Actions

Difference between revisions of "Sonic the Comic 001"

From Sonic Retro

(Synopses completed)
Line 7: Line 7:
 
| artist= [[Anthony Williams]], [[Jon Haward]], [[Mike White]], [[Lyrad Namlede]]
 
| artist= [[Anthony Williams]], [[Jon Haward]], [[Mike White]], [[Lyrad Namlede]]
 
| coverartist= Unknown
 
| coverartist= Unknown
| releasedate= May 1993
+
| releasedate= 29th May 1993
 
| country= United Kingdom
 
| country= United Kingdom
 
}}
 
}}
Line 23: Line 23:
  
 
==Shinobi: The Fear Pavilion (Part 1)==
 
==Shinobi: The Fear Pavilion (Part 1)==
-Plot Synopsis-
+
''A mostly silent (but constantly narrated) tale of Joe Musashi's infiltration of a Neo Zeed stronghold, in search of his kidnapped love, Naoko.''
 +
 
 +
In this chapter, Shinobi overcomes the traps and guards surrounding the outside of the Pagoda (castle), enters via the rooftop and surprises a relaxed group of guards by demanding to know Naoko's location. Most of the plot, motives and atmosphere are conveyed by the narrator.
  
 
==Golden Axe: Citadel of Dead Souls (Part 1)==
 
==Golden Axe: Citadel of Dead Souls (Part 1)==
-Plot Synopsis-
+
''Set between the first and second games of the series, the heroes Ax-Battler, Tyris Flare and Gilius Thunderhead are threatened by the potential ressurection of Dark Guld (Death Adder).''
 +
 
 +
Ambushed by a group of lizardmen in a desert market, the heroes soon find that their attackers are led by Riga Mortis and Ul-Tima, a guard-captain and disciple serving under the necromancer Blackspell. During the conflict, a minotaur reflects Gilius' earth spell into Ax-Battler's head, presumably killing him. Tyris and Gilius are subdued, bound and taken to the Citadel of Dead Souls, where Blackspell reveals his plan. He has somehow stolen the Golden Axe from the Yurian kingdoms and recovered the corpse of Dark Guld; by sacrificing one of the heroes who slayed the tyrant, Blackspell plans to resurrect Dark Guld and have him lead a necromantic army across the kingdom. Gilius and Tyris plead that Dark Guld is a madman who will not follow the orders of anyone. A closing shot shows peasants deciding on what to do with Ax-Battler's body.
  
 
{{FleetwayComics}}
 
{{FleetwayComics}}
 
[[Category:Comics]]
 
[[Category:Comics]]
 
[[Category:Sonic the Comic]]
 
[[Category:Sonic the Comic]]

Revision as of 16:42, 25 March 2010

240px
Sonic the Comic #001
"First Issue"
Writer: Anthony Williams, Mark Eyles
Pencils: Anthony Williams, Jon Haward, Mike White, Lyrad Namlede
Cover artist: Unknown
Next issue

Sonic the Comic 1 is the first issue of the Sonic the Comic series by Fleetway.

This issue established elements that stayed with the comic for the majority of its print run: Non-comic sections were divided into 'zones', including the Control Zone (Introductions and Staff Details), Review Zone (Games across all current SEGA platforms reviewed on a % scale), News Zone (Information on upcoming SEGA events and products) and Q Zone (Cheats, Game Genie codes and strategies for popular or requested games), Megadroid (the comic's mascot character) addressed the readers between comics and answered letters in a section called Speedlines, and the first comic of the issue always focused on Sonic.

Also established, but not as long-lived, were various comics based on other popular SEGA titles, which would act as side-stories or re-imaginings of the events depicted in their games. This issue had Shinobi and Golden Axe stories, and at the back of the issue were preview images for upcoming Wonder Boy (Issue 2), Streets of Rage (Issue 7) and Kid Chameleon (Issue 7) stories.

Sonic's stories were based roughly on the established continuity from the Mega Drive games, a promotional comic and the 1991 & 1992 Sonic the Hedgehog Yearbooks. The stories were aimed at the 5 - 10 year-old market, and thus were kept simple and within a 'floating timeline' (ie. No multipart or plot-altering stories). It would take until issue 8 for the Sonic stories to really begin improving beyond and breaking this formula.

Enter: Sonic

As Sonic dashes around the Green Hill Zone, freeing his friends from their Badnik prisons, Dr. Robotnik (shoehorning an average of one egg-related pun into every page he's on) finalises the production of his 'Neutrino Accelerator' machine, which runs indefinitely on Golden Rings and is designed to delibarately pollute Mobius' atmosphere while crushing Sonic for good. The animals freed from the Badniks warn Sonic about the machine, but he rushes on regardless. After dodging various Badniks and environmental hazards, Sonic finds and rescues Porker Lewis (at this stage he resembled Picky from the games). Catching up to Robotnik's machine of destruction, Sonic powers through it like a cannonball with his Super Spin Attack, leaving Robotnik to retreat and prepare a "bigger surprise". The animals cheer for Sonic and ask him to join their celebrations, but he declines as he is worried about Tails, whom he hasn't heard from in days. He rushes off to continue his search.

Shinobi: The Fear Pavilion (Part 1)

A mostly silent (but constantly narrated) tale of Joe Musashi's infiltration of a Neo Zeed stronghold, in search of his kidnapped love, Naoko.

In this chapter, Shinobi overcomes the traps and guards surrounding the outside of the Pagoda (castle), enters via the rooftop and surprises a relaxed group of guards by demanding to know Naoko's location. Most of the plot, motives and atmosphere are conveyed by the narrator.

Golden Axe: Citadel of Dead Souls (Part 1)

Set between the first and second games of the series, the heroes Ax-Battler, Tyris Flare and Gilius Thunderhead are threatened by the potential ressurection of Dark Guld (Death Adder).

Ambushed by a group of lizardmen in a desert market, the heroes soon find that their attackers are led by Riga Mortis and Ul-Tima, a guard-captain and disciple serving under the necromancer Blackspell. During the conflict, a minotaur reflects Gilius' earth spell into Ax-Battler's head, presumably killing him. Tyris and Gilius are subdued, bound and taken to the Citadel of Dead Souls, where Blackspell reveals his plan. He has somehow stolen the Golden Axe from the Yurian kingdoms and recovered the corpse of Dark Guld; by sacrificing one of the heroes who slayed the tyrant, Blackspell plans to resurrect Dark Guld and have him lead a necromantic army across the kingdom. Gilius and Tyris plead that Dark Guld is a madman who will not follow the orders of anyone. A closing shot shows peasants deciding on what to do with Ax-Battler's body.

Sonic the Comic
1993 001 | 002 | 003 | 004 | 005 | 006 | 007 | 008 | 009 | 010 | 011 | 012 | 013 | 014 | 015 | 016
1994 017 | 018 | 019 | 020 | 021 | 022 | 023 | 024 | 025 | 026 | 027 | 028 | 029 | 030 | 031 | 032 | 033 | 034 | 035 | 036 | 037 | 038 | 039 | 040 | 041 | 042
1995 043 | 044 | 045 | 046 | 047 | 048 | 049 | 050 | 051 | 052 | 053 | 054 | 055 | 056 | 057 | 058 | 059 | 060 | 061 | 062 | 063 | 064 | 065 | 066 | 067 | 068
1996 069 | 070 | 071 | 072 | 073 | 074 | 075 | 076 | 077 | 078 | 079 | 080 | 081 | 082 | 083 | 084 | 085 | 086 | 087 | 088 | 089 | 090 | 091 | 092 | 093 | 094
1997 095 | 096 | 097 | 098 | 099 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | 110 | 111 | 112 | 113 | 114 | 115 | 116 | 117 | 118 | 119 | 120
1998 121 | 122 | 123 | 124 | 125 | 126 | 127 | 128 | 129 | 130 | 131 | 132 | 133 | 134 | 135 | 136 | 137 | 138 | 139 | 140 | 141 | 142 | 143 | 144 | 145 | 146
1999 147 | 148 | 149 | 150 | 151 | 152 | 153 | 154 | 155 | 156 | 157 | 158 | 159 | 160 | 161 | 162 | 163 | 164 | 165 | 166 | 167 | 168 | 169 | 170 | 171
2000 172 | 173 | 174 | 175 | 176 | 177 | 178 | 179 | 180 | 181 | 182 | 183 | 184 | 185 | 186 | 187 | 188 | 189 | 190 | 191 | 192 | 193 | 194 | 195 | 196 | 197
2001 198 | 199 | 200 | 201 | 202 | 203 | 204 | 205 | 206 | 207 | 208 | 209 | 210 | 211 | 212 | 213 | 214 | 215 | 216 | 217 | 218 | 219 | 220 | 221 | 222 | 223
Sonic the Poster Mag
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9
Specials
Sonic the Summer Special | Sonic Holiday Special (1995) | Sonic Holiday Special (1996) | Knuckles Knock-Out Special | Total Sonic Special
Miscellaneous
Book 1: Sonic Beats the Badniks | Book 2: Sonic Spin Attack