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Sonic Nexus

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Sonic Nexus
Latest version: SAGE 2007 Demo
Latest release date: 8/7/07
Engine: Sonic Worlds, C++ engine to be revealed
Credits: Slingerland, Damizean, DimensionWarped

Sonic Nexus is a game being created by Nexus Team, headed by Slingerland of SFGHQ. At SAGE 2006, he acquired two more team members in Damizean and DimensionWarped, also of SFGHQ. The game currently uses Multimedia Fusion for its engine, dubbed Sonic Worlds, but will be switching to C++ in the future. The game began development in the summer of 2006 and has had two demo releases, both at the Sonic Amateur Gaming Expo. It is a critically acclaimed fangame, garnering comments such as, "absolute perfection of the classic Sonic style" from SAGE visitors. The character lineup will consist of Sonic, Tails, and Knuckles.

Nexus was originally created from Damizean's "360 Engine v2.0" created in Multimedia Fusion 1.5 by Slingerland, with assistance by Damizean to point him in the right direction. The first demo was created in the 3 days prior to the 2006 Sonic Amateur Gaming Expo. After the successful, inital showing at SAGE 2006, DimensionWarped and Damizean became full time members and the project took on a much larger scope.

Damizean and DimensionWarped are currently the lead programmers and Slingerland is the project's director, manager, and level designer. The three all contribute to the game's background art. The music is provided by Hunter Bridges, known as Sage/hRook on SFGHQ. Ryan Cordel, a spriter, joined Nexus Team in 2007 and he began revamping finished graphics and creating new backgrounds and badniks. TRD of SFGHQ also works on badniks. In late 2007, RgxSuperSonic was recruited to do the intro and outro cutscenes in flash.

Planned Levels

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Screenshot Gallery

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Original Soundtrack

Nexus' soundtrack is composed by Hunter Bridges (a.k.a. Sage/hRook at SFGHQ). Some tracks feature his fellow bandmates from his band, Riker Out. The following are 30-second mp3 samples of the completed tracks:

Christmas Spin-Off Series

Sonic NeXmas is a one-zone mini-game that is released every holiday season by the Nexus team. On Christmas Day of 2006, the old engine, created in Multimedia Fusion 1.5 by Damizean, played host to a holiday-themed version of Emerald Hill. The Christmas remixes of the Emerald Hill and Sonic 2 boss music were done by Nexus' composer, Hunter Bridges. The boss, which was rather rushed, was quickly sprited by Aerosol of SFGHQ and was programmed by DimensionWarped.

Sonic NeXmas 2007 was not released due to the creation of the new C++ engine.

Accolades

  • SAGE 2006: Best in Show runner-up
  • SAGE 2007: Best in Show (tied 1st)
  • Sonic Site Awards 2006: "Fangame of the Year" nomination
  • Sonic Site Awards 2007: "Fangame of the Year" nomination
  • Sonic Site Awards 2007: "Best Music" nomination

Downloads

Download.svg Download Sonic Nexus
File: SonicNexus07.rar (4.97 MB) (info)
Current version: SAGE 2007 Demo

Prior Versions


External links