Game Gear version by making the wall completely solid.[1] Master System v2.2 completely removes this bridge.

Aqua Lake Zone

Green Hills Zone

MechaPigUncurled.PNG
Master System version
GHsZbossGG.png
Game Gear version

The boss area for Dohyo Master was adjusted for the Game Gear's resolution, with its movements matched to suit. Like all the bosses, however, the lack of physical space to move and screen visibility makes it a more difficult opponent on the Game Gear. The boss itself can also attack twice in a row sometimes before revealing its "weak" state, adding to the difficulty.

Gimmick Mt. Zone

Scrambled Egg Zone

Crystal Egg Zone

Localisation comparisons

Game Gear version

Notavailable.svg
Japanese version
Notavailable.svg
Western versions

If running on a Japanese system, the ™ will be dropped from the Sega logo.

References


Sonic the Hedgehog 2 (8-bit)
S2 sms title.png

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