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Sonic Mega Collection

From Sonic Retro

Revision as of 10:42, 17 December 2012 by Andlabs (talk | contribs)
For the updated PS2, Xbox and PC version, see Sonic Mega Collection Plus.

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SonicMegaCollection title.png
Sonic Mega Collection
System(s): Nintendo GameCube
Publisher: Sega
Developer:
Publisher(s) of original games: Sega
Developer(s) of original games: Sonic Team,
Sega Technical Institute, Compile, Traveller's Tales
Game total: 14 (Japan), 12 (international)
Original system(s): Sega Mega Drive / Genesis
Release Date RRP Code Rating
Nintendo GameCube
US
10 November 2002  ? ?
Nintendo GameCube
EU
7 March 2003  ? ?
Nintendo GameCube
JP
19 December 2002  ? ?
Nintendo GameCube
AU
14 March 2003  ? ?
Nintendo GameCube
DE
14 March 2003  ? ?

Sonic Mega Collection (ソニック メガコレクション) is a compilation of all Sonic the Hedgehog games for the Sega Mega Drive / Genesis, released for the Nintendo GameCube. The games are reproduced by a Mega Drive/Genesis emulator developed under the supervision of Sonic Team themselves. The collection also features high resolution instruction manual and comic book scans. An updated version, Sonic Mega Collection Plus, was released for the Sony PlayStation 2 and Microsoft Xbox in 2004, and Windows PCs in 2007.

The two games released for hardware add-ons to the Mega Drive—Sonic the Hedgehog CD for the Mega CD, and Knuckles' Chaotix for the 32X—were not included in either the original or Plus version, due to emulation issues (and not size constraints as some believe). The former would later be successfully implemented in Sonic Gems Collection, though the latter remains officially available on its original hardware only.

This was the first Sega game to open with the classic "SE-GA" chant since the mid-90s (Sonic 3D Blast has the "SEGA!!" scream), likely due to the retro nature of the compilation. This game marks the first appearance of Cream the Rabbit, artwork of whom can be found in the extras section.

The compliation also contains the first official name to the secret unlockable game accessed by combining Sonic & Knuckles with Sonic the Hedgehog 1 using lock-on: It was listed as Blue Sphere.

Games included

Default

Unlockable

Manuals

This manual contains an error on page 19: Sonic 3 is cited as having been released on 1/24/94, while the correct date is 2/2/94.

Production credits

Executive Producer: Hideki Sato
Executive Management: Tetsu Kayama, Masanao Maeda, Hisao Oguchi
Producer: Yuji Naka
Director/Assistant Producer: Yojiro Ogawa
Game Designer: Mizuki Hosoyamada
Programmer: Makoto Suzuki
Interface Designer: Takashi Ishihara
Illustrator: Yuji Uekawa
Graphic Designer: Takeshi Ichimura
Special Thanks: Takashi Iizuka, Kosei Kitamura, Yasuko Maruyama, Masae Hirosawa

In Cooperation with VR-1 Japan, Inc.

Director: Hisatoku Yamada
Programmer: Hideyuki Akiyama
Technical Programmer: Junji Takahashi
Graphic Designer: Kyoko Urushibata, Makoto Tanaka
Special Thanks: Minoru Yoshida, Hiroshi Adachi

Wavemaster

Sound Director: Tatsuya Kousaki
Sound Creator: Hideaki Kobayashi
Music License Management: Fumitaka Shibata

Sega Corporation

Sales Promotion: Naoko Ooka, Yasushi Nagumo, Mariko Takeda
Product Producer: Seijiro Sannabe, Yasushi Yamashita, Hideki Yokaichiya
International Business & Product Development: Hitoshi Okuno, Yusuke Suai
Design Production Team: Yoshihiro Sakuta, Hisakazu Nakagawa, Youichi Takahashi, Satoru Ishigami, Masaru Kobayashi, Tetsuya Honda, Colin Restall
Product Test: Junichi Shimizu, Akira Nishikawa, Kazuhiko Morii, Akira Terasawa, Kenji Takano, Sunao Murayama
Special Thanks: Yoshiki Ooka, Takashi Shoji, Ikuo Ishizaka, Yoshiharu Honda, Yutaka Shoji, Shoko Goto, Akemi Ito, Shunsuke Nishida
Comics Provided By: Archie Comic Publications Inc

Sega of America, Inc.

President & COO: Peter Moore
Executive Vice President: Chris Gilbert, Shinobu Toyoda
Localization Producer: Yosuke Moriya
Localization Manager: Osamu Shibamiya
VP of Product Development: Jin Shimazaki
Project Test Lead: Shawn Dobbins
Senior Product Manager: Robert Alvarez
Associate Product Manager: Cord Smith
VP of Entertainment Marketing: Mike Fischer
Creative Services: Robert Schonfisch, Erica Forte, Vicki Morawietz
Public Relations: Kirsten Merit, Bryce Baer
Special Thanks: James Harris, Scott Lambrecht, Barry Chu

Sega Europe, Ltd.

COO: Naoya Tsurumi
Director of Product Development: Kats Sato
Localization Producer: Kuniyo Matsumoto
European Product Manager: Mathew Quaeck
Senior Producer: Matt O'Driscoll
Technical Producer: Elliot Martin
Commercial Manager: Mark Horneff
Localization Team: Brigitte Nadesan (FR), Giuseppe Rizzo (IT), Marta Lois González (ES), Eva Backmann (DE)
Test Department: Roy Boateng, Darius Sadeghian, David Smith, Chris Geiles, Paul Joseph, Marcus Joseph

Resources

Physical Scans

GameCube, US
Smc-box-us.jpg
Cover
Smc gc us disc.jpg
Disc
GameCube, US (Player's Choice)
Smc pc us.jpg
Cover
GameCube, EU
Smc eu box full.jpg
Cover
Smc gc eu alt disc.jpg
Disc
Smc-gc-eu-disc.jpg
Alt Disc
GameCube, JP
Smc gc jp back cover.jpgNospine.pngSmc-box-jap.jpg
Cover
Smc gc jp disc.jpg
Disc

Artwork

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