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Difference between revisions of "Sonic the Hedgehog 2 (16-bit) scrapped enemies"

From Sonic Retro

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Numerous enemies were conceived for ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]'' on the [[Sega Mega Drive]], most of which were not used in the final product. The following lists the known ''Sonic 2'' enemies that were scrapped before being implemented in the game at any stage.
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This list does not include six enemies that ''were'' implemented at some point; [[BBat]], [[BFish]], [[Gator]], [[Redz]], [[Snail]] and [[Stegway]]. While not seen in the final product, these six can be found in prototypes, with fully working code and graphics.
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While some enemies were close to being implemented, others were little more than concept art sketches. This list is roughly ordered top-to-bottom from the closest to completion, to the least finished. Most of these enemies were created by [[Tom Payne]], with [[Hirokazu Yasuhara]] helping to decide how they were to behave in game.
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==Enemies found in prototypes==
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Graphics for unused enemies exist in some of the leaked ''Sonic 2'' prototypes suggesting they were close to completion, but lack any associated code.
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===Bubbler (バブラー) and Mother Bubbler (マザーバブラー)===
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{{spriteImage|Spr 3eyefish.png|2}} {{spriteImage|Spr bubble.gif}}
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A three-eyed flying enemy (Mother Bubbler) which would drop smaller, exploding enemies (Bubbler) which Sonic and Tails would need to avoid. This is listed as being set to appear in "Chemical Factory" ([[Chemical Plant Zone]]).
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<gallery>
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Sket bubbler.png|Hirokazu Yasuhara concepts
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Sonic2 MD TomPayne badnikconcepts3.jpg|Tom Payne sketches
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Sonic2 MD TomPayne mbubblerconcept.jpg|Tom Payne sketches
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Sonic2 MD TomPayne Bubblerconcept.jpg|Tom Payne sketches
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</gallery>
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===Ball===
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{{EnemyBob
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| image=
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| spritescale=4
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| game=Sonic the Hedgehog 2 (16-bit)
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}}
 
{{Stub}}
 
{{Stub}}
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'''Bubbler's Mother''' is a [[badnik]] which was set to appear in [[Chemical Plant Zone]]. Its design was that of a three eyed fish. It would swim in the water past the player's character and drop [[Bubbler]] badniks around them.
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A sprite for Bubbler's mother can be found in the [[Sonic the Hedgehog 2 (Simon Wai prototype)|Simon Wai prototype]].
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==Gallery==
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<gallery>
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</gallery>
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===Bee/Wasp===
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The following list contains '''other scrapped enemies''' which were to be featured in ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]''. Some of the badniks were taken from concept art found here:
 
The following list contains '''other scrapped enemies''' which were to be featured in ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]''. Some of the badniks were taken from concept art found here:
  
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S2badnikconcepts9.jpg|'''Various Dinosaurs''' of various sorts.
 
S2badnikconcepts9.jpg|'''Various Dinosaurs''' of various sorts.
 
</gallery>
 
</gallery>
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==References==
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<references />
  
 
{{S2MDOmni|2}}
 
{{S2MDOmni|2}}
 
[[Category:Sonic the Hedgehog 2 (16-bit) enemies]]
 
[[Category:Sonic the Hedgehog 2 (16-bit) enemies]]

Revision as of 07:18, 22 April 2019

Numerous enemies were conceived for Sonic the Hedgehog 2 on the Sega Mega Drive, most of which were not used in the final product. The following lists the known Sonic 2 enemies that were scrapped before being implemented in the game at any stage.

This list does not include six enemies that were implemented at some point; BBat, BFish, Gator, Redz, Snail and Stegway. While not seen in the final product, these six can be found in prototypes, with fully working code and graphics.

While some enemies were close to being implemented, others were little more than concept art sketches. This list is roughly ordered top-to-bottom from the closest to completion, to the least finished. Most of these enemies were created by Tom Payne, with Hirokazu Yasuhara helping to decide how they were to behave in game.

Enemies found in prototypes

Graphics for unused enemies exist in some of the leaked Sonic 2 prototypes suggesting they were close to completion, but lack any associated code.

Bubbler (バブラー) and Mother Bubbler (マザーバブラー)

Spr 3eyefish.png
Spr bubble.gif

A three-eyed flying enemy (Mother Bubbler) which would drop smaller, exploding enemies (Bubbler) which Sonic and Tails would need to avoid. This is listed as being set to appear in "Chemical Factory" (Chemical Plant Zone).




Ball

Notavailable.svg
Sonic the Hedgehog 2 (16-bit) scrapped enemies
Game: Sonic the Hedgehog 2 (16-bit)
Sonicretro-round.svg This short article is in need of work. You can help Sonic Retro by adding to it.

Bubbler's Mother is a badnik which was set to appear in Chemical Plant Zone. Its design was that of a three eyed fish. It would swim in the water past the player's character and drop Bubbler badniks around them.

A sprite for Bubbler's mother can be found in the Simon Wai prototype.

Gallery

Bee/Wasp

The following list contains other scrapped enemies which were to be featured in Sonic the Hedgehog 2. Some of the badniks were taken from concept art found here:

References


Sonic the Hedgehog 2 (16-bit)
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