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Difference between revisions of "Sonic the Hedgehog 2 (16-bit) scrapped levels"

From Sonic Retro

(Enemies: removing these until someone finds some info on them being planned for this level.)
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==Enemies==
 
==Enemies==
 
*[[Banper]] - Rock badnik, It has bumpers. And if Sonic touches the bumpers it'll bounce him in the opposite direction.
 
*[[Banper]] - Rock badnik, It has bumpers. And if Sonic touches the bumpers it'll bounce him in the opposite direction.
 
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This level would of featured rock-climbing parts, but I'm not the creator of Sonic. We never really had any more info about this level. For more information, go to SEGA headquarters. (laughs)
 
{{S2MDOmni}}
 
{{S2MDOmni}}
 
[[Category:Sonic the Hedgehog 2 (16-bit) Levels]]
 
[[Category:Sonic the Hedgehog 2 (16-bit) Levels]]
 
[[Category:Sonic the Hedgehog 2 (16-bit) Scrapped Levels]]
 
[[Category:Sonic the Hedgehog 2 (16-bit) Scrapped Levels]]

Revision as of 21:02, 25 July 2010

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File:Sket banper cropped.png
Concept art (cropped), the full sized version is here.

Rock Zone is a scrapped level in Sonic 2 referred to in the concept artwork of an unused enemy called "Banper" (probably a mis-transliteration of "Bumper"). This level was originally planned as the "past" version of Dust Hill Zone, but the idea of time travel was quickly dropped and the level probably was never implemented in this game.

As a side note, "Rock Zone" is just a description, or working name, and not the proper name of the zone.

Enemies

  • Banper - Rock badnik, It has bumpers. And if Sonic touches the bumpers it'll bounce him in the opposite direction.

This level would of featured rock-climbing parts, but I'm not the creator of Sonic. We never really had any more info about this level. For more information, go to SEGA headquarters. (laughs)

Sonic the Hedgehog 2 (16-bit)
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