Difference between revisions of "Sonic the Hedgehog's Gameworld (prototype; 1996-07-01)"
From Sonic Retro
Ravenfreak (talk | contribs) (Added a new page for the July 1st prototype. Until I split the downloads up, the download file is on the main page.) |
BSonirachi (talk | contribs) m (BSonirachi moved page Sonic the Hedgehog's Gameworld (Prototype; 0701) to Sonic the Hedgehog's Gameworld (prototype; 1996-07-01) without leaving a redirect: thinking all these will follow the general prototype naming scheme from Sega Retro) |
(No difference)
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Revision as of 18:20, 17 January 2020
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Sonic the Hedgehog's Gameworld (Prototype; 0701) |
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Prerelease of: Sonic the Hedgehog's Gameworld |
System: Sega Pico |
Build date: Jul 1st, 1996 |
ROM size: 512 kB |
Source: CD-R disc |
Found by: drx |
The Sonic the Hedgehog's Gameworld 0701 prototype for the Sega Pico was released by drx during the February 23rd, 2008 proto release.
Various Differences
Main article: Sonic the Hedgehog's Gameworld (prototype; 1996-07-01)/Comparisons |
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- No copyright and date screen.
- You can skip Options if not on the title page.
- The music is at a lower pitch and has slightly different instruments than the final
- The message says Let's go next floor! instead of Let's play a game!
- Robotnik is misspelled as Robotnick throughout the game.
- The message says Have you played Sonic's Toy Grab? instead of The Toy Drop is fun!
- The casino floor from the Japanese version is still there but glitched with a graphic of Robotnik's name on and inaccessible.
- The list of characters after the Diamond Maze game haven't been implemented yet.
- There is a delay between revealing the contents and controller the character in the Diamond Maze. The mini game is also harder due to this.
- There is a message if Robotnik won or lost (I won!, I lost!) that is not in the final.
- The drawing page hasn't been implemented yet.