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Difference between revisions of "Sonic the Hedgehog's Gameworld"

From Sonic Retro

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One of the two Sonic games for the [[Sega Pico]] edutainment game console. Sonic's Gameworld was comprised of several games such as darts, concentration, and more.
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{{Bob|bobscreen=Gameworld_jp_title.jpg|screenwidth=320|japan=August 1994|usa=November 1995|system=[[Sega Pico]]|developer=[[Aspect Co. Ltd]]|publisher=[[Sega]]|genre=Educational}}'''''Sonic the Hedgehog's Gameworld''''' is an early childhood educational "storyware" [[cartridge]] for the [[Sega Pico]] system. The cart is one of two ''Sonic''-related games for the system, the other being ''[[Tails and the Music Maker]]''. ''Gameworld'' was released in August 1994 in Japan and November 1995 in North America.
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==Gameplay==
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Children interact with the game by the use of a "magic pen," the stylus used with the Pico system. After choosing to have either one or two players and an easy or hard difficulty, the game opens up with a simple story—[[Dr. Robotnik]] has hidden a [[Chaos Emerald]] on each floor of the Gameworld, an amusement park-like tower. [[Sonic]], [[Tails]] and [[Amy]] must beat all the minigames on each level and find the Emeralds.
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To start a game, the child would move the stylus over to an area marking an activity, where an icon would appear showing whether the magic pen, direction pad or red button would be used in the minigame. The scoring of each game is determined by the performance in each task.  
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==Manual==
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*[[Sonic the Hedgehog's Gameworld US Manual]]
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*[[Sonic the Hedgehog's Gameworld JP Manual]]
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==Floors==
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The first floor/area has a sports focus, with game
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==Production Credits==
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===Sega Credits===
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Executive Producer: Cindy Hardgrave<br/>
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Producer: Julie Hayward-Senatore<br/>
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Assistant Producer: Kim Rogers<br/>
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Product Development Assistant: Joyce Takatura<br/>
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Director of Marketing: Lydia Gable<br/>
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SEGA Technical Assistance: Willie Mancero<br/>
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Lead Tester: Lloyd Kinoshita<br/>
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Product Manager: Mike Fischer<br/>
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Assistant Lead Testers: Karen Brown, Dennis Lee, Kathleen Silkworth<br/>
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Testers: Jason Cordero, Chris Garrett, Kyle Jung, Jay Mijares, Pedro Ponce, Eugene Valenzuela<br/>
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Educational Consultant: P.J. Robinson<br/>
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Manual Copy & Design: Martin Productions<br/>
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Special Thanks: Greg Beckstead, Hatsume Bell, Keith Higashihara, Kristin Mallory, Susan Reeves, Andrea Scarnecchia, Adam Sevilia
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===Aspect Credits===
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Executive Producer: Kazuyuki Oikawa<br/>
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Producer: Hiroyuki Saigusa<br/>
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Programers: Hiro 777, Toshiaki Araki<br/>
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Designers: Fumikazu Sugawara, Masayo Yoshioka<br/>
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Sound Composer: Koujiro Mikusa
  
 
[[Category:Pico Games]]
 
[[Category:Pico Games]]

Revision as of 20:47, 3 August 2007

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Sonic the Hedgehog's Gameworld
System(s): Sega Pico
Publisher: Sega
Developer:
Genre: Educational

</div>

Sonic the Hedgehog's Gameworld is an early childhood educational "storyware" cartridge for the Sega Pico system. The cart is one of two Sonic-related games for the system, the other being Tails and the Music Maker. Gameworld was released in August 1994 in Japan and November 1995 in North America.

Gameplay

Children interact with the game by the use of a "magic pen," the stylus used with the Pico system. After choosing to have either one or two players and an easy or hard difficulty, the game opens up with a simple story—Dr. Robotnik has hidden a Chaos Emerald on each floor of the Gameworld, an amusement park-like tower. Sonic, Tails and Amy must beat all the minigames on each level and find the Emeralds.

To start a game, the child would move the stylus over to an area marking an activity, where an icon would appear showing whether the magic pen, direction pad or red button would be used in the minigame. The scoring of each game is determined by the performance in each task.

Manual

Floors

The first floor/area has a sports focus, with game


Production Credits

Sega Credits

Executive Producer: Cindy Hardgrave
Producer: Julie Hayward-Senatore
Assistant Producer: Kim Rogers
Product Development Assistant: Joyce Takatura
Director of Marketing: Lydia Gable
SEGA Technical Assistance: Willie Mancero
Lead Tester: Lloyd Kinoshita
Product Manager: Mike Fischer
Assistant Lead Testers: Karen Brown, Dennis Lee, Kathleen Silkworth
Testers: Jason Cordero, Chris Garrett, Kyle Jung, Jay Mijares, Pedro Ponce, Eugene Valenzuela
Educational Consultant: P.J. Robinson
Manual Copy & Design: Martin Productions
Special Thanks: Greg Beckstead, Hatsume Bell, Keith Higashihara, Kristin Mallory, Susan Reeves, Andrea Scarnecchia, Adam Sevilia

Aspect Credits

Executive Producer: Kazuyuki Oikawa
Producer: Hiroyuki Saigusa
Programers: Hiro 777, Toshiaki Araki
Designers: Fumikazu Sugawara, Masayo Yoshioka
Sound Composer: Koujiro Mikusa