Difference between revisions of "Sonic Mania/Changelog"
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==[[sega:Steam|Steam]] ([[wikipedia:Microsoft Windows|Windows]]) version== | ==[[sega:Steam|Steam]] ([[wikipedia:Microsoft Windows|Windows]]) version== | ||
+ | * 2017/08/30:<ref>[https://www.facebook.com/SEGA/posts/10155636608246796 https://www.facebook.com/SEGA/posts/10155636608246796]</ref> | ||
+ | ** The game can now run offline after it has been run online at least once. | ||
+ | |||
* 1.03.0829<ref>{{LinkRetro|post=906755|title=Sonic Mania: Hacking Discussion}}</ref> (2017/08/29): Initial release. | * 1.03.0829<ref>{{LinkRetro|post=906755|title=Sonic Mania: Hacking Discussion}}</ref> (2017/08/29): Initial release. | ||
** The "Super" transformation has been moved to a separate button. | ** The "Super" transformation has been moved to a separate button. | ||
** Other fixes that will be ported to the console versions at a later date. | ** Other fixes that will be ported to the console versions at a later date. | ||
** The initial release contains Denuvo DRM and does not allow offline play. The offline issue is being looked into.<ref>https://steamcommunity.com/games/584400/announcements/detail/1448326045461380318</ref> | ** The initial release contains Denuvo DRM and does not allow offline play. The offline issue is being looked into.<ref>https://steamcommunity.com/games/584400/announcements/detail/1448326045461380318</ref> |
Revision as of 11:41, 30 August 2017
Contents
Xbox One version
- 1.0 (2017/08/15): Initial release.
PlayStation 4 version
- 1.0 (2017/08/15): Initial release.
Nintendo Switch version
- 1.0 (2017/08/15): Initial release.
Steam (Windows) version
- 2017/08/30:[1]
- The game can now run offline after it has been run online at least once.