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Difference between revisions of "Sonic Rush (E3 demo)"

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Only one zone is playable by default, but by examing the games contents it is found that there are seven zones partially programmed into the ROM, but only two extra levels are playable. That would be Zone 2 (Act 1), and Zone 7 (Act 1).[http://forums.sonicretro.org/index.php?showtopic=11082]
 
Only one zone is playable by default, but by examing the games contents it is found that there are seven zones partially programmed into the ROM, but only two extra levels are playable. That would be Zone 2 (Act 1), and Zone 7 (Act 1).[http://forums.sonicretro.org/index.php?showtopic=11082]
 
{{Download|file=Sonic_Rush_E3_Beta_JPN_NDS-HPZ.zip|filesize=2.35MB}}
 
  
 
==Various Differences==
 
==Various Differences==
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Image:Srush e3 back.jpg|Back of cartridge
 
Image:Srush e3 back.jpg|Back of cartridge
 
</gallery>
 
</gallery>
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==Downloads==
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{{Download|file=Sonic_Rush_E3_Beta_JPN_NDS-HPZ.zip|filesize=2.35MB}}
  
 
==External Links==
 
==External Links==

Revision as of 17:37, 18 April 2009

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Rushe3 titlescreen.png
Sonic Rush (E3 demo)
System(s): Nintendo DS
Publisher: Sega
Developer:
Genre: 2D Platform

Sonic Rush E3 beta for the Nintendo DS is a one level demo of Sonic Rush, displayed during E3 2005. It was found by drx, paid for by Techokami, and was then sent to Lightning to be dumped. It was then released on drx's website Hidden Palace as their first DS release.

Only one zone is playable by default, but by examing the games contents it is found that there are seven zones partially programmed into the ROM, but only two extra levels are playable. That would be Zone 2 (Act 1), and Zone 7 (Act 1).[1]

Various Differences

  • The title screen is different and features spikes that scroll across the top of the screen. In the final the entire screen scrolls.
  • The boost works differently, you are able to boost from anywhere, even mid-air. The boost meter also refills itself automatically, but slowly.
  • The music is different from final and Act 1's theme is an alternate version of "Blaze Appears."
  • The boss dies in 4 hits and there's no remarks from Eggman at all.
  • An entire Sonic Advance 3 sprite set was was found in the ROM, indicating the game may have used Sonic's previous GBA sprites for a time while in development.
  • The voice work of Ryan Drummond is used.
  • The E3 ROM uses a single .sdat for the music, while in the final, multiple .sdat files were used.

Resources

Hidden Graphics

Physical Cartridge

Downloads

Download.svg Download Sonic Rush (E3 demo)
File: Sonic_Rush_E3_Beta_JPN_NDS-HPZ.zip ("Sonic_Rush_E3_Beta_JPN_NDS-HPZ.zip" does not exist) (info)

External Links

Sonic Retro
Sonic Retro Fundraising Forum Topic

Sonic Retro
Sonic Retro Release Forum Topic


Sonic the Hedgehog games for the following systems
Nintendo DS
 2005  Sonic Rush     2007  Sonic Rush Adventure     2008  Mario & Sonic at the Olympic Games | Sonic Chronicles: The Dark Brotherhood     2009  Mario & Sonic at the Olympic Winter Games | Sega Fun Pack: Sonic Rush & Super Monkey Ball: Touch & Roll     2010  Sonic & Sega All-Stars Racing | Sonic Classic Collection | Sonic Colours    
 Unknown date  Super Speed Pack (201x)
 Unreleased  Sonic DS